- Fernanda S. Abarca
- surfacing artist
- Deepa Agarwal
- texture artist
- Yash Agrawal
- technical director intern
- Jessica Alcorn
- paint fix artist
- Gianni Aliotti
- compositing lead
- John Allwine
- effects animator
- Kristi Valk Almassizadeh
- matte painter (as Kristi Valk)
- Benjamin Andersen
- effects animator (as Ben Andersen)
- William E. Arias
- lead lighting artist
- Shinsaku Arima
- effects animator
- Jeffrey Arnold
- digital lighter
- Jason Arold
- matte painting compositor
- David Aughenbaugh
- lighting technical assistant
- Stephen Bailey
- lighting sequence supervisor
- Matthew Bain
- layout artist
- Ken Ball
- cg supervisor
- Jasper M. Baltzersen
- paint fix artist: PDI/DreamWorks
- Kelly Barschig
- recruiter: DWA
- Michael Baula
- stereo paint fix artist
- David Bazelon
- crowds artist
- Greg Beckman
- effects animator
- Matthew Beightol
- stereo paint fix artist
- Sucheta Bhatawadekar
- lighter
- David Juan Bianchi
- previz artist
- Nafees Bin Zafar
- senior production engineer
- Steven Blakey
- visual effects artist
- Eli Bocek-Rivele
- fx technical director
- Silviu Borac
- senior fx r&d engineer
- Linda Bork
- production assistant: layout
- Julie Anne Brame
- visual effects artist
- Margarita Bratkova
- research and development
- John Braunreuther
- rough layout artist
- Matt Brisbin
- technical director
- Max Bruce
- lead lighter
- Markus Burki
- visual effects artist: PDI/DWA
- Joshua Caez
- matte painter
- Kristopher Campbell
- character effects animator lead
- Craig Cannon
- paint fix artist: PDI/DreamWorks
- Mark T. Carlson
- effects engineer
- Kevin Carney
- character effects artist
- Gregg Carrier
- software engineer
- Min-Yu Chang
- cg modeler: PDI DreamWorks
- Chloe Chao
- research and development
- Juan Pablo Chen
- environment modeller
- Robert Chen
- visual effects artist
- Alan Cheney
- effects animator
- David S. Cheng
- technical director
- Wes Chilton
- visual effects artist
- Jimmy Chim
- additional lighting
- Joong-ryang Choi
- character effects artist
- Woojin Choi
- surfacing artist
- Hermann Chong
- media tools engineer
- Sebastien Chort
- lead lighting artist
- Kenny Chung
- animator
- Shaun Collaco
- lead lighting and compositing artist
- Michael Collery
- creative supervisor: matte painting
- Clint Colver
- lighting artist
- Aaron Conover
- character effects artist
- Denis Couchon
- animator
- Lawrence D. Cutler
- character technical direction supervisor
- Donnachada Daly
- animator
- Kwesi Davis
- production engineer
- Gilbert Davoud
- global character technical director
- Alain De Hoe
- effects artist
- Justin DeCell
- lighting technical assistant
- Mark A. Decker
- lighting artist
- Lou Dellarosa
- animator
- Philippe Denis
- visual effects supervisor
- Antoine Deschamps
- lighter
- David Deuber
- character effects artist
- Caine Dickinson
- lighter: DreamWorks Animation SKG
- David Doepp
- surfacing supervisor
- Archie Donato
- cg lead
- Katy Downey
- production testing technical director (as Katy Harrison)
- Kirsten Drummond
- lighting artist
- Michael Duffy
- lighting technical director
- Kevin Edwards
- lead lighting artist
- Barbara Ellison
- character effects artist
- Angela Ensele
- modeler (as Angela Ensele Firebaugh)
- Tyson Erze
- visual effects artist
- Cassandra Fanning
- stereo paint fix artist
- Michael Farley
- digital artist
- Jon Farrell
- character effects animator
- Peter Farson
- character technical director
- Crystal Fong
- lighting technical director
- Julien Forest
- lighting artist
- Dennis Fraser
- matte painter
- Jennifer Fung
- research and development
- Adam Gaige
- lighting technical director
- Mariana Galindo
- character effects animator
- Daniel Gallagher
- surfacing technical director
- Akash Garg
- fx engineer
- Brian Gee
- digital artist
- Jonathan Gibbs
- city development supervisor
- Greg Gibson
- systems administrator
- Navjit Singh Gill
- lighting artist
- Francesco Giroldini
- shot lighting artist
- Greg Gladstone
- effects lead
- Sue Gleadhill
- layout artist
- Corban Gossett
- supervising technical director
- Shaun Graham
- visual effects
- Darin K. Grant
- head of production technology
- Landon Gray
- visual effects artist
- Laura Grieve
- head of lighting
- Rex Grignon
- global lead
- Nishkar Grover
- Production Engineer
- Bill Gumina
- paint fix artist
- Dorien Gunnels
- lighting artist
- Glen Gustafson
- lighter
- Greg Hart
- effects lead
- Uma Havaligi
- character effects animator
- Todd Heapy
- rough layout artist
- Jorge Heredia
- paint fix artist
- George Ho
- lighting artist
- Pamela Hobbs
- senior digital matte artist
- Noel Hocquet
- lighting artist
- David Hofmann
- previz artist
- Christina Hsu Holland
- crowds developer (as Christina Hsu)
- Nicholas Hoppe
- character effects animator (as Nicholas Sanger Hoppe)
