- Antony Allen
- paint & roto artist
- Katarzyna Ancuta
- lead paint & roto artist
- Edward Andrews
- rotoscope artist- Framestore
- Jaume Arteman
- digital compositor: framestore
- Tony Atherton
- effects technical director: Framestore
- Manjusha Balachandran-Hall
- lighting technical director (as Manjusha Balachandran)
- Lizi Bedford
- crew manager: Framestore
- Jeremy Berruel
- modeler
- Jarnail Bhachu
- digital compositor: Framestore
- Michael Blain
- r&d developer
- Zachary Bloom
- scanning: Framestore
- Turea Blyth
- visual effects editorial
- Matt Boyer
- matchmove artist
- William Brand
- lead modelmaker
- Christophe Brejon
- lighting technical director
- Robin T. Brown
- digital paint & roto artist
- Allison Cain
- visual effects producer: Framestore
- Daniela Campos Little
- matchmove artist
- Ronan Carr Fanning
- digital modeller
- Helen Carr
- paint & roto artist
- Ronan Carr
- paint & roto artist
- Anthony Chadwick
- matchmover / visual effects
- Nardeep Chander
- effects technical director
- Malavika Chandrakanth
- digital paint and roto artist
- Chris Cooper
- matchmove artist
- Noemie Cruciani
- paint and roto artist: Framestore
- Alex Cumming
- digital compositor
- Eoghan Cunneen
- assistant technical director
- Sean Danischevsky
- lead compositor: Framestore
- Amy Davis
- prep artist
- Virginie Degorgue
- digital matte painter: Framestore
- Claire Denwood
- visual effects coordinator (as Claire Galpin)
- Rico Dober
- technical director
- Mike Eames
- head of animation: Framestore
- Richard Edwards
- data operator: Framestore
- Daniel Evans
- r&d: Framestore
- Michele Fabbro
- fx technical director
- Marie Fernandes
- digital intermediate producer
- Matt Fox
- vfx executive producer: Framestore
- Richard Frazer
- digital paint and roto artist
- Joe Gaffney
- lighting technical director: Framestore
- Rob Garner
- paint & roto artist
- Stefanie Gassel
- technical director: Framestore (as Stefanie Strauss)
- Sukh Gill
- visual effects coordinator: Framestore
- Stefano Giorgetti
- digital effects artist
- Adam Glasman
- di colourist
- Theodor Groeneboom
- compositor: Framestore
- Charlie Habanananda
- digital grading artist
- Pierre-Loic Hamon
- rigger: Framestore
- John Hardwick
- visual effects artist
- Steve Hardy
- matchmove artist
- Peter Hartless
- visual effects coordinator
- Oliver Hearsey
- tracker: Framestore
- Karsten Hecker
- film mastering engineer
- Winnie Ho
- prep artist
- Daren Horley
- lead texture artist: Framestore
- Jason Horley
- lead digital matte painter: Framestore
- Russell Horth
- lead compositor: Framestore
- Jamie Isles
- senior lighting artist
- Carl Jackson
- technical director
- Amy Elizabeth James
- visual effects production assistant
- Oliver Johnstone
- digital paint and roto artist
- Timothy P. Jones
- digital film bureau
- Per Karefelt
- r&d developer
- Christian Kesler
- digital matte painter: Framestore CFC
- Duncan Kinnaird
- visual effects artist
- Rikki Knight-Trembath
- rigger
- Jakob Kousholt
- modeller: framestore
- Jaye Krebs
- digital compositor: Framestore
- Chris Lawrence
- cg supervisor
- Patricia Llaguno
- digital compositor: Framestore
- Christian Manz
- visual effects supervisor: Framestore
- Luke Massingberd
- paint & roto artist
- Ian Mathews
- paint and roto artist
- Adam McInnes
- visual effects supervisor
- Edwin Metternich
- scanning: Framestore
- Thomas Montminy Brodeur
- paint & roto artist: Framestore (as Thomas Brodeur)
- Patrick Muylkens
- digital matte painter: Framestore
- Jeff Newton
- senior lighting technical director
- James Nicholl
- creature effects technical director
- Conor O'Mara
- visual effects artist
- Alex Oddbratt
- pipeline td: Framestore
- Conrad Olson
- digital compositor
- Sam Osborne
- digital compositor
- Adam Parker
- prep artist: Framestore
- Stuart Partridge
- senior compositor
- Russell Pawson
- visual effects editor
- Nigel Permane
- motion control assistant
- Ryan Pilcher
- matchmove artist
- Andrew Pinson
- digital paint & roto artist: Framestore (as Andy Pinson)
- Ed Plant
- in-house senior compositor
- Henriette Plum
- animator
- Marine Poirson
- lighting technical director
- Gunnar Radeloff
- visual effects artist
- Sagar Rathod
- technical director
- Nicholas David Reed
- creature effects technical director
- Marc Rice
- paint & roto artist
- Dominic Ridley
- lead data wrangler
- Scott Robertson
- digital paint and roto artist
- Dave Robinson
- systems engineer
- Andreas Rohr
- creature effects technical director
- Dale Rostron
- lead matchmove artist: Framestore
- Peter Rush
- motion control operator
- Nico Scapel
- head of rigging
- Aatesh Shah
- systems engineer: Framestore
- Aurora Shannon
- digital intermediate assistant
- Laurence Smith
- digital compositor: Framestore
- Jessica Soderstrom
- modeler (as Söderström Jessica) / modeler
- Marcin Stangel
- system engineer: Framestore
- Mark Taylor
- matte painter: Framestore
- Stephen Tew
- lead paint & roto artist
- Michael Adam Thompson
- matchmover: Framestore
- Iva Trajkovic
- digital compositor
- Alexander Turusov
- effects technical director: Framestore
- Dan Victoire
- digital grading artist
- Giuliano Dionisio Vigano
- digital compositor (as Giuliano Dionisio Vigano')
- Carlo Volpati
- digital effects
- Mark Wainwright
- digital effects artist
- Maggie Walby
- digital paint & roto artist: Framestore
- Tara Walker
- digital compositor
- Glenn Wells
- matchmove artist: Framestore
- Tom Whittington
- senior paint/prep and roto artist
- Rachel Williams
- fur groomer
- Kate Windibank
- senior compositor
- Kim Wiseman
- digital compositor: framestore
- Graham Wood
- matchmove artist
- Alvin Yap
- visual effects technical director
- Tim Young
- digital compositor: Framestore
- Antony Bluff
- visual effects producer (uncredited)
- Clym Dodds
- Data Operator: Framestore (uncredited)
- Christophe Meslin
- head of systems (uncredited)
- Andrew Palmer
- rigging intern (uncredited)
- Rajat Roy
- senior compositor (uncredited)