- Charan A
- fx td
- Nathan Abbot
- digital compositor: Weta FX
- David Abbott
- lookdev lead
- Bahget Abdalmalek
- postvis artist: The Third Floor
- Virendra Agawane
- compositor
- Anton Agerbo
- visual effects producer
- Reetu Aggarwal
- junior 3d artist: Clear Angle Studios
- João Agostinho
- fx artist: Pixomondo
- Ankita Agrawal
- io coordinator: ScanlineVFX
- Benjamin Aguilar
- postvis artist: The Third Floor
- Hector Aguirre
- postvis artist: The Third Floor
- Wakeel Ahmad
- matchmove & rotoanimation lead
- Kondlekar Akshay
- lighting artist
- Amer Alameddine
- visual effects creature td: DNEG
- Pierre Alexander
- visual effects department production manager
- Marleia Alfaro
- previs artist: The Third Floor / visualization artist: effects animation
- Osama Ali
- lighting td: DNEG
- Mark Edward Allen
- visual effects lead modeler: Weta FX
- Romualdo Amaral
- visualization artist: OPSIS
- Joude Ammar
- visual effects coordinator: Pixomondo
- Dimitri Anderegg
- visual effects department manager: Scanline VFX
- Alyssa Anderson
- visual effects production assistant / visualization coordinator: The Third Floor
- Scott R. Anderson
- lead digital matte painter: Scanline VFX
- Ivaylo Andonov
- digital compositor: Rise Visual Effects Studios
- Romane André
- visual effects artist
- Peter Anlauf
- compositor: Pixomondo
- Shawn Annets
- visual effects artist manager: Method Studios
- Jefrin Antony
- visual effects artist
- Georgy Arevshatov
- senior visual effects texture artist: Weta FX
- Andres Arguello
- pipeline td: Rise Visual Effects Studios
- Paul Arion
- global head of layout: dneg
- Jorge Arista
- digital compositior: Scanline VFX
- Morgan Armstrong
- visual effects coordinator (as Morgan Woodward)
- Bernadette Aronson
- visual effects systems administrator: Rise Visual Effects Studios
- Navneet Arora
- senior effects artist: Scanline VFX
- Agyei Arthur
- postvis artist
- Fabrizio Arzani
- visual effects virtual art department artist: Weta FX
- Nikhat Arzu
- lighting td: DNEG
- Noor Ata
- visualization artist: DNEG
- Lin Ayetut
- visual effects
- Kibaek Bae
- modeler: Scanline VFX
- Lena Bahrs
- postvis producer
- Balamurugan.R
- lead compositor
- Raghavan Balasubramanian
- fx td
- Snehasish Banerjee
- visual effects artist
- Praful Bargal
- digital compositor
- Sangram Barge
- matchmove artist
- Juan Carlos Barquet
- visual effects environment artist: DNEG
- Dario Barrera
- visual effects casting manager: The Third Floor
- Wyatt Bartel
- visual effects virtual production producer
- Oscar Bartle
- visual effects assistant td: Weta FX
- Joshua Barua-Fowle
- pipeline td: Rise Visual Effects Studios
- Eli Bastiaens
- postvis animator: Pixomondo
- Joe Bauer
- visual effects supervisor
- Anton Baumann
- pipeline td: Rise Visual Effects Studios
- Ines Baumgartner
- visualization supervisor: The Third Floor
- Adam Beattie
- junior compositor
- Björn Bechstein
- compositor: Pixomondo
- Marcel Bejenke
- fx artist: Rise Visual Effects Studios
- Andrea Belfiore
- digital compositor: Rise Visual Effects Studios
- James Bell
- visual effects lead layout artist: Weta FX
- Brian Bender
- visualization lead: The Third Floor
- James Bennett
- senior animator
- Rosemarie Eva Benson
- animator: Pixomondo (as Rosemarie E. Benson)
- Jordan Benwick
- compositor
- Gaiybusab Bepari
- digital artist: DNEG
- Rabin Bera
- visual effects texture artist: DNEG
- Paul Berry
- postvis artist: The Third Floor
- Emily Beveridge
- visual effects coordinator: Pixomondo
- Varad Bhamburdekar
- previsualization artist
- Gnyanesh Ramesh Bhandare
- lookdev artist
- Jawahar Bhatti
- lookdev artist
- Yogesh Bhavsar
- visual effects: creature supervisor
- Aniket Avinash Bhoyar
- digital compositor
- Dalbir Bhurji
- cg supervisor
- Zaheer Bijapure
- visual effects bodytrack & matchmove artist: DNEG
- Arminus Billones
- digital compositor
- Achinto Biswas
- digital compositor
- Kunal Biswas
- visual effects texture artist
- Remi Bitawi
- lighting lead: DNEG
- Jourdan Biziou
- visualization supervisor: The Third Floor
- Stephen A. Bloch
- visualization lead: The Third Floor
- Matthias Boca
- prep artist: Scanline VFX
- Diego Boccia
- compositor: Pixomondo
- Moritz Bock
- additional visual effects supervisor: Pixomondo
- Derek Bodnaruk
- digital compositor
- Julia Boldt
- office manager: Rise Visual Effects Studios
- Santiago Bono
- senior effects technical director
- Niall Booker
- senior visual effects environment artist
- T. Boopalaraghavan
- digital artist: DNEG (as T Boopalaraghavan)
- Nayan Bora
- senior visual effects lighting artist
- Akash Borse
- digital artist
- Ivan Bouinatchov
- engine tech-art: The Third Floor
- Michael Bovberg
- digital compositor: Weta FX
- Russell Bowen
- visual effects supervisor: DNEG
- Jason Bradbury
- roto/paint lead: Scanline VFX
- Tanner Brandt
- visual effects production manager: The Third Floor
- Pilar Braunstein Bayer
- digital compositor
- Cordell Briggs
- digital compositor
- Zach Brinkerhoff
- postvis artist: The Third Floor
- Tei Brito
- postvis compositor: Pixomondo
- Ghaydaa Brown
- animator: Scanline VFX
- Paul Brown
- previs artist: The Third Floor
- Alexander T.H. Browne
- matchmove: Scanline VFX
- Ian Bruneau
- assistant data wrangler
- Mattias Brunosson
- animation supervisor: Scanline VFX
- Stuart Bruzek
- compositing supervisor
- Laura Ludovica BuccinnÃ
- digital compositor: Rise Visual Effects Studios
- Jordin Buckman
- visual effects lighting artist
- Bruce Buechner
- visual effects asset artist: The Third Floor
- Thomas Buiting
- layout artist: Rise Visual Effects Studios
- Kaitlen Burns
- visual effects senior coordinator
- Harishbabu C.
