- Michael Adkisson
- 2d roto artist: Warner Digital Studios
- Alia Agha
- 3D camera matchmove artist: ILM
- Kipp Aldrich
- video engineering: ILM (as Kipp A. Aldrich)
- Adrienne Anderson
- production staff: ILM
- David Andrews
- visual effects supervisor
- Chris Armstrong
- lead character animator: ILM
- Joel Aron
- computer graphics sequence supervisor: ILM
- Julian Backus
- 2D artist: Warner Digital Studios
- Charles Bailey
- model supervisor: ILM (as Charlie Bailey)
- Kyle Balda
- lead character animator: ILM
- Darren Bedwell
- 2D texture artist: Warner Digital Studios
- Linda Bel
- lead character animator: ILM (as Linda M. Bel)
- Jeffrey Benedict
- digital effects artist: ILM
- Rhett Bennett
- CG artist: Warner Digital Studios
- Jeffrey Benoit
- CG artist: Warner Digital Studios
- David Benson
- software engineer: ILM
- Ken Beyer
- computer systems engineer: ILM
- Andrea Biklian
- negative line-up: ILM
- Patrick Bonneau
- character animator: ILM
- Jill Brooks
- senior visual effects coordinator: ILM
- Megan Bryant
- digital camera supervisor: Warner Digital Studio
- Heather Bushman
- CG artist: Warner Digital Studios
- Bonjin Byun
- 2D artist: Warner Digital Studios
- Diane Caliva
- film assembly technician: Warner Digital Studios
- Sue Campbell
- character animator: ILM
- Phil Carlig
- 2D texture artist: Warner Digital Studios
- Tami Carter
- digital paint & roto: ILM
- Amelia Chenoweth
- digital effects artist: ILM
- Andy Chua
- hardware lead/systems administrator: Warner Digital Studios
- Timothy Clark
- matte painter: Warner Digital Studios (as Tim Clark)
- Theresa Corrao
- production staff: ILM (as Theresa R. Corrao)
- Bruce Dahl
- character animator: ILM
- Peter Daulton
- character animator: ILM
- Vince De Quattro
- CG artist: Warner Digital Studios
- Lou Dellarosa
- lead character animator: ILM
- Lindy DeQuattro
- CG artist: Warner Digital Studios (as Lindy Wilson)
- Natasha Devaud
- digital effects artist: ILM
- Adam Dotson
- CG artist: Warner Digital Studios
- David Dresher
- visual effects editor
- Edwin Dunkley
- electronic editorial: ILM (as Ed Dunkley)
- Russell Earl
- digital effects artist: ILM (as Russell William Earl)
- Mike Ellis
- film scanning: ILM
- Jenn Emberly
- lead character animator: ILM
- Jamie Engel
- CG artist: Warner Digital Studios
- Mark R.R. Farquhar
- CG artist: Warner Digital Studios (as Mark Farquhar)
- Michael L. Fink
- visual effects supervisor (as Michael Fink)
- Fortunato Frattasio
- Inferno artist: Warner Digital Studios
- Steve Gawley
- model maker: ILM
- Lynn M. Gephart
- 2D visual effects production manager: Warner Digital Studios
- Vincent M. Giordano
- CG artist: Warner Digital Studios
- Susan Goldsmith
- digital paint & roto: ILM
- Kelly Hartigan Goldstein
- CG artist: Warner Digital Studios (as Kelly Hartigan)
- Frank Gravatt
- digital modeler: ILM
- Dave Gregory
- color imaging supervisor: Warner Digital Studios
- Grant Guenin
- Sabre artist: ILM
- Gerald Gutschmidt
- digital effects artist: ILM (as Gerald Gutshmidt D.IV)
- Roger Guyett
- computer graphics supervisor: ILM
- Mary Beth Haggerty
- digital effects artist: ILM
- Lindsay Hallett
- visual effects assistant coordinator: Warner Digital Studios (as Lindsay Burnett)
- Tim Harrington
- character animator: ILM
- Christian Hatfield
- CG artist: Warner Digital Studios
- Jack Haye
- location match move technician: ILM (as Jack Edsel Haye)
- Matt Head
- CG artist: Warner Digital Studios (as Matthew Head)
- Michael Hemschoot
- 2D roto artist: Warner Digital Studios
- Christina Hills
- digital effects artist: ILM
- David Hisanaga
- digital effects artist: ILM (as David Yukio Hisanaga)
- David Horsley
- computer graphics sequence supervisor: ILM (as David F. Horsley)
- Jim Hourihan
- software engineer: ILM
- Tony Hudson
- chief digital character modeler: ILM
- Roger Huynh
- CG artist: Warner Digital Studios
- Greg Hyman
- visual effects editor: ILM
- Carolyn Ippisch
- CG artist: Warner Digital Studios
- Hiroki Itokazu
- CG artist: Warner Digital Studios
- Jason Ivimey
- character animator: ILM
- Todd Jahnke
- CG artist: Warner Digital Studios
- Arthur Jeppe
- CG artist: Warner Digital Studios
- Victor Jimenez
- Inferno supervisor: Warner Digital Studios
- Doug Jones
- negative cutter: ILM