- Pamela Hu
- final layout artist
- Joe Hughes
- character effects artist
- James Hull
- animator (as Jim Hull)
- Masato Ikura
- lighting technical director
- Aaron James McComas
- effects animator
- Todd Jansen
- previs artist
- Geoffrey Jarrett
- crowd animator
- Ian Jenkins
- lighting
- Gregory Jennings
- lighter
- Patrick Jensen
- matte painter
- Amanda Johnstone-Batt
- lighting artist (as Amanda Johnstone)
- Amy Rae Jones
- lead lighting
- Michael Cadwallader Jones
- visual effects animator (as Michael Jones)
- Kaishin Kam
- lead technical director
- Kurt Kaminski
- lighting artist
- Carl Kaphan
- effects animator
- David S. Karoll
- surfacing artist
- Tim Keenan
- effects artist
- Patrick Kelly
- software engineer
- Laurent Kermel
- visual effects artist
- Cara Khan
- surfacing artist (as Cara Antonelli)
- Oth Khotsimeuang
- lighting artist
- Holly Kim-Angel
- additional lighting
- Michel Kinfoussia
- lead lighter & compositor
- Jennifer Leigh King
- lighting artist
- Steven Knipping
- character effects technical director
- Annmarie Koenig
- cg supervisor
- Robert Kopinsky
- visual effects artist
- Parashar Krishnamachari
- shader writer
- Patrick Ku
- stereo technical director
- Soongu Kwon
- modeler
- David C. Lawson
- lead lighter
- Jonathan Leaders
- lighting technical director
- Fangwei Lee
- visual effects
- In Soo Lee
- character effects artist
- Jaemin Lee
- visual effects artist
- Michael H. Lee
- crowds supervisor
- Erin Lehmkühl
- junior compositor
- Michael Leonard
- previz artist
- Jim Leuper
- effects engineer
- Greg Lev
- surfacing artist
- Christopher Lexington
- senior lighting artist
- Linhan Li
- lighting technical assistant
- Jack Lilburn
- lighting coordinator
- Shanna C. Lim
- additional lighting
- Olive Lin
- visual effects artist
- Yancy Lindquist
- visual effects artist
- Jin Liou
- global lead
- David Lipton
- head of effects
- Fabio Lissi
- production engineer
- Suzi Little
- character effects artist (as Susan Polk Little)
- Philip K. Livingston Jr.
- character effects animator
- Amber Stewart Lunderville
- lighter
- Nick Lupinetti
- matte painting technical director
- Robert Lurye
- cg supervisor
- Marc Machuca
- stereo paint fix artist
- Mark Macready
- lighting technical assistant
- Jimmy Maidens
- lead lighter
- Cara Malek
- character technical director
- Michael Wei Mao
- matte painter
- Pietro Materossi
- lighting artist
- Mark J. Matthews
- research and development fx engineer
- Lucy Maxian
- character effects artist
- Kyle Maxwell
- visual effects
- Scott McGinley
- rough layout artist
- Steve McGrath
- modeler
- Mark A. McGuire
- global department head
- Phil 'Captain 3D' McNally
- stereoscopic supervisor
- Michael McNeill
- cg supervisor
- Zeki Melek
- visual effects
- Gustav Melich
- visual effects artist
- August Meredith
- visual effects artist
- Anthony Meschi
- stereo paint fix artist
- Marc Miller
- lead lighter
- Cliff B. Mitchell
- character technical director
- Tony Mitzelfelt
- lead lighter
- Tom Molet
- global character technical director
- Cristian Moras
- lighter & compositor
- Melissa D. Moss
- paint fix artist
- Stephanie Mulqueen
- lead lighter: visual development
- Ken Museth
- senior software engineer
- Ori Neidich
- media tools & post-production technology engineer
- Ronman Yiu Yan Ng
- lead lighting artist
- Phiyen Nguyen
- surfacing artist
- Betsy Nofsinger
- lighting supervisor
- Justin Onstine
- crowds lead
- William Opdyke
- visual effects artist
- Stephan Osterburg
- character technical director
- Tanner Owen
- crowd animator
- Patrick A. Palmer
- production engineer
- Joyce Pan
- lighting technical director
- Michael J. Pan
- production engineer
- Alex Patanjo
- visual effects artist
- John Patton
- visual effects artist
- Nikita Pavlov
- visual effects
- Andrew Pearce
- director of reseach and development
- Devon Penney
- effects animator
- Katie Penney
- visual effects artist (as Katie Van Maanen)
- Scott B. Peterson
- visual effects (as Scott Peterson)
- Steve Petterborg
- lighting technical director
- Antonin Plante
- animator
- Jerome Platteaux
- lead lighter & compositor
- Sven Pohle
- character technical director
- Jason Pomerantz
- production supervisor (IMAX version)
- Bert Poole
- additional lead lighting
- Sebastien Potet
- character technical director
- Joyce Powell
- lighting artist
- Abhik Pramanik
- fx engineer
- Reny Preussker
- visual effects coordinator
- Tsun-Hui Andrea Pun
- senior surfacing artist
- Andrew Pungprakearti
- digital effects artist
- Gene Ragan
- technical lead
- Jason Reisig
- global lead
- Joshua F. Richards
- crowds artist
- Jason Rickwald
- visual effects
- Damon Riesberg
- head of character effects
- Frank Ritlop
- digital artist
- Eli Rod
- lead lighter
- Andre Rodriguez Sr.