- roto artist
- Clyde Cabanban
- postvis artist: The Third Floor
- Billy Cabey
- previs artist: The Third Floor
- Sebastian Cabrera Resillas
- Layout
- Tiago Cabrita
- digital compositor: Rise Visual Effects Studios
- Justin Cage
- engine artist apprentice: The Third Floor
- Deborah Callenberg
- animator: Rise Visual Effects Studios
- Roberto Campos
- visualization editor: The Third Floor
- Paolo Canale
- visual effects rigging artist: Pixomondo
- Sebastien Carillo
- it coordinator: Scanline VFX
- Edoardo Carmignani
- digital compositor: Rise Visual Effects Studios
- Brian Carney
- visualization supervisor: The Third Floor
- Eric Carney
- visual effects creative supervisor: The Third Floor / visualization supervisor
- Christopher Gonzalez Caro
- digital matte painter
- Daniele Carta
- digital compositor: Rise Visual Effects Studios
- Manuel Carullo
- pipeline td: Rise Visual Effects Studios
- Sofia Cascais
- visual effects modeling artist: Pixonondo
- Paco Castillo
- digital compositor: Method Studios
- Nacho Castrillo
- lead roto/paint artist
- Enrique Sandoval Castro
- compositor: Scanline VFX
- Remi Cauzid
- cg supervisor: DNEG
- Carlos Chacin
- vfx production manager: DNEG
- Chai
- department production coordinator: Scanline VFX (as Shu Wen Chai)
- Cristiana Chaib
- effects artist: Scanline VFX
- Saptarshi Chakraborty
- compositing supervisor
- Gregory Chalenko
- lead compositor: DNEG
- Antoine Champenois
- compositor: Pixomondo
- Leon Chan
- digital artist: DNEG
- Miguel Chan
- matchmove lead
- Po Nien Chang
- animator: Scanline VFX
- Pol Chanthasartratsamee
- senior visual effects lighting td
- Arijit Chatterjee
- compositor
- Debabrata Chatterjee
- visual effects texture artist
- Sayan Chattopadhyay
- compositor
- Abhishek Chauhan
- visual effects editor: DNEG
- Raymond Chen
- visual effects production supervisor
- Carly Cheung
- digital compositor
- Shailesh Chibire
- modeller
- Arpita Chikodikar
- lookdev artist
- Kunal Chindarkar
- compositing supervisor: DNEG
- Srikanth Reddy Chinthakindhi
- visual effects: Paint artist
- Joohee Cho
- previs artist: The Third Floor
- Rupesh Chogale
- visual effects artist
- Chao Chun Chou
- visualization artist: Day For Nite
- Sabrina Christoforidis
- visual effects executive producer: Pixomondo
- Marvin Chua
- visual effects lighting artist
- Che Yen Chuang
- digital matte painter/environment artist: DNEG
- Kai Chuang
- digital artist: DNEG
- Bijay Chudal
- previs artist: The Third Floor
- Miroslav Cicmanec
- digital compositor / digital compositor: Rise Visual Effects Studios
- Andrew Clarke
- matte painter: Weta FX
- Cintia Coll
- digital compositor: Rise Visual Effects Studios
- Maria Collado
- matte painter: Scanline VFX
- Bryce Colquitt
- lead data wrangler
- Kate Condon
- visualization production coordinator
- Katie Connon
- visual effects line producer
- Mollie Connor
- visual effects artist
- Aston Constantinides
- lead compositor
- Kendell Darian Copeland
- visual effects layout artist: Method Studios
- Alejandro Corral
- digital artist
- Juan Francisco Correa Diaz
- facial td: Weta FX
- Beauman Coty
- senior compositor
- Gareth Cowen
- postvis artist
- Lucas Manuel Cuenca
- lead creature modeller/designer
- Daniel Cuevas
- digital compositor: Method Studios
- Isabel Cullather
- vfx production coordinator
- Anthony D'Agostino
- compositor: Weta FX
- Michael D'Sa
- visual effects executive producer
- Ashwani Dagar
- 3d generalist
- Matt Dahms
- environment td: DNEG
- George Daios
- digital 3d artist: Clear Angle Studios
- Amal P Dan
- camera track td: DNEG
- Annelie Dangel
- visual effects producer: Rise Visual Effects Studios
- Will Van Dao
- digital compositor: DNEG
- Jason Daoud
- visual effects artist
- Francesco Darcangeli
- asset artist: Pixomondo
- Jason Davis
- visual effects media server programmer
- Ryan Davis
- visual effects recruiter: Rise Visual Effects Studios
- Rodolfo Küster de Abreu
- visual effects rigging artist: Scanline VFX
- Luca De Giglio
- animator: Pixomondo
- Marco de Goeij
- matchmove artist: Rise Visual Effects Studios
- Alex de la Sotilla
- digital compositor: Pixomondo
- Vipul Dechiya
- compositor
- Markus Degen
- creative director: Rise Visual Effects Studios
- Vance Dehne
- roto paint lead
- Joel Delle-Vergin
- visual effects supervisor
- Stanley A. Dellimore
- global head of cg
- Damien Delrue
- digital compositor
- Chan Deng
- compositior: Scanline VFX / compositor
- Gianluca Dentici
- lead compositor: Rise Visual Effects Studios
- Pankaj Deshmukh
- cg compositor
- Vijay Deshmukh
- visual effects bodytracking td: DNEG
- Rajhans Dewangan
- visual effects environment generalist td
- Luke Dewhurst
- visual effects environment generalist td: DNEG
- Sourodeep Dey
- model td
- Shirish Dhadve
- visual effects artist
- Riccardo Di Leo
- digital compositor: Rise Visual Effects Studios
- Sandro Di Segni
- visual effects
- Stefano Di Segni
- compositor: Pixomondo / digital compositor
- Robert Diaz
- animator: Scanline VFX
- Maritza Dietsch
- layout: Scanline VFX
- Zoran Dimanovski
- roto paint lead: Scanline VFX
- Krume Dimov
- modeling artist: Rise Visual Effects Studios
- Stojan Dimov
- modeling artist: Rise Visual Effects Studios
- Nadja Ding
- matchmove lead: Pixomondo
- Michael Dinitz
- pipeline td: Rise Visual Effects Studios
- Elisa-Ann Dion
- lead modeler: Scanline VFX
- Chris DiPaola
- visual effects modeler: Weta Digital
- Sachin Divkar
- texture artist
- Bhardwaj Divyanshu
- visual effects artist
- Marian Dobrunz
- head of human resources: Rise Visual Effects Studios
- James Donald
- camera technical director: Weta FX
- Manuel Dongowski
- cg generalist: Rise Visual Effects Studios
- Giovanni Dossena
- visual effects lead environment artist
- Curro Doyagüez
- compositor
- Matthew Dravitzki
- visual effects producer: Weta FX
- Shannon Shari Drewitz
- modeling artist: Rise Visual Effects Studios
- Kaushal Dudhe
- visual effects body tracking artist: DNEG
- Nancy Duff
- visual effects coordinator
- Dylan Dunford
- modeling supervisor: Scanline VFX
- John Durbin
- postvis artist: The Third Floor
- Rob Eckert
- visual effects artist: Scanline VFX
- Christopher Edwards
- visualization executive producer: The Third Floor
- Dominic Edwards
- cg lighting supervisor
- Olivia Eichenseer
- visual effects line producer: The Third Floor
- Kai Julius Eimen
- data wrangler: Pixomondo
- Aniket Ekale
- visual effects bodytracking td: DNEG