- Randy Jonsson
- 3D camera matchmove artist: ILM
- Michael Joyce
- model shop supervisor: Acme Models
- Greg Killmaster
- digital effects artist: ILM
- Bill Kimberlin
- visual effects editor: ILM
- Jeanie King
- production staff: ILM (as Jeanmarie King)
- Heather Knight
- character animator: ILM
- John Charles Kohn
- Inferno artist: Warner Digital Studios (as John Kohn)
- Bill Konersman
- CG landing sequence technical supervisor: Warner Digital Studios
- Christian Kubsch
- location plate producer: ILM
- James Kuo
- CG artist: Warner Digital Studios
- Jean-Claude Langer
- digital texture paint artist: ILM
- David C. Lawson
- CG artist: Warner Digital Studios
- Julija Learie
- character animator: ILM
- Janice Lew
- CG artist: Warner Digital Studios
- Bradford Lewis
- visual effects art director: ILM
- Shanna C. Lim
- CG artist: Warner Digital Studios (as Shanna Lim)
- Aaron Linton
- CG artist: Warner Digital Studios
- Victoria Livingstone
- character animator: ILM
- Bill Maher
- on-set plate manager: Warner Digital Studios
- Michal Makarewicz
- character animator: ILM
- Mary E. Manning
- CG artist: Warner Digital Studios
- Robert Marinic
- digital effects artist: ILM
- Erik Mattson
- digital effects artist: ILM
- Tim McLaughlin
- digital effects artist: ILM / technical director
- Dan McNamara
- editorial supervisor: ILM
- Mimi Medel
- visual effects production manager: Warner Digital Studios
- David Meny
- digital effects artist: ILM
- Neil Michka
- character animator: ILM
- Aung Min
- digital effects artist: ILM (as Min)
- Jim Mitchell
- visual effects supervisor (as James Mitchell)
- Todd Mitchell
- film scanning: ILM
- Curt I. Miyashiro
- digital effects artist: ILM
- Hiroyuki Miyoshi
- software project manager: Warner Digital Studios
- Michele Moen
- matte painter: Warner Digital Studios (as Michelle Moen)
- Jack Mongovan
- chief digital paint & roto artist: ILM
- Mark Moore
- visual effects art director: ILM
- David Manos Morris
- 3D camera matchmove artist: ILM
- Heather J. Morrison
- assistant film assembly technician: Warner Digital Studios
- Julie Nelson
- character animator: ILM
- Christopher Nibley
- visual effects director of photography
- Ken Nielsen
- digital effects artist: ILM (as Kenneth J. Nielsen)
- Kate O'Neill
- visual effects camera assistant: ILM
- Michael Olague
- gaffer: ILM
- Rob Ostir
- CG artist: Warner Digital Studios
- David Parsons
- character animator: ILM
- Cary Phillips
- software engineer: ILM
- Jason Piccioni
- digital color lead: Warner Digital Studios
- Joshua Pines
- scanning supervisor: ILM
- Ellen Poon
- scanning supervisor: ILM
- Henry Preston
- digital effects artist: ILM
- Magali Rigaudias
- character animator: ILM (as Magali Pouet Rigaudias)
- Lauren Alexandra Ritchie
- visual effects producer: Warner Digital Studios
- Elsa Rodriguez
- digital paint & roto: ILM
- Amanda Ronai-Dahle
- digital effects artist: ILM
- Mark Ross-Sullivan
- modelmaker: Acme Models
- Christian Rouet
- software research and development: ILM
- Patrice d.S. Saenz
- 3D camera matchmove artist: ILM (as Patrice Saenz)
- Christopher Savides
- digital camera operator: Warner Digital Studios
- Durant Schoon
- digital effects artist: ILM (as B. Durant Schoon)
- Sean Schur
- digital effects artist: ILM
- Trish Schutz-Krause
- character animator: ILM (as Trish Schutz)
- Jarmila Seflova
- digital artist: ILM
- Linda Shepard
- 2D texture artist: Warner Digital Studios
- Robert Shrider
- CG artist: Warner Digital Studios
- Jesse Silver
- art department supervisor: Warner Digital Studios / matte artist: Warner Digital Studios
- Jim Smentowski
- computer systems engineer: ILM
- David Alexander Smith
- cg artist: Warner Digital Studios (as David A. Smith)
- Kevin Andrew Smith
- software lead: Warner Digital Studios (as Kevin Smith) / systems administrator: Warner Digital Studios (as Kevin Smith)
- Ben Snow
- computer graphics sequence supervisor: ILM
- Ellen Somers
- production supervisor: Warner Digital Studios
- Evelyn Spencer
- CG artist: Warner Digital Studios
- Kathi Spencer
- CG artist: Warner Digital Studios
- Casey Steele
- model production coordinator: Warner Digital Studios
- Brian Steiner
- CGI lead robot: Warner Digital Studios
- Scott Stewart