- modeler
- Max Rodriguez
- character effects artist
- Milton E. Rodriguez-Rios
- lead lighter
- Krzysztof Rost
- lead effects animator
- Kathryn Rumohr
- lighting technical director (as Kathryn Skorpil)
- Kendal Sager
- character technical director
- Hayyim Sanchez
- surfacer
- Amy McDonald Sandjideh
- research and development manager
- Nico Sanghrajka
- character technical director
- Frederic Schmidt
- digital artist
- Paul Schoeni
- modeler
- Kent Seki
- director of previsualization
- Armando Sepulveda
- senior modeler
- Sheldon Serrao
- effects animator: PDI/Dreamworks
- Priyes Shah
- senior lighting and compositing artist
- Sameer Shah
- effects technical director
- Hannah Sherman
- lighting artist
- Stephanie Siebert
- visual effects artist
- Lauren Simpson
- additional effects artist
- Debanshu Singh
- technical director intern
- Marty Sixkiller
- r&d supervisor
- Geri Smith
- lead lighting
- Joon Taik Song
- effects animator
- Jung Jin Song
- lead lighter
- Steven Sorensen
- final layout artist
- Christopher Sprunger
- lighting technical assistant
- Brock J. Stearn
- senior lighting and compositing artist
- Timothy Steele
- character effects artist
- Kemer Stevenson
- character effects artist
- Curt Stewart
- effects artist
- Jessi Stumpfel
- lead lighting artist
- Jeff Sullivan
- crowd animator
- Prapanch Swamy
- lighter & compositor
- Bonnie Tai
- surfacing technical director
- Osamu Takehiro
- visual effects artist
- Ka Yaw Tan
- lighting artist
- Britton Taylor
- digital effects artist
- Matthew Territo
- surfacing artist / surfacing technical director
- Stuart Tett
- visual effects artist
- Panat Thamrongsombutsakul
- character effects animator
- Joseph Thomas
- final layout
- Richard S.G. Thompson
- effects animator: Dreamworks
- Paul Timpson
- character technical director
- Andrew Titcomb
- rough layout artist
- Matt Titus
- visual effects
- Ryan Michael Todd
- lighter
- Priscilla Chiu Yee Tsang
- character technical director
- Lisa M. Tse
- lighter
- Amy Rebecca Tucker
- lighting technical assistant
- Pete Upson
- layout artist
- Mauricio Valderrama
- stereo paint fix artist
- Pablo Valle
- lighting supervisor
- Benjamin Venancie
- lighting artist
- Henry Vera
- global lead
- Brent Villalobos
- production engineer
- Koen Vroeijenstijn
- visual effects lead
- Marko Vukovic
- senior lighting/compositing
- Zubin Wadia
- visual effects artist
- Michael C. Walling
- additional animator
- Dick Walsh
- character technical director
- Eric Walters
- lighting technical assistant
- Jason Waltman
- visual effects artist
- Jeff Wang
- character technical director
- Matthew Wang
- lighting technical director
- Gina Warr
- lead lighting artist
- Aaron Weldon
- rough layout artist
- Eugene Wen
- lighting technical assistant
- Andrew Wheeler
- visual effects lead
- Gabriel White
- lead lighter
- Jeffrey Wike
- director of research & development
- Lori Williams
- lighting artist
- Ron Williams
- character effects animator
- David D. Wilson
- effects technical director
- Laura Wood
- production engineer
- Hanwei Wu
- lighting artist
- Ting Ting Wu
- technical director
- Gentaro Yamamoto
- senior surfacing artist
- Ken Yao
- character effects artist
- Farid K. Yazami
- lighting & compositing (as Farid Khadiri-Yazami)
- Nate Yellig
- character effects artist
- Gregory Yepes
- lead lighter: DreamWorks Animation
- Emily Yi
- lighter
- Ji Hyun Yoon
- lead visual effects
- Doug Yoshida
- lighter
- Alfred Young
- lighter
- Alon Zaslavsky
- character effects artist: PDI/Dreamworks
- Guido Zimmermann
- character technical director
- Ben Guastella
- character fx artist (uncredited)
- Stephen Heidelberg
- character effects animator (uncredited)