- Kevin Elam
- visual effects producer
- Daniel Elophe
- digital effects supervisor: DNEG
- Boshra Elzubi
- visual effects recruiter: Rise Visual Effects Studios
- Niv Ende
- visual effects editor: Scanline VFX
- Adam Endrodi
- visual effects artist: Clear Angle Studios
- Rabia Engin
- lead pipeline developer: Scanline VFX
- Simon Engström
- digital compositor: DNEG
- Bernhard Esperester
- head of lighting: Rise Visual Effects Studios
- Jeremy Falcon
- modeler: Scanline VFX
- Andrea Falsone
- visualization coordinator: The Third Floor
- Ari Feblowitz
- virtual production lead: The Third Floor
- Paul Fedor
- matte painter
- Heike Fekonja
- human resources manager: Rise Visual Effects Studios
- Stephen Feltham
- digital compositor: Rise Visual Effects Studios
- Fathima Feminò
- digital compositor: DNEG Vancouver
- Kayley Fernandes
- compositing supervisor: Pixomondo
- Henrik Fett
- visual effects executive: Opsis
- Jan Fischer
- fx artist: Pixomondo
- Nina Fischer
- postvis animator: Pixomondo
- Ken Fisk
- digital compositor: Scanline VFX
- Taylor Fleming
- visual effects coordinator
- Manuel Flemming
- lighting artist: Rise Visual Effects Studios
- Sonal Flevin
- digital artist: DNEG
- Brian Flora
- visual effects storyboard artist: The Third Floor
- Isaac Flores
- visual effects systems administrator: Rise Visual Effects Studios
- Sarah Foley
- 3d scanning lead: Clear Angle Studios
- Alyssa Foster
- visualization asset artist: Day For Nite
- Pierre-Gil Franc
- fx td: DNEG
- Mikkel Frandsen
- senior creature modeller
- Justin Frazier
- previs artist: The Third Floor
- Glenn Fredric
- visual effects survey & photo td: Weta FX
- Jeremy Freeberg
- postvis artist: The Third Floor
- Gabe Freeland
- visual effects cyberscanning technician
- Vincent Frei
- visual effects public relations: RISE Visual Effects Studios
- Roderick Freidrich
- pipeline td: Rise Visual Effects Studios
- Chris Freihofer
- postvis artist: The Third Floor
- Frederic Freund
- compositor: Pixomondo
- Kevin Friederichs
- visual effects lighting td: Pixomondo
- Jennifer Lauren Friedman
- postvis artist: The Third Floor
- Kevin Friel
- visual effects coordinator
- Kyler Friol
- facility support: Scanline VFX
- Yin Fu
- postvis artist: The Third Floor
- Norbert Fuchs
- texture/lookdev artist: Rise Visual Effects Studios
- Michael Furniss
- visual effects
- Fabian Färber
- texture/lookdev artist: Rise Visual Effects Studios
- Marie Gadaud
- character effects artist: Scanline VFX
- Thorsten Gaetz
- lighting artist: Rise Visual Effects Studios
- Phalguni Gala
- digital artist: DNEG
- Jason Galeon
- cg supervisor
- Philip Galler
- virtual production producer: Lux Machina
- Igor Gama
- postvis compositor: Pixomondo
- Pranav Gangapurkar
- visual effects
- Jonas Ganser
- junior cg generalist: Rise Visual Effects Studios
- Giancarlo Ganziano
- previs editor
- Murtaza Z. Garothwala
- visual effects lighting supervisor
- Basant Gautam
- compositor
- Saurabh Gavankar
- matchmove artist
- Sandip Gediya
- visual effects artist
- Florian Gellinger
- visual effects executive producer: Rise Visual Effects Studios
- Scott Gessler
- visual effects storyboard artist: The Third Floor
- Arjun Ghimire
- fx artist: visual effects, DNEG
- Saikat Ghosal
- visual effects coordinator
- Mathew Giampa
- visual effects supervisor: Scanline VFX
- Marco Gifuni
- visual effects creature modeler: DNEG
- Jami Gigot
- lookdev surfacing department supervisor: Scanline VFX
- Jasmine Giles
- visual effects coordinator
- Peter Godden
- layout supervisor: Scanline VFX
- Olivia Goh
- visual effects producer: Scanline VFX
- Wesley Goins
- Engine Operator: Lux Machina
- Moises Gomez Gonzalez
- layout artist
- Iñaki González
- lighting artist: Rise Visual Effects Studios
- Brian Goodwin
- computer graphics supervisor: Scanline VFX
- Katie Goodwin
- head of editorial: Rise Visual Effects Studios
- Azzard Gordon
- matchmove show lead: Scanline VFX
- Calvin Gotta
- postvis compositor: Pixomondo
- Lukas Graebner
- fx artist: Pixomondo
- Jorge Grandes
- digital compositor: Rise Visual Effects Studios
- Michael Grawert
- previs supervisor
- Andrew Greenlee
- visualization supervisor: The Third Floor
- Mason O. Greissel
- visual effects artist
- Gero Grimm
- fx supervisor: DNEG
- Grzegorz Grodzicki
- compositor: Pixomondo
- Dennis Gronau
- lighting artist: Rise Visual Effects Studios
- Erik Gronfeldt
- visual effects lead texture/lookdev artist
- Nicholas Grossman
- rigger: Scanline VFX
- John Grower
- digital compositor
- Ivan Grozev
- digital compositor / digital compositor: Rise Visual Effects Studios
- Jan Grundmann
- pipeline td: Rise Visual Effects Studios
- Jack Grundy
- digital compositor: Weta Digital
- Xian Guan
- fx technical director: DNEG
- Robin Guichard-Marsal
- effects artist: Scanline VFX
- Pagotto Guido
- visual effects artist / visual effects lighting artist: Pixomondo
- Pierre Guilpain
- visual effects lead environment generalist: DNEG
- Shreyas Gujrati
- digital compositor
- Shiyuan Guo
- lighting td: DNEG
- Xin Steve Guo
- visual effects layout supervisor: DNEG
- Arihant Gupta
- senior fx td: DNEG
- Prince Gupta
- visual effects body tracking artist: DNEG
- Rahul KP Gupta
- compositor
- Sandeep Kumar Gupta
- lighting td: DNEG
- Alex Guri
- visual effects supervisor: Stereo D
- Viktoria Gutheil
- visual effects coordinator: Rise Visual Effects Studios
- Carlos Guzman
- fx td
- Gregory C. Haas
- digital artist: DNEG
- Varun Hadkar
- visual effects
- Vance Hadley
- visual effects artist
- Souvik Haldar
- visual effects texture artist
- Chad Jonathan Hall
- visual effects creature td: DNEG
- Donghoon Han
- compositor: Scanline VFX
- Paul Harling
- head of it production services: Weta FX
- Patricio Harris
- postvis artist: The Third Floor
- Rick Harris
- 3d digital scanning artist: Clear Angle Studios
- Sean Leigh Hart
- visual effects artist
- Christoph Hasche
- digital compositor: Rise Visual Effects Studios
- Taylor Hasting
- visual effects
- Pallav Hazarika
- digital compositor
- Ewoud Heidanus
- digital compositor: Rise Visual Effects Studios / senior compositor: RISE Visual Effects Studios
- Jonas Heinig
- visual effects systems administrator: Rise Visual Effects Studios
- Carina Heller
- animator: Rise Visual Effects Studios
- David Hemphill
- visual effects coordinator
- David Henning
- visual effects outsource manager: Pixomondo
- Garret Henry
- VFX Editor
- Tomasz Herbst
