- Rudi Durand
- senior lighting artist / lighting and compositing artist / compositor / lighting artist / lighting rendering and compositing: lead / technical director (13 episodes, 2012-2015)
- Christian Massyn
- rigging / maya technical director / rigging lead / lead rigger / lead rigging artist (12 episodes, 2014-2015)
- Charl Collocott
- credits / post production supervisor / visual effects artist (9 episodes, 2014-2015)
- Faghmee Coenraad
- finaling lead / modeling artist / environment and modeling supervisor / environment & modeling supervisor (8 episodes, 2014-2015)
- Karen Botha
- senior texture artist / texture lead (7 episodes, 2014-2015)
- Francois de Villiers
- head of lighting / lighting lead (7 episodes, 2014-2015)
- Zybrand Jacobs
- lead visual effects artist / visual effects / visual effects artist / visual effects lead (7 episodes, 2014-2015)
- Corbin Mayne
- visual effects artist / fur developer / fur artist / fur simulation / fur system artist / visual effects (7 episodes, 2014-2015)
- Nicolene Naidoo
- texture artist (7 episodes, 2014-2015)
- Hein Schultz
- lead modeling artist / modeling (7 episodes, 2014-2015)
- Sandy Sutherland
- cg supervisor (7 episodes, 2014-2015)
- Zuanda Warwick
- modeling artist (7 episodes, 2014-2015)
- Ben Durandt
- visual effects supervisor / lighting and compositing artist / lighting intern / lighting artist (7 episodes, 2014)
- Andre Roux
- visual effects artist / lighting rendering and compositing / visual effects (5 episodes, 2012-2014)
- Ben Durandt
- junior lighting artist / lighting intern / lighting artist (5 episodes, 2014-2015)
- James Campbell Malan
- compositor (5 episodes, 2014-2015)
- Andrew van der Walt
- previsualisation (5 episodes, 2014)
- Saeed Adams
- rigging artist (5 episodes)
- Darryn Ashley
- senior houdini technical director / houdini technical director (5 episodes)
- Dean Bowerman
- shading and texturing artist / finaling artist (5 episodes)
- Niki Cilliers
- modeling artist (5 episodes)
- Devin Mitchell
- lighting lead (5 episodes)
- Nikki Naidoo
- shading and texturing lead / shading supervisor (5 episodes)
- Heinrich Olifant
- grooming artist (5 episodes)
- Chris Stuart-Reckling
- lighting and compositing artist / lighting artist (5 episodes)
- Lance Theunissen
- compositing lead (5 episodes)
- Matthew van Wyk
- shading and texturing artist / finaling artist (5 episodes)
- Stiaan Volschenk
- visual effects artist (5 episodes)
- Dexter Schenk
- pipeline software developer (4 episodes, 2014-2015)
- Kevin van den Oever
- visual effects artist (4 episodes, 2014-2015)
- Jonathan Young
- houdini technical director / finaling artist (4 episodes)
- Liam Raeburn
- visual effects artist (3 episodes)
- Jason Olivier
- matte artist (2 episodes, 2012)
- Zuanda Rautenbach
- modeling and texturing / modeling and texturing lead (2 episodes, 2012)
- Marc-Antoine Desjardins
- shader development / shader development artist (2 episodes, 2014-2015)
- J.C. Malan
- compositor (2 episodes, 2014)
- Liam Raeburn
- visual effects artist (2 episodes)
- Jae Pil Choi
- compositor (1 episode, 2006)
- Yong Sik Choi
- compositor / modeler (1 episode, 2006)
- Heejin Kim
- compositor (1 episode, 2006)
- Jin Hee Kim
- compositor (1 episode, 2006)
- Yun Hoi Kim
- compositor (1 episode, 2006)
- C.J. Lee
- visual effects producer (1 episode, 2006)
- Nam Gook Lee
- visual effects director (1 episode, 2006)
- Bong Kyun Oh
- visual effects producer (1 episode, 2006)
- Young Kwang Yu
- compositor (1 episode, 2006)
- Harold Courchay
- modeling (1 episode, 2012)
- Samantha Davies
- modeling (1 episode, 2012)
- Darryn Posen
- rigging (1 episode, 2012)
- Faghmee Coenraad
- environment supervisor / finaling lead / modeling supervisor (1 episode)
- Jonathan Young
- houdini technical director (1 episode)