- Carl Bianco
- lead technical director (3 episodes, 2002)
- Charlie Bradbury
- CG line producer (3 episodes, 2002)
- Derek Burgess
- visual effects editor (3 episodes, 2002)
- Nicolas Cotta
- compositing artist (3 episodes, 2002)
- Robert Deas
- visual effects artist (3 episodes, 2002)
- Dadi Einarsson
- lead animator (3 episodes, 2002)
- Stephen Enticott
- lead animator (3 episodes, 2002)
- Rohit Gill
- digital artist: framestore (3 episodes, 2002)
- Sam Hencher
- compositing artist / visual effects artist (3 episodes, 2002)
- Tim Keene
- visual effects line producer (3 episodes, 2002)
- Lucy Killick
- visual effects coordinator (3 episodes, 2002)
- Alec Knox
- supervising technical director (3 episodes, 2002)
- Sharon Lock
- compositing artist (3 episodes, 2002)
- Stuart Love
- lead technical director (3 episodes, 2002)
- Craig Lyn
- lead technical director / lead cgi artist (3 episodes, 2002)
- Christian Manz
- compositing artist / visual effects artist (3 episodes, 2002)
- Colin McEvoy
- lead animator (3 episodes, 2002)
- Quentin Miles
- animation supervisor (3 episodes, 2002)
- Ben Morris
- lead technical director / lead cgi artist: Framestore CFC (3 episodes, 2002)
- Paul Norris
- compositing artist (3 episodes, 2002)
- Tom O'Flaherty
- animator (3 episodes, 2002)
- Torbjörn Olsson
- compositor / visual effects artist (3 episodes, 2002)
- Nikki Penny
- visual effects producer (3 episodes, 2002)
- Sirio Quintavalle
- compositing artist (3 episodes, 2002)
- George Roper
- compositing artist (3 episodes, 2002)
- Pedro Sabrosa
- compositing artist (3 episodes, 2002)
- Liz Scully
- lead technical director / lead CGI artist: Framestore CFC (3 episodes, 2002)
- Nicholas Seal
- compositing artist (3 episodes, 2002)
- Max Solomon
- lead animator (3 episodes, 2002)
- Nicholas Symons
- cg animator (3 episodes, 2002)
- Fiona Walkinshaw
- visual effects producer (3 episodes, 2002)
- Tim Webber
- consulting visual effects supervisor / visual effects supervisor (3 episodes, 2002)
- Mike McGee
- visual effects supervisor (2 episodes, 2002)
- Jakob Schmidt
- lead technical director (2 episodes, 2002)
- Ben Kovar
- animator (unknown episodes)
- Simon Whalley
- visual effects coordinator (unknown episodes)
- Tim Aidley
- research and development (unknown episodes)
- Zoltán Benyó
- digital artist (unknown episodes)
- Brendan Body
- character animator (unknown episodes)
- David Booth
- visual effects supervisor (unknown episodes)
- Adam Burnett
- technical director (unknown episodes)
- Alex Burt
- animator: Framestore CFC (unknown episodes)
- Darren Byford
- technical director (unknown episodes)
- Frederic Cervini
- junior technical director: Framestore CFC (unknown episodes)
- Kate Cuffin
- visual effects artist (unknown episodes)
- Michael Davis
- visual effects coordinator: Framestore CFC (unknown episodes)
- Virginie Degorgue
- junior texture artist (unknown episodes)
- Mike Eames
- animation supervisor (unknown episodes)
- Stuart M. Ellis
- character animator (unknown episodes)
- James Farrington
- 3D character animator (unknown episodes)
- Juan Jesús GarcÃa
- digital sets: Waterfall City, Cave, Framestore CFC (unknown episodes)
- Danny Geurtsen
- texture painter (unknown episodes)
- Pablo Grillo
- character animator (unknown episodes)
- Anne Hall
- digital artist (unknown episodes)
- Michael Harrison
- digital compositor (unknown episodes)
- Robert Holder
- technical director: Framestore CFC (unknown episodes)
- Jason Horley
- digital matte painter: Framestore CFC (unknown episodes)
- Russell Horth
- digital compositor: Framestore (unknown episodes)
- Charles Howell
- visual effects production assistant (unknown episodes)
- Christopher Kerr
- data operations supervisor / smoke operator (unknown episodes)
- Dan Lavender
- technical director (unknown episodes)
- Nicola Lavender
- CG artist: Framestore CFC (unknown episodes)
- John Peter Li
- technical director (unknown episodes)
- David Lloyd
- lead systems engineer (unknown episodes)
- Robyn Luckham
- animator (unknown episodes)
- Martin Macrae
- matte painting effects (unknown episodes)
- Chris Monks
- computer effects artist (unknown episodes)
- Tom Mulliner
- visual effects assistant (unknown episodes)
- Alex Parkinson
- research and development (unknown episodes)
- Stuart Penn
- technical director: Framestore CFC (unknown episodes)
- Cristina Puente
- digital effects artist (unknown episodes)
- Michael Ridgwell
- digital artist (unknown episodes)
- Ben Robards
- visual effects assistant coordinator (unknown episodes)
- Dave Robinson
- systems engineer (unknown episodes)
- Elsa Santos
- digital artist (unknown episodes)
- James Sims
- visual effects (unknown episodes)
- Paul Stamp
- data operator (unknown episodes)
- James Studdart
- research & development (unknown episodes)
- Katie Tucker-Fico
- visual effects assistant (unknown episodes)
- Jenõ Udvardi
- digital artist (unknown episodes)
- Jon Veal
- CG modeller (unknown episodes)
- Ben White
- senior animator (unknown episodes)
- Andrew Wilks
- post-production coordinator (unknown episodes)
- Kate Windibank
- visual effects artist (unknown episodes)
- Richard Ducker
- digital artist: character setup/rigging, research and development (uncredited) (unknown episodes)
- Catherine Elvidge
- computer animator: Framestore CFC (uncredited) (unknown episodes)
- David Hulin
- CG animator (uncredited) (unknown episodes)
- Brendan Lonergan
- creature sculptor (uncredited) (unknown episodes)
- Roma O'Connor
- head of production (uncredited) (unknown episodes)