- visual effects systems administrator: Rise Visual Effects Studios
- Andre Hermbusch
- visual effects systems administrator: Rise Visual Effects Studios
- Cody Hernandez
- postvis supervisor
- Lazaro Hernandez
- postvis artist: The Third Floor
- Johanna Herrmann
- digital compositor: Rise Visual Effects Studios
- Tal Hershkovich
- animator: Rise Visual Effects Studios
- Afif Heukeshoven
- senior camera technical director
- Max Hicks
- visual effects artist
- Mike Hill
- digital compositor: DNEG
- Craig Hing
- witcam operator
- Tim Hoefer
- animator: Pixomondo
- Gavin Hoffman
- digital compositor: RISE Visual Effects Studios
- Falk Hofmann
- digital compositor: Rise Visual Effects Studios
- Oliver Hohn
- lead compositor: Rise Visual Effects Studios
- Konstantin Holl
- compositor: Pixomondo
- Edan Hopper
- visual effects coordinator
- Jada Howard
- junior data wrangler
- Jason Howey
- cg supervisor
- Alexandra Hrabarchuk
- digital production manager: Scanline VFX
- Andrew Hu
- postvis artist: The Third Floor
- Chien-Chia Huang
- animator: Scanline VFX
- Fuyuan Huang
- previs artist: The Third Floor
- Carlos Huante
- visual effects storyboard artist: The Third Floor
- Kolja Huebschmann
- pipeline td: Rise Visual Effects Studios
- Jueun Huh
- roto paint: Scanline VFX
- Feyannie Hung
- visual effects coordinator
- Megan Hutchison
- digital compositor: DNEG Vancouver
- Andrew Hyde
- robotics animator/operator
- Brian Iankovs
- visual effects production manager: DNEG
- Constandina Iliopoulos
- visual effects recruiter: Rise Visual Effects Studios
- Guy Iltis
- modeling artist: Rise Visual Effects Studios
- Alice Imbert
- digital artist: DNEG
- Sarah Indolfo
- pipeline td: Rise Visual Effects Studios
- Azadeh Iranban
- visual effects rigging supervisor: Scanline VFX
- Lev Ivanov
- cfx artist: DNEG
- Kenneth Jacobs
- visual effects systems administrator: Rise Visual Effects Studios
- Annie Jan
- previs artist: The Third Floor
- Arudra Jaykar
- visual effects supervisor
- Subham Kumar Jena
- digital compositor: visual effects
- Blaine Jensen
- visual effects asset artist: The Third Floor
- Hyeinn Jeong
- roto paint: Scanline VFX
- Michael Jimenez
- digital compositor: Method Studios
- Woohee Jin
- roto paint: Scanline VFX
- Zhongwei Jin
- visual effects artist
- Jill Jivrajani
- visual effects coordinator
- Kang Jiwon
- matchmove: Scanline VFX
- Adam Johannesson
- data i/o: DNEG
- Mabel John
- senior visual effects modeler
- Gios Johnston
- visual effects head of creatures
- Robin Jonasch
- visual effects editorial: Rise Visual Effects Studios
- Bruce Jones
- visual effects production supervisor
- Stanley Jones
- visual effects artist
- Marc Joos
- fx lead: Pixomondo
- Sijo Joseph
- visual effects artist manager
- Punit Joshi
- visual effects artist
- Shreyas Joshi
- visual effects artist
- Luke D. Joyce
- visual effects editor: RISE Visual Effects Studios
- Cecilia Juarez
- postvis compositor: Pixomondo
- RJ Juson
- visual effects coordinator
- Stefan Jähner
- pipeline td: Rise Visual Effects Studios
- Tulika Kabra
- digital production manager: Scanline VFX
- Preeya Kalidas
- visual effects producer: DNEG Canada
- Remigius Kalisz
- visual effects layout artist: Pixomondo
- Anoop Kalpaka
- visual effects lighting td: DNEG
- Swapnil Kamle
- digital compositor: DNEG
- Nikolas Kanellopoulos
- compositing artist: Scanline VFX
- Brian Kang
- matte painter
- Bonnie Kanner
- visual effects executive producer: Digikore
- Ameya Kanojia
- Pipeline
- Anurag Kapil
- matchmove artist
- Ceyhan Kapusuz
- visual effects lead artist
- Janesh Karuwath
- visual effects lighting td
- Erik Kaspar
- digital compositor (as Erik Pain)
- Holly Keenan
- visual effects pipeline td
- Eugen Kelle
- lookdev artist: Rise Visual Effects Studios
- Kevin Kelm
- creatures technical director
- Sebastien Kern
- visual effects groom artist
- Jeannine Kernisan
- postvis artist: The Third Floor
- Emad Khalili
- visual effects artist: Scanline VFX
- Waqar Khan
- visual effects artist
- Nupur Khare
- digital compositor: DNEG Mumbai
- Cindy Khoo
- head of digital production: Scanline VFX
- Eddie Kim
- previs artist: The Third Floor
- Hong Kim
- postvis artist: The Third Floor
- Hyeon-bin Kim
- visual effects: Scanline VFX
- Arne Kirchberg
- digital compositor: Rise Visual Effects Studios
- Colton Kirkegaard
- postvis supervisor: Day For Nite
- Lyubomir Kirkov
- fx td: Method Studios
- Iiro Kivistö
- visual effects artist
- Lukas Tiberio Klopfenstein
- digital compositor: Rise Visual Effects Studios
- Dan Knight
- compositor: Scanline VFX
- Alyssa Knittel
- visualization coordinator: The Third Floor
- Felix Knoche
- digital compositor / digital compositor: Rise Visual Effects Studios
- Jadeesh Kodiyil
- digital compositor
- Lionel Koh
- character effects artist: Scanline VFX
- Joshua Koilpillai
- asset lead: Rise Visual Effects Studios
- Bino Koleski
- matchmove artist: Rise Visual Effects Studios
- Aditya Kolli
- senior compositor: DNEG
- Paul Kolsanoff
- head of production: Scanline VFX
- Tae-Hyuk Kook
- roto paint: Scanline VFX
- Allie Koppel
- visual effects head of finance: The Third Floor
- Sarah Korich
- head of brand marketing: scanline vfx
- Andrea Kornak
- visual effects production coordinator: DNEG
- Jari Koski
- visual effects systems administrator: Rise Visual Effects Studios
- Dina Kossivas
- visual effects
- Phillip Kourie
- previs artist: The Third Floor
- Marwen Kraiem
- visual effects
- George Krauter
- matte painter
- Johannes Kretschmer
- digital compositor: Rise Visual Effects Studios
- Navaneeth Krishna
- digital compositor
- Nikhil Krishnan
- camera tracking artist
- Krithiksudhakaran
- lookdev artist
- Sonja Kroeger
- human resources manager: Rise Visual Effects Studios
- Angelina Kryvosheyina
- digital production manager: Scanline VFX
- Duncan Boon Kwang Kuah
- visual effects lighting artist: DNEG
- Pascal Kuhn
- visual effects shading artist: Pixomondo
- Bhairavi Kulkarni
- Line Producer
- Karuppasamy Kumar
- layout artist
- Nanda Kumar
- fx td: visual effects
- Pediredla Satish Kumar
- lighting: visual effects
- Praveen Kumar
- lead: camera/body tracking
- Yagati B V M Arun Kumar
- body tracking td (as Bala Venkata Manikanta Arun Kumar Yagati)
- Dan Kunz
- visual effects onset support: DNEG
- Toyotaka Kuroda
- chracter effects technical lead: Scanline VFX
- Thomas Kutschera
- cg supervisor: Pixomondo
- Taylor Kyles
- data wrangler
- Oscar Lacson Jr.