- digital paint & roto: ILM (as Scott Charles Stewart)
- John Stillman
- digital effects artist: ILM
- Eben Stromquist
- model maker: ILM
- Kenji Sweeney
- CG artist: Warner Digital Studios
- Pat Sweeney
- miniature director of photography: ILM (as Patrick Sweeney)
- Ken Swenson
- modelmaker: Acme Models
- Marc Toscano
- CG artist: Warner Digital Studios
- Barbara Townsend
- computer graphics sequence supervisor: ILM (as Barbara L. Nellis)
- Katie Tucker-Fico
- 2D artist: Warner Digital Studios (as Katie Tucker)
- Bruce Vecchitto
- digital timing supervisor: ILM
- Paul Vega
- computer graphics technician: ILM (as Paul J. Vega)
- Cesar Velazquez
- software engineer: Warner Digital Studios
- Tim Waddy
- digital armature designer: ILM
- Chris Waegner
- CGI lead saucers: Warner Digital Studios
- David Washburn
- chief 3D camera matchmove: ILM
- Robert Weaver
- digital effects artist: ILM
- Erin West
- production staff: ILM (as Erin Elizabeth West)
- John Whisnant
- 3D camera matchmove artist: ILM
- Andy White
- computer graphics supervisor: ILM
- R. Christopher White
- digital effects artist: ILM
- Rob White
- digital camera operator: Warner Digital Studios (as Robert White)
- Kelly Wilcox
- CG artist: Warner Digital Studios
- Chuck Wiley
- model maker: ILM
- Michael J. Wilhelmi
- tape operators lead: Warner Digital Studios (as Michael Wilhelmi)
- Guy Williams
- digital effects supervisor: Warner Digital Studios
- Scott Wirtz
- character animator: ILM (as Scott Huck Wirtz)
- Brad Woods
- character animator: ILM
- William R. Wright
- animator
- Genevieve Yee
- cg artist: Warner Digital Studios
- Ingrid Yegros
- CG artist: Warner Digital Studios
- Michael Aceves
- matte artist: Warner Digital (uncredited)
- Eric Adkins
- director of photography: visual effects unit (uncredited)
- Joe Alter
- digital effects artist (uncredited)
- Pam Auditore
- digital compositor (uncredited)
- Travis Baumann
- digital artist (uncredited)
- Ronn Brown
- matte artist (uncredited)
- D. David Calzada
- visual effects (uncredited)
- D. Walt Cameron
- computer support (uncredited)
- Francesco Chiarini
- visual effects (uncredited)
- Robin L. D'Arcy
- visual effects producer (uncredited)
- Fon Davis
- model maker: ILM (uncredited)
- Erik Dehkhoda
- pre-visualization (uncredited)
- Moose Enright
- best boy electric: minatures unit (uncredited)
- Matt Farell
- previs artist (uncredited)
- Todd Fellows
- model maker: Acme Model Shop (uncredited)
- Mark Fiorenza
- model maker (uncredited)
- Edward J. Franklin
- ACME model shop (uncredited)
- Glen Gustafson
- film recorder operator: Warner Digital (uncredited)
- Mara Hamilton
- visual effects coordinator (uncredited)
- Aaron Haye
- modelmaker: ILM (uncredited)
- John Joyce
- modelmaker: Acme Models (uncredited)
- Ira Keeler
- model maker (uncredited)
- Fireball Tim Lawrence
- visual effects concept artist (uncredited)
- Stewart Lew
- digital modeler: ILM (uncredited)
- Michael Luciano
- visual effects production manager (uncredited)
- Donn Markel
- visual effects (uncredited)
- Dwayne McClintock
- motion control engineer: stop motion unit (uncredited)
- Dennis McHugh
- visual effects gaffer (uncredited)
- Brandon McNaughton
- digital compositor (uncredited)
- Jim Morris
- senior staff: ILM (uncredited)
- Marla Newall
- layout artist: ILM (uncredited)
- Timothy Niver
- model maker (uncredited)
- Daniel Radford
- visual effects supervisor (uncredited)
- John Rauh
- digital effects compositor (uncredited)
- Ahkeith Salley
- roto artist (uncredited)
- Christine Serino
- texture map artist (uncredited)
- Craig A. Simms
- digital compositor (uncredited)
- Janek Sirrs
- visual effects (uncredited)
- Robert Skotak
- visual effects designer: 4-Ward Productions (uncredited)
- Kim Smith
- model maker; miniature unit (uncredited)
- Kurt E. Soderling
- visual effects camera operator (uncredited)
- David Stump
- effects director of photography (uncredited)
- Paul Theren
- modeler (uncredited)
- Jim Towler
- visual effects designer (uncredited)
- Trevor Tuttle
- model maker (uncredited)
- Scilla Valsangiacomo
- digital artist (uncredited)
- Danny Wagner
- model maker/sculptor: ILM (uncredited)
- David Weitzberg
- digital artist: ILM (uncredited)
- Robert West
- visual effects coordinator (uncredited)