- Dayaan Abarder
- environment modeler / set dressing artist
- Wisaal Abbas
- lighting td / senior layout artist
- Luqman Achmat
- environment modeler
- Ketan Shankar Adhikari
- animation supervisor: BaseFX (as Ketan Adhikari)
- Lorraine Alvarez-Posen
- character designer
- Storm Arendse
- lighting artist
- Tim Argall
- animation director
- Chantelle Badenhorst
- crowd animator / rigging td
- Alex Bain
- lead texture/shading artist
- Olubunmi Bamidele
- concept artist tester
- Luke Berge
- animator
- Kit Beukes
- illustrations
- Sean Beyers
- lighting artist
- Bhavin Joshi
- animator: BaseFX
- Richard Bolland
- additional 2d animation: Studio Bolland
- Rudolph Boonzaaier
- story board artist
- Ruben Wijbe Bouma
- animation shot support / finaling artist
- Justin Buckley
- environment modeler / set dressing artist
- Sarah-Leigh Burger
- animation tester / animator
- Depesh Cara
- animation tester / animator
- Katy Chan
- concept artist / lighting artist / surfacing artist
- Danielle Chen
- animator: BaseFX
- Dan Clarke
- key story artist
- James Cock
- surfacing artist
- Faghrie Coenraad
- Lead Layout Artist / additional 2d animation / environment supervisor / lead environment modeler / lead finaling artist
- Dieter Coetzee
- lead lighting artist
- Dirk Coetzee
- lead rigging td
- Stephanie Coles
- finaling artist / lighting artist
- Stuart Coutts
- lead animation tester / lead animator
- Samantha Cutler
- lead animator
- Tyron Da Gama
- lighting artist / surfacing artist
- Armand de Meyer
- environment modeler / lead lighting artist
- Jeaneliz de Nys
- animator
- André de Villiers
- animator (as Andre De Villiers)
- Thomas du Plessis
- animation tester / animator / previz artist
- Jenna Du Toit
- lighting artist / rigging td
- Maxine Duley
- character modeler / layout artist / set dressing artist
- Lionel Ewan
- animator
- Pascal Floerks
- rigging td
- Rob Foote
- environment artist
- Tiaan Franken
- rigging td
- Matthew Furnell
- animator
- Maria Kruse Gaardbo
- environment artist
- Ren Gaowei
- animator: BaseFX
- Ivo Grigull
- rigging td
- Jac Hamman
- additional character artist / story board artist
- Yinfaowei Harrison
- concept artist tester
- Kia Hattingh
- environment modeler / surfacing artist
- Louwrens Hattingh
- finaling artist / surfacing artist
- Kyle Herring
- additional color key artist
- Taylor Higgins
- environment modeler / finaling artist / layout artist
- Darren Hing
- lighting artist / surfacing supervisor
- Thomas Hinke
- lead animator
- Londa Hlatshwayo
- character modeler
- Makushla Holmes
- environment modeler / finaling artist / layout artist / set dressing artist
- Hee Sun Hong
- animator: BaseFX
- Caitlin Hoseck
- crowd animator / previs artist
- Stephen Howard-Tripp
- Color Script Artist / concept artist / story board artist
- Samantha Human
- animator
- Megan-Ann Hurst
- crowd animator / environment modeler
- Low Deh Juang Joey
- animator: BaseFX
- Roxanne Joyner
- lead texture/shading artist
- Ma Jungang
- animator: BaseFX
- Michelle Kao
- concept artist / surfacing artist
- Matthew Koorsse
- finaling artist
- Sebastian Kristiansen
- surfacing artist
- Max Lang
- storyboard consultant
- Casey Lanzer
- animator
- Pei Fen Lee
- animator: BaseFX
- Wang Lei
- animator
- Matthew Levack
- animation shot support / character modeler
- James Leventhorpe
- rigging td
- Ruger Lin
- crowd animator
- Danielle Lindenberg
- lighting artist
- Ryan Lloyd
- lighting artist
- Li Longfei
- animator: BaseFX
- Christopher Lord
- lighting artist
- Conor Louw
- animation shot support / rigging td
- Matthew Lowry
- animator
- May Shan Lui
- animator: BaseFX
- Danie Malan
- character modeler
- Chang Man
- animator
- Tshepho Masithela
- animator
- Christopher Masuabi
- concept artist / layout artist / surfacing artist