- visual effects coordinator / visual effects coordinator: Scanline VFX
- Shekhar Lahase
- machmove artist
- Damien Lam
- lead modeler: Scanline VFX
- Alex Lama
- fx artist: Method Studios
- Alberto Landeros
- digital compositor: DNEG
- Marc Landrain
- digital artist
- Derek Lang
- data wrangler
- Kathrin Lang
- additional visual effects producer: Pixomondo
- Anaïs Langevin
- visual effects environment generalist
- Thomas Langlois
- Environment Generalist / environment artist
- Michael Lankes
- digital compositor: Rise Visual Effects Studios
- Robert Lanning
- previs artist: The Third Floor
- Philip Larson
- senior visual effects pipeline developer: Scanline VFX
- Victor Latour
- asset artist: The Third Floor
- April Leckie
- visual effects camera td: Weta FX
- Chan-ran Lee
- creative lead: Scanline VFX
- Elizabeth Lee
- previs artist: The Third Floor
- Richard S. Lee
- visual effects asset artist: The Third Floor
- Sangho Lee
- generalist: Scanline VFX
- Christopher Leloup
- digital compositor: Rise Visual Effects Studios
- Igor Lementy
- fx artist: Method Studios
- Alexis Lemonis
- modeling artist: Rise Visual Effects Studios
- Justin Leonardo
- visual effects asset artist: The Third Floor
- Kristina Lesik
- visual effects business affairs attorney: The Third Floor
- Valentin Lethen
- digital compositor: Rise Visual Effects Studios
- Yi Tak Leung
- environment artist
- Vincent Liebig
- department manager: Scanline VFX
- Jens Liebscher
- digital compositor: Rise Visual Effects Studios
- Chew Teng Lim
- lighting artist: Rise Visual Effects Studios
- Sky Lim
- digital artist: DNEG
- Isaac Lipstadt
- digital production manager: Scanline VFX
- Catherine Liu
- visual effects production manager
- Chia-Hung Liu
- postvis artist: The Third Floor
- Lin Fan Liu
- visual effects lighting td
- Marina Llorente
- visual effects grooming artist: Pixomondo
- Abigail Lo
- generalist: Scanline VFX / visual effects texture/lookdev artist
- Steven Lo
- previs artist: The Third Floor
- Daniela Lobo Dias
- layout td: DNEG
- Shubham Lodha
- digital compositor (as Shubhamlodha)
- Julian Lojek
- compositor: Pixomondo
- Aashlesha Lokhande
- roto artist: visual effects
- Giuseppe Lombardi
- senior compositor: RISE Visual Effects Studios
- Armando Lombardo
- digital compositor: Rise Visual Effects Studios
- Gustav Lonergan
- visualization artist: Day For Nite
- Sagar Lonkar
- creatures techincal director
- Gregor Loock
- head of IT: Rise Visual Effects Studios
- Gabriel Lopez
- compositor: Pixomondo
- Isaiah Lopez
- Visual Effects Production Assistant
- Jasiel Lopez
- lighting artist
- Shawn Lopez
- Visualization Artist
- Marina Loretti
- visual effects production coordinator
- Talen LS
- VFX Production Coordinator: BOTVFX
- James Lu
- visual effects editor
- Johanna Lucha
- visual effects production manager: Rise Visual Effects Studios
- Urszula Luczak
- visual effects producer: Pixomondo
- Dominique Lukow
- visual effects asset artist: The Third Floor
- Johannes Lumer
- rigging td: Rise Visual Effects Studios
- Andrey Lutsker
- compositor: DNEG
- Rob MacBride
- digital paint artist
- Emilia Macri
- visual effects production assistant
- Abhay Madhav
- visual effects lighting td: DNEG
- Dietrich Magnus
- animation supervisor: Pixomondo
- Kaushal Magodia
- previs artist: The Third Floor
- Priyal Mahadik
- visual effects editor
- Nikhil Maheshwari
- visual effects model td: DNEG
- Dhanjee Maheshwary
- digital compositor: dneg
- Kevin Mains
- head of modelling na & asia: Scanline VFX
- Yael Majors
- compositing supervisor
- Victor Makali
- senior fx artist
- Mike Makara
- previs lead
- Juan Fermin Maldonado
- digital compositor
- Lida Malek
- visual effects coordinator
- Zachary Mallett
- visual effects producer: Scanline VFX
- Akash Manackchand
- layout td
- Vemula Manikanta
- Creature TD : DNEG
- Anurag Mantripragada
- vfx line producer: DNEG
- Lee Mar
- matchmove lead: Scanline VFX
- Elie Margoet
- compositor: Pixomondo
- Oliver Markowski
- head of 3d: Rise Visual Effects Studios
- Ed W. Marsh
- visual effects editor
- Anna Marszalkowska
- department manager: Scanline VFX
- Laura Martin
- matte painter
- Sven Martin
- visual effects supervisor: Pixomondo
- Paul Martinez
- visual effects asset artist: The Third Floor / visualization artist: The Third Floor
- Justi MartÃnez
- VFX location
- Christopher Maslen
- lead Compositor: DNEG
- Masod-Nasir
- visual effects body tracking td: DNEG
- Mandana Massumi
- visual effects editorial: Rise Visual Effects Studios
- Ajesh Mathew Mathias
- compositor
- Antonio Mautone
- visual effects production assistant: Rise Visual Effects Studios
- Linn Maw
- postvis artist: The Third Floor
- Laurent Maynard
- groom lead
- Tiffany Mazeau
- generalist: Scanline VFX
- Daniel McCue
- techvis artist: The Third Floor
- Tim McGovern
- visual effects supervisor / visual effects supervisor: DNEG
- Helen McIlwrick
- visual effects artist: Clear Angle Studios
- Chris McIntyre
- data wrangler
- Dustin McKamie
- postvis artist: The Third Floor
- Stina McNicholas
- visual effects outsource coordinator: Pixomondo
- Dharmik Sanjay Mehta
- compositor
- Sayali Mejari
- visual effects artist
- Christian Mejia-Acosta
- department coordinator: Scanline VFX
- Solomon Mendonca
- visual effects body tracking artist: DNEG
- Joel Román MendÃas
- executive producer: Scanline VFX
- Nicole Meng
- digital compositor
- Kaushik Metkar
- compositing coordinator
- Evelina Metodieva
- visual effects coordinator: Pixomondo (as Metodieva Evelina)
- Florian Meyer
- fx artist: Rise Visual Effects Studios
- Raj Mhatre
- lighting td
- Bartosz Mienik
- visual effects editorial: Rise Visual Effects Studios
- Franziska Milius
- visual effects modeling artist: Pixomondo
- Jaime Miller
- previs artist: The Third Floor
- Scott Miller
- chief operating officer: Scanline VFX
- Benjamin Milling
- digital productions manager: Scanline VFX
- Ryan Mintenko
- cg supervisor
- Kara Misenheimer
- visual effects marketing executive producer: The Third Floor
- Paresh Mistry
- creature td: DNEG
- Matthew Mitchell
- postvis artist: The Third Floor
- Alex Moed
- environment generalist
- Kareem Mohamad
- visual effects coordinator
- Farhad Mohasseb
- digital effects supervisor
- Kobi Moldavski
- digital matte painter/visual effects environment artist: DNEG
- Harrison Molling
- digital artist: DNEG
- Tamas Molnar
- fx artist: Rise Visual Effects Studios
- Souvik Mondal
- digital compositor
- Maxime Monette
- compositor: Scanline VFX
- Elizabeth Montes
- visualization producer: The Third Floor
- Louie Montoto
- previs artist: The Third Floor
- Lauren Moore
- visual effects head of marketing: The Third Floor
- Alvaro Garcia Morales
- visual effects artist
- Abhishek More
- visual effects producer
- Eleanor Morris
- visual effects motion production manager: Weta FX
- Ourania Mourta
- visual effects lead groom: Scanline VFX
