- Nguyen Nhat An
- modeler
- Michael R.W. Anderson
- stereo artist
- Meilhon Arnaud
- character models
- Graham Ashworth
- character texture painter
- Sabri Badri
- texturing supervisor: prop & set
- Robin Baltruschat
- motion capture data: cleanup
- Guillaume Barlier
- character texture painter
- Angus Bencke
- lighting technical director
- Kamal Bhardwaj
- lighting
- Fabio Bonvicini
- senior cloth technical director
- Angie Boos
- character texture painter / character texture painter: "Buck the Warthog" / character texture painter: "Croc The Crocodile" / character texture painter: "Gemsbok" / character texture painter: "Hippo" / character texture painter: "Lizard" / character texture painter: "Ostrich" / character texture painter: "Rat" / character texture painter: "Superb Starling" / character texture painter: "Waiter" / character texture painter: "Weaverbird" / facial setup artist
- Marcus Boos
- character texture painter / facial setup artist
- Stefan Braun
- lighting pipeline technical director
- Steffen Brosseit
- lighting rendering artist
- Juliane Busse
- character shading/texturing / character texturing / prop/set texturing
- Thimla Byanne
- modeler
- Francesc Camos
- senior texture artist
- Tamara Carter
- lead lighting technical director
- Angelo Caruso
- digital titles
- William Contreras-Hülsemann
- lighting
- Fabian Czichelski
- character texture supervisor
- Thomas Damsön
- lighting technical director
- Alexandra Diaz De Cerio
- lighting supervisor
- Petra Decker
- modelling artist
- Beckstein Dennis
- lighting artist
- Upinder Dhaliwal
- crowd technical director
- Harold Dobson
- character texture painter
- Pablo Dobson
- character texture painter
- Manuel Dongowski
- lighting technical director
- Antoine Dupagne
- modeler
- Vanessa Vázquez Durán
- end title artist
- Kyan Etemadi
- lighting artist / modeling artist
- Landis R. Fields IV
- modeler
- Sebastian Fischer
- modeler
- Haggi Floeser
- visual effects supervisor
- Haggi Flöser-Krey
- hair and fur technical director
- Katharina Frank
- cloth technical director
- Rogier Fransen
- lead crowd technical director
- Marieke Franzen
- senior texture artist
- Arno Franzl
- lighting technical director
- Alexandre Frazao
- crowd technical director
- Holger Fuchs
- marketing: Constantin Film
- Alex Fuller
- crowd technical director
- Gildas Gerdes
- hair simulation supervisor
- Mathias Gerlach
- environment modeler
- Paolo Giandoso
- concept artist: White Horse Pictures
- Pierre Grage
- compositing
- Niklas Graumann
- character modeling & facial artist
- Niklas Graumann
- character modeling & facial artist / lighting artist
- José Maria Guadalupe
- modeler
- Beka Gwarliani
- cloth simulation
- Jens Harter
- character setup supervisor
- Miriam Hatzijordanou
- texture artist
- Carla Heinzel
- character texture supervisor
- Laurent Helmlinger
- senior layout artist
- Frank Hessefort
- texturing & shading
- Ralf Hietel
- cloth technical director
- Christian Hotze
- art director
- Konstantin Hubmann
- crowd technical director
- Mark Huff
- cloth simulation
- Simon Isenberg
- cloth technical director
- Silvio Jemma
- crowd td
- Benjamin Jones
- lighting td
- Cyril Kajnar
- texturing & shading
- Fredrik Kammer
- lead lighting technical director / lighting technical director / lighting/rendering technical director
- NJ Kapyer
- character modeler
- Timothy Kenyon
- lighting technical director
- Clemens Kinder
- pipeline technical director / stereoscopic supervisor
- Rico Koschmitzky
- lighting technical director
- Bastian Kramer
- cloth setup / cloth simulation / cloth simulation: ambient entertainment / cloth/hair pipeline programming / cloth/hair supervisor / hair/fur development
- Adina Krause
- character texturing supervisor / compositing artist
- Teddy Kristiansen
- color script
- Daniel Kroog
- character modeling supervisor
- Sven Kroog
- character modeling supervisor
- Miguel Lacal
- character texture painter / lead character texture artist
- Tobias Lawrenz
- lighting artist
- Jimmy Levinsky
- lead character modeler
- Florian Linner
- character technical director / motion capture
- Sebastian Luedke
- lighting artist (as Sebastian Lüdke)
- Daniel Malig
- lighting technical director
- Etienne Marc
- lead lighting technical director
- Florian Martin
- supervising digital colorist
- Dirk Mauche
- modeling artist
- Lauren Mellinger
- senior layout artist
- Olaf Meyer
- lighting artist
- Matthias Mittelmeyer
- lighting supervisor
- Marika Moritz
- Cloth/Hair Simulation / character cloth
- Irina Moroz
- lighting td
- George Munteanu
- concept artist: White Horse Pictures
- N.V. Naren
- character modeler
- Tino Nettling
- lighting artist
- Dennis Oesterle
- cloth simulation
- Jörg Pachmann
- character texturing supervisor
- Michael Peter
- lead texture artist character / texture & shading artist
- Bernd Peterwerth
- hair simulation
- Kay Poprawe
- texturing & shading
- Dominik Pott
- character modeler
- Stefan Puschendorf
- supervising compositor
- Nico Rehberg
- lead lighting technical director
- François Rimasson
- character modeler
- Daniel Rizea
- concept artist: White Horse Pictures
- Tino Roeger
- character texture painter / lighting technical director
- Felix Rothballer
- pipeline technical director
- Marian Sander
- modeling & texturing
- Tarkan Sarim
- modeler
- David Scherr
- facial setup artist / lighting artist
- Arvid Schneider
- lighting
- Timo Schnitt
- fluid technical director
- Christoph Schulte
- layout artist: lead scene
- Yogesh Sherman
- lighting artist
- Jelto Siefken
- texturing artist
- Daniele Siragusano
- post stereographer: Cinepostproduction
- Kamrul Hassan Sony
- lighting artist / lighting
- Uwe Stanik
- motion capture: art director
- Sheldon Stopsack
- lighting/rendering technical director
- Antonny Sugianto
- crowd td
- Ben Swinbanks
- character texture painter
- Pedram Taghdisi
- character animator
- Philipp Teichrieb
- cloth simulation
- Chin Tin
- modeler
- Jason Trilsson
- cloth artist
- Tilmann Vogt
- character animator
- Tim Völcker
- visual effects technical director
- Tino Waschke
- compositing technical director / technical director/compositor
- Alexander Weide
- digital artist: modeling, texture & shading
- Gerrit Wemmer
- modelling artist
- Punn Wiantrakoon
- modeler
- Philipp Wibisono
- lighting artist
- Volker Willmann
- lighting technical director
- Martin Wintzenburg
- compositing
- Guillaume Wyatt
- lighting and rendering / lighting supervisor
- Yvonne Zacharias
- hair simulation
- Dominik Zimmerle
- concept artist: White Horse Pictures
- Lenka Zuckova
- lighting artist / lighting