- Mandi Matakovic
- character modeler / rigging td
- Kent Mayne
- animator / previs artist
- Stefano Menegaldo
- lead animator
- Zolna Minik
- lead animation tester / lead animator
- Nadya Mira
- character designer
- Sipho Moorosi
- animator / crowd animator
- Sifiso Motaung
- animation tester / animator
- Guo Mozhi
- animator
- Claire Murphy
- surfacing artist
- Tanaka Musewe
- lighting artist
- Toshiki Nakamura
- environment artist
- Mart-Mari Nieuwoudt
- animation shot support / crowd animator / finaling artist
- Ian Ning
- animator: BaseFX
- Ranga Munyarazdi Nyabeze
- environment modeler (as Ranga Munyaradazi Nyabeze)
- Jessi Ochse
- concept artist
- Richard Oey
- Animation Supervisor: BaseFX / animation supervisor: BaseFX
- Marc Damon Oliver
- lighting artist / surfacing artist
- Alison Parker
- lead shading/texturing artist / lighting artist
- Justin Pedersen
- rigging td
- Emanuela Pereira
- set dressing artist
- Remae Peters
- animator
- Marin Petrov
- rigging td
- Tyler Pike
- previs artist
- Hantie Pistorius
- rigging td
- Ma Qiang
- animator: BaseFX
- Yu Qun
- animator: BaseFX
- Rhulani Rengane
- lighting artist (as Rhulane Rengane) / rigging td (as Rhulane Rengane)
- Leigh H. Rens
- lead animator
- Philipe Rios
- lead environment artist
- Christopher Roelofse
- environment modeler / finaling artist / set dressing artist
- Bianca Roux
- character modeler
- Jean Roux
- additional 2d animation / illustrations
- Kamohelo Salemane
- character modeler / concept intern
- Kwabena Sarfo
- animator / story board artist
- David Scherr
- rigging td
- Ivan Schoeman
- character supervisor
- Jan-Hendrik Schoeman
- lighting artist / set dressing lead
- Dominic Seeber
- animator
- Lesego Segapo
- animation tester / animator / previs artist
- Karabo Shirinde
- lighting artist
- Sinenhlanhla Shozi
- layout artist
- Thobile Simelane
- character modeler
- Mads Ellegård Skovbakke
- Story Board Artist / character artist
- Conor Smith
- lighting artist
- Daniel Snaddon
- animator / lead animation tester
- Li Song
- animation lead: BaseFX
- Brenden Steyn
- set dressing artist
- Heidi Stohr
- animator / crowd animator
- Dawid Strauss
- story board artist
- Bronwen Swanepoel
- lighting artist
- Bryant Tan
- animator: BaseFX
- Liu Tao
- animator: BaseFX
- Julie Terrell
- lighting artist
- Matt Torode
- character designer
- Jako Tromp
- animation tester
- Pieter Uitenweerde
- animation tester / animator
- Rob van den Bragt
- rigging td
- Jaku van Heerden
- crowd animator / previs artist
- Rudolf Jansen van Vuuren
- rigging td
- Simon Van Wyk
- additional 2d animation: Studio Bolland
- Appu Vijayakumar
- animator: BaseFX
- Peter Viljoen
- lead character modeler / lead finaling artist
- Quentin Vogel
- character supervisor
- Dale Voges
- lead animation shot support / lead crowd animator / lead previz artist
- Lesego Vorster
- animator
- Jake Waldron
- additional 2d animation: Studio Bolland
- Taylor Webb
- animator / finaling artist
- Stuart Wells
- lighting artist
- Wang Wenhao
- animator: BaseFX
- Marthinus Wessels
- character consultant
- Tian Westraad
- animator / crowd animator
- Andrew Wilkins
- lead environment modeler / lighting supervisor
- Gareth Wing
- animator / crowd animator
- Jascha Wohlkinger
- rigging td
- Edmund Wong
- animator: BaseFX
- Derrick Woon
- animator: BaseFX
- Malcolm Wope
- character designer (as Malcom Wope) / lead character artist (as Malcom Wope)
- Shaw Xiao
- animator: BaseFX
- Liu Xiaoyu
- animator: BaseFX
- Yang Yang
- animation supervisor: BaseFX
- Zhang Yaxi
- animator: BaseFX
- Wang Yi
- animator: BaseFX
- Chen Yihe
- animator: BaseFX
- Melissa Lim Ching Ying
- animator: BaseFX
- Imraan Zaindeen
- animator
- Xu Zhang
- animator: BaseFX
- Diao Zhiwei
- animator: BaseFX
- Shen Zhouxu
- animator: BaseFX