- Meike Mueller
- postvis animator: Pixomondo
- Harry Mukhopadhyay
- head of 3d: Scanline VFX
- Tom Mulhall
- techvis artist: The Third Floor
- Mujammil Mulla
- digital compositor
- Jeremy Munro
- postvis artist: The Third Floor
- Priyank Murarka
- visual effects department production manager
- Jason G. Myers
- technical resource manager: DNEG
- Albin Mynatty
- compositor
- Likith N
- fx td
- Jeff Nadwidny
- head of paint and roto : Framestore
- Lorenzo Nagel
- modeling artist: Rise Visual Effects Studios
- Caleb Nagy
- previs artist: The Third Floor
- Richard Nagy
- digital compositor: Rise Visual Effects Studios
- Nitish Naik
- visual effects department production manager
- Piyush Sandip Naik
- visual effects artist
- Truptesh Naik
- compositor
- Avais Najar
- compositor: DNEG
- Amit Narwani
- matchmove: Scanline VFX
- Maahi Nathaney
- visual effects environment artist
- Salima Needham
- digital compositor
- Aman Negi
- matchmove lead: DNEG
- Deepika Negi
- digital artist
- Vipin Negi
- senior animator: DNEG
- Bryant Nelms
- generalist td: DNEG
- Christine Neumann
- visual effects producer: DNEG
- Philipp Neumann
- pipeline td: Rise Visual Effects Studios
- Nicole Newitt
- postvis artist: The Third Floor
- Marcelino Newquist
- previs artist: The Third Floor
- Gretel Ng
- production manager: Scanline VFX
- Yoon See Ng
- digital compositor
- Hoa Tu Ngoc
- cg generalist: Pixomondo
- To Nhi Nguyen
- postvis animator: Pixomondo
- Rajendra Nitturu
- matte painter: Scanline VFX
- Nils Nolte
- modeling artist: Rise Visual Effects Studios
- Mirza Noman
- visual effects artist
- Ranen Nongmaithem
- digital compositor: DNEG
- Robin Nordenstein
- visual effects creature fx: DNEG
- Tomas Novotny
- modeling artist: Rise Visual Effects Studios
- Kolton Nowaczynski
- visual effects artist
- Candida Nunez
- postvis artist: The Third Floor
- Dameon O'Boyle
- cg groom supervisor
- Jeremy Oddo
- visual effects head of it: The Third Floor
- Casey Oetomo
- engine artist apprentice: The Third Floor
- Meri Oganesyan
- digital compositor
- Simon Ohler
- pipeline td: Rise Visual Effects Studios
- Jacqueline Olivo
- visualization coordinator: The Third Floor
- Steven Olson
- postvis artist: The Third Floor
- Zofie Olsson
- senior compositor
- Jerom Op 't Root
- digital compositor: Rise Visual Effects Studios
- Christos Orfanidis
- visual effects rigging artist: Pixomondo
- Mark Orme
- digital matte painter
- Jaime Ormston
- visualization production manager
- Kim Ossenbuhl
- visual effects production assistant: Rise Visual Effects Studios
- Edoardo Ottone
- digital compositor / digital compositor: Rise Visual Effects Studios
- Tirza Oudolf
- digital compositor: Rise Visual Effects Studios
- Ben Outerbridge
- compositing supervisor
- Sivanath P.S
- visual effects artist
- Neha Pachbhai
- visual effects coordinator
- Sarah Padoan
- postvis animator: Pixomondo
- Emiliano Padovani
- head of lookdev: Weta FX
- Filippo Paganoni
- senior visual effects lighting td
- Lewis Pain-Dickson
- visual effects artist
- Galina Pak
- visual effects creature td: DNEG
- Jinnie Pak
- Head of Production: Framestore
- Tim Palgut
- visual effects lighter
- Amey Panchal
- Matchmove Supervisor DNEG
- Sven Pannicke
- visual effects management: Rise Visual Effects Studios
- Prashant Singh Panwar
- visual effects texture artist
- Ramesh Pappu
- layout
- Telugu Parashuram
- camera tracking td
- Hoon Park
- producer: ScreenX
- Panagiotis Passias
- postvis animator: Pixomondo
- Jignesh Patel
- compositor
- Nived Patil
- digital artist
- Sagar Patil
- compositor: Method Studios
- Subhash Patil
- fx td
- Cara Payne
- visual effects art department manager: Weta Digital
- Guillermo Paz
- digital matte painter: Rise Visual Effects Studios
- Evan Perret
- rigger: Scanline VFX
- Juliette Perrey
- animator: Pixomondo
- Nicholas Perrone
- postvis artist: The Third Floor
- Nick Perrone
- visualization artist: The Third Floor
- Dennis Petzinna
- cg generalist: Pixomondo
- Duy Pham
- visual effects technical resource manager
- Eilin Pham
- digital compositor: Rise Visual Effects Studios
- Bernardo Pichardo
- visual effects lighting lead: Pixomondo
- Adrian Pinder
- visual effects creature effects lead
- Robert Pinnow
- visual effects producer: Rise Visual Effects Studios
- Jose Alberto Pino
- application support engineer
- Sergio Pinto
- cg supervisor
- Karl Pinzon
- visual effects coordinator: Rise Visual Effects Studios
- Marie Gabrielle Plante
- department production manager
- Markus Plinke
- animator: Rise Visual Effects Studios
- Witold Pluzanski
- postvis compositor: Pixomondo
- Sean Pollack
- visual effects supervisor: BOT VFX
- Monique Pollaehne
- visual effects resource manager: Rise Visual Effects Studios
- Miguel Ponce
- digital compositor
- Eric Ponton
- compositor: Scanline VFX
- Piyush Poptani
- visual effects coordinator
- Ravindra Prajapati
- fx td: DNEG
- PrakashS
- visual effects artist
- Santosh Kedar Prasad
- visual effects camera track td: DNEG
- Muthyala Praveen Reddy
- camera tracking td: DNEG
- Sameer Prem
- digital compositor
- Reo Prendergast
- visual effects lead modeling artist
- Sara Presciutti
- digital compositor: Rise Visual Effects Studios
- Kila Price
- vfx colorist
- Jacob Primeau
- digital artist
- Roberto Proietti
- digital compositor: Rise Visual Effects Studios
- Jaime Provido
- visual effects editor: Method Studios
- Jakub Pruszkowski
- digital compositor
- Olivia Puchalla
- modeling artist: Rise Visual Effects Studios
- Ivan Pulido Suarez
- effects technical director: Weta Digital / senior fx td: Weta Digital
- Robin Purdy
- animator
- Maanik Puri
- fx technical director: DNEG
- Ingo Putze
- visual effects supervisor: Rise Visual Effects Studios
- Sébastien Quessy
- FX Artist
- Nabilah Rachmayani
- layout artist: visual effects
- Marko Radinkovic
- senior digital compositor: DNEG
- Manav Rai
- vfx department production manager: DNEG
- Davide Raimondo
- digital compositor: Rise Visual Effects Studios
- Venkatesh Rajagopal
- postvis compositor: Pixomondo
- Pratik Raka
- production
- Ambrish Raminwar
- layout td: DNEG
- Pablovsky Ramos-Nieves
- cg supervisor: Scanline VFX
- Eric Ravenstein
- digital compositor: Rise Visual Effects Studios
- Werner Reifberger
- visual effects environment generalist: DNEG
- Gábor Reikort
- digital matte painter: Weta FX
- Travis Reinke
- head of operations
- Alissa Remling
- postvis compositor: Pixomondo
- Johannes Retter
- compositor: Pixomondo
- Nori Rhee
- fx artist: Rise Visual Effects Studios
- Daniel Rhein
- visual effects environment supervisor: DNEG
- Mark Richardson
- compositing supervisor: Weta FX
- Joakim Riedinger
- lead animator: Pixomondo
- Ben Riley
- engine artist apprentice: The Third Floor
- Colin Riley
- compositing lookdev lead: Scanline VFX
- Serge Riou
- visual effects associate producer
- Brian Ripley
- digital artist
- Markus Ristich
- head of r&d: The Third Floor
- Maude Rivard
- head of generalist: DNEG
- Lovell Rodricks
- visual effects artist
- Roberto Rodricks
- fx lead : Dneg
- Cesar Rodriguez Bautista
- digital artist: Weta FX
- Rogelio Rodriguez
- head of layout: DNEG Vancouver
- Benedikt Roettger
- fx artist: Pixomondo
- Jody Rogers
- visual effects editor
- Eric Roin
- engine technical assistant: The Third Floor
- Niklas Roth
- cg generalist: Rise Visual Effects Studios
- Michael Rouayroux
- digital compositor: DNEG
- Quentin Roux
- fx td
- Sean Rowe
- effects technical director
- Alexandro Rubio
- visual effects creature td
- Niko Ruch
- fx artist: Pixomondo
- Alexander Rumpf
- digital compositor: Rise Visual Effects Studios
- Jake Rusch
- FX TD: DNEG
- Devon Rush
- matte painter: Scanline VFX
- Davies Rushing
- postvis artist: The Third Floor
- Tighe Rzankowski
- lead fx artist: Rise Visual Effects Studios
- Denise Röhrich
- visual effects production assistant: Rise Visual Effects Studios
- Sindy Saalfeld
- fx artist: Scanline VFX
- Mogaveera Sachindra
- compositor
- Ranit Sadhukhan
- fx artist
- Mahshid Sadoughi
- visualization artist
- Chavada Sagar
- visual effects artist
- Manisha Sahoo
- asset artist: DNEG
- Mk Sajith
- compositor: Scanline VFX
- David Salamon
- lidar technician: Rise Visual Effects Studios
- Marco Salvatori
- digital compositor / digital compositor: Rise Visual Effects Studios
- Ergin Sanal
- compositor / digital compositor: Rise Visual Effects Studios
- Manel Sanchez
- visual effects systems administrator: Rise Visual Effects Studios
- Sanaldeep Singh Sandhu
- creature td: DNEG
- Matthew Sandoval
- head of department: env/gen
- Tejas Sanghavi
- senior visual effects creature td
- Daniel Santana
- visual effects lighting td
- Koneru Santhosh
- visual effects asset artist: The Third Floor
- Aleksandr Saraev
- lighting supervisor: DNEG
- Sarath Sasidharan
- matchmove artist
- Parag Neelkanth Satelkar
- digital artist: DNEG (as Parag Satelkar)
- Sandip Saurav
- digital artist: DNEG
- Jacob Scamell
- environment td
- Jeff Schanz
- previs artist: The Third Floor
- Marijan Schedler
- animator: Pixomondo
- Jennifer Scheffel
- postvis compositor: Pixomondo
- Luca Scheller
- pipeline td: Rise Visual Effects Studios
- Milan Schere
- visual effects head of environment & generalist: DNEG
- Matthias Schiemann
- matchmove artist: Rise Visual Effects Studios
- Michael Schlesinger
- postvis compositor: Pixomondo
- Christoph Schmidt
- head of cg
- Lennard Schmidt
- fx artist: Scanline VFX
- Lisa Schmölzer
- compositing supervisor: Rise Visual Effects Studios
- Abraham Schneider
- visual effects systems administrator: Rise Visual Effects Studios
- Wesley Schneider
- visual effects lead rigger/creature td
- Rayk Schroeder
- head of 2d: Rise Visual Effects Studios
- Nadine Schulte
- visual effects coordinator: Rise Visual Effects Studios
- Thorsten Schulz Genannt Schoen
- rigging td: Rise Visual Effects Studios
- Andreas Schulz
- matchmove artist: Rise Visual Effects Studios
- Eric Schumacher
- Visual Effects Bidding Producer: RISE Visual Effects Studios
- Alexander Schumann
- animator: Rise Visual Effects Studios
- Sean Schur
- visual effects supervisor
- Paul Schweizer
- head of pipeline: Rise Visual Effects Studios
- Christian Schürmann
- principal infrastructure architect: RISE Visual Effects Studios
- Daniele Scialdone
- compositor: Scanline VFX
- Renato Scicchitano
- senior texture/lookdev artist
- Gregory S. Scribner
- digital artist: Hollywood Visual Effects
- Hugo Segobia
- postvis compositor: Pixomondo
- Marco Semeraro
- fx artist: Rise Visual Effects Studios
- Chellappan Senthilkumar
- cfx creature td
- Alex Serrano
- engine td: The Third Floor
- Maxime Servoise
- compositor: Pixomondo
- Rodmon Sevilla
- compositor
- Thrain Shadbolt
- visual effects supervisor: Weta FX
- Rasoul Shafeazadeh
- matte painting supervisor: Method Studios
- Priyes Shah
- cg lighting supervisor
- Vishal Shah
- visual effects lighting supervisor
- Shareef Shanawany
- flowline: Scanline VFX
- Nandakumar Shanmugam
- fx td
- Aurora Shannon
- senior visual effects colorist
- Dharmesh Sharma
- digital artist
- Sanket Kumar Sharma
- tracking artist
- Sanjay Shaw
- machmove artist
- Ming-Yee Sheh
- concept artist
- Anup Shenoy
- digital compositor: DNEG
- Brett Shields
- visual effects support: The Third Floor
- Drew Shields
- visual effects tracking supervisor: Method Studios Vancouver
- Sammy Shikaze
- visual effects line producer
- Dhrubajyoti Shit
- fx td
- David Short
- lead visual effects creature td: Weta FX
- Erik Shveima
- visual effects asset artist: The Third Floor
- Shyamchand
- digital compositor
- Benjamin Siebmann
- modeling artist: Rise Visual Effects Studios
- Marcela A. Silva
- senior compositor: Weta FX
- Samuel Simanjuntak
- visual effects environment supervisor: DNEG
- Elisa Simoncelli
- digital compositor: Rise Visual Effects Studios
- Kishore Singh
- character effects supervisor: Scanline VFX
- Siddharth Singh
- matchmove artist
- April Singleton
- compositor: visual effects
- Igor Siniatulov
- visual effects artist
- Karl Sison
- compositor: Scanline VFX
- Anna SitjÃ
- senior visual effects texture artist: Weta FX
- Sara Skirda
- digital matte painter
- Matt Skuta
- visual effects texture photographer
- Eric Slack
- visual effects export td: The Third Floor
- Howard Sly
- senior visual effects facial modeler
- Dane Allan Smith
- visual effects executive producer: The Third Floor / visualization executive producer: The Third Floor
- Tefft Smith
- visualization artist: OPSIS
- Nicholas Smolyn
- layout: Scanline VFX / senior visual effects layout artist
- Sky Smoot
- previs artist: The Third Floor (as Scott Smoot)
- Elise Smulova
- digital compositor: Rise Visual Effects Studios
- Nikki Snider
- digital compositor
- Sergi Soley
- compositor: Pixomondo / digital compositor
- Chris Solon
- compositor: Scanline VFX
- Oleg Solovjov
- pipeline td: Rise Visual Effects Studios
- Tim Soman
- previs artist: The Third Floor
- Hyojeong Son
- matchmove: Scanline VFX
- Moqi Song
- previs artist: The Third Floor
- Jendrik Sonneholm
- postvis animator: Pixomondo
- Vikramjit Sorensangbam
- senior visual effects modeler: DNEG
- Yoan Souligoux
- visual effects artist
- Eduardo Souza
- fx technical director: DNEG
- Giulio Spatola
- digital compositor: Rise Visual Effects Studios
- Sandro Spennati
- visual effects environment generalist td
- Rachana Sravanthi
- visual effects artist (as Sravanthi Rachana)
- Aleksandr Starkov
- senior fx td
- Brian Starr
- visual effects
- Laura Staudenmaier
- modeling artist: Rise Visual Effects Studios
- Monica Stefanelli
- visual effects asset artist: The Third Floor
- Sabrina Steinert
- matchmove lead: Pixomondo
- Albrecht Steinmetz
- matchmove hod: Weta Digital
- Samuel Sterling
- visual effects asset artist: The Third Floor
- Giulia Stermieri
- visual effects
- Christopher Stern
- visual effects shoot td
- Danielle Stevens
- visual effects coordinator
- Simon Stirrup
- modeling artist: Rise Visual Effects Studios
- Vyara Stoyanova
- digital compositor: Rise Visual Effects Studios
- Benjamin Sugar
- fx artist: Rise Visual Effects Studios
- Olivia Suh
- compositor: Scanline VFX
- Sukhmeetanand
- digital compositor
- Denis Sviloguzov
- creature td: DNEG
- Ryley Swan
- fx td: DNEG
- Anna Swope
- digital compositor
- Jonathan Symmonds
- postvis animator: Pixomondo
- Adrián Sánchez
- postvis compositor: Pixomondo
- Balázs Sántha
- senior compositor: Rise Visual Effects Studios
- András Sörös
- visual effects artist
- Laurentiu A. Tanase
- visual effects asset artist: The Third Floor
- Mahmood Tariq
- sr. lighting td: DNEG
- Drew Taylor
- assistant data wrangler
- Oliver Taylor
- visual effects producer: Scanline VFX
- Jessica Tegethoff
- animator: Rise Visual Effects Studios
- Priyanka Telang
- lead digital matte painter
- Stephanie Tenn
- digital asset manager
- Pawan Tetu
- compositing supervisor
- Jason Thielen
- visualization supervisor: The Third Floor
- Delphine Thimothé
- department coordinator: Scanline VFX
- Ashwath Thiraviam
- fx td
- Christopher Brady Thomas
- visualization coordinator: The Third Floor
- Melissa Thompson
- previs artist: The Third Floor
- Samantha Thompson
- visual effects production assistant
- Sara Titanic
- department manager: Scanline VFX
- Robert Tobin
- postvis artist: The Third Floor / visualization artist: The Third Floor
- Andi Toker
- compositor: Weta FX
- Steven Tom
- previs artist: The Third Floor
- Tyler Tometich
- tv campaign graphics: Mocean
- Joshua Tong
- assistant visual effects editor: Weta FX / roto artist: Weta FX
- Sercan Topaloglu
- lighting artist: Rise Visual Effects Studios
- Mirco Tornow
- pipeline TD: Pixomondo
- Bjorn Traeder
- pipeline td: Rise Visual Effects Studios
- Alexandre Trudel
- environment artist and digital matte painter
- Rushikesh Tupe
- visual effects body tracking: DNEG
- Jesse Turnbull
- atd: DNEG
- Brian Turner
- visual effects coordinator: DNEG
- Julie Tyler
- lead lighting technical director
- Pavel Uliashka
- digital compositor: Rise Visual Effects Studios
- Barbara Valente
- digital compositor / digital compositor: Rise Visual Effects Studios
- Nicolas Valente
- digital compositor: Rise Visual Effects Studios
- Valeria Valeva
- digital compositor: Rise Visual Effects Studios
- Larissa van Craenenbroeck
- modeling artist: Rise Visual Effects Studios
- Jordan Van Der Linden
- compositor (as Jordan Vanderlinden)
- Marco van der Merwe
- fx lead
- Jennifer Van Horn
- postvis artist: The Third Floor
- Marlies van Loosbroek
- visual effects coordinator: Pixomondo
- Randell Vandegrift
- visualization editor: The Third Floor
- Seppe Vangrunderbeek
- visual effects creature td: DNEG Montreal
- Katri A. Vanhatalo
- visual effects coordinator: Rise Visual Effects Studios
- A.J. Vargas
- visual effects department manager
- Ana Luisa Vassoler
- environment artist
- Alessandro Vastalegna
- visual effects artist: DNEG
- José Eduardo Nuñez-Melgar Vega
- digital artist
- Mathilde Vejrich
- digital compositor / digital compositor: Rise Visual Effects Studios
- Armando Velazquez
- digital compositor
- Alexander Venardos
- visualization coordinator: The Third Floor
- Marjolein Verheij
- digital compositor: Rise Visual Effects Studios
- Kuldeep Verma
- visual effects artist
- Lalit Verma
- digital artist
- Nitin Verma
- cfx creature td
- Sukumaran Lalithambika Vijin
- compositor: DNEG
- Patel Vikas
- matchmove lead: Double Negative
- Joseph Villa
- roto and paint lead: Method Studios
- Sumit Narendra Vispute
- lookdev artist: DNEG
- Johannes Vogt-Reimuth
- visual effects systems administrator: Rise Visual Effects Studios
- Jan Volckmann
- digital compositor: Rise Visual Effects Studios
- Eva von Overheidt
- digital artist: DNEG
- Ba Linh Vu
- digital compositor: Rise Visual Effects Studios
- Lennart Vulto
- texture/lookdev artist: Rise Visual Effects Studios
- Arihant Vyavhare
- fx td
- Máté Vörös
- visual effects artist
- Milind Waghmare
- visual effects artist
- Charlie Wagner
- digital compositor: Rise Visual Effects Studios
- David Waldhaus
- cg generalist: Pixomondo
- Atul Walia
- effects artist: Scanline VFX
- Will Wallace
- effects lead: Scanline VFX / visual effects supervisor
- Melanie Kate Wallis
- department coordinator: Scanline VFX (as Melanie Wallis)
- Maximilian Wallrabenstein
- cg generalist: Pixomondo
- Samuel John Joseph Walsh
- visualization lead: The Third Floor
- Michelle Wan
- line producer
- Ina Wang
- production assistant
- Ina Wang
- production assistant: Scanline VFX
- Xuange 'Zyra' Wang
- modeller: Scanline VFX
- Richie Warke
- executive assistant: Scanline VFX
- Joe Warner Jr.
- visual effects lidar manager: Clear Angle Studios, US
- Thomas Warrender
- environment supervisor: Scanline VFX
- Adam Waters
- techvis artist: The Third Floor
- Hazel Weatherall
- 3d scanning digital artist
- Tim Weber
- visual effects production manager: OPSIS
- Melanie Weldon
- senior visual effects coordinator: Scanline VFX
- Hunter Welker
- visualization supervisor: The Third Floor
- Livia Werren
- postvis animator: Pixomondo
- Jordan West
- visual effects asset artist: The Third Floor
- Enrico Westley
- rigger: Scanline VFX
- James Weston
- modeller: DNEG
- Amy Wetzler
- digital matte painter/visual effects environment generalist td
- Sean Wicks
- visual effects coordinator
- Lukas Wieg
- pipeline td: Rise Visual Effects Studios
- Mona Wiemer
- modeling artist: Rise Visual Effects Studios
- Rudy Wijaya
- previs lead asset artist: DNEG
- Philipp Willer
- animation lead: Pixomondo
- Christoph Willerscheidt
- compositor: Pixomondo
- Curtis Willis
- animator: Scanline VFX
- Alan Wilson
- technical character animator: Scanline VFX
- Ryan Wing
- visual effects lighting lead: DNEG
- Matthias Winkler
- cg supervisor: Rise Visual Effects Studios
- Florian Wischer
- visual effects systems administrator: Rise Visual Effects Studios
- Martin Wiseman
- visual effects bidding producer: Weta FX
- Jens Wisser
- lighting artist: Rise Visual Effects Studios
- Daniel Witt
- lidar technician: Rise Visual Effects Studios
- Alexander Wlk
- pipeline coordinator: Rise Visual Effects Studios
- Antonin Woick
- visual effects controller: Rise Visual Effects Studios
- Karin Wolf
- layout artist: Rise Visual Effects Studios
- Johannes Wolz
- visual effects rigging lead: Pixomondo
- Debbie Wong
- visualization production coordinator
- Emma Wong
- compositor: Pixomondo
- Joshua H. Wood
- modeller
- Nicholas Woodward
- fx artist: Rise Visual Effects Studios
- Aryud Worra
- visual effects systems administrator: Rise Visual Effects Studios
- Michael Wortmann
- visual effects supervisor: Rise Visual Effects Studios
- Gregg Wrenn
- previs artist: The Third Floor
- Goody Chao Wu
- modeler: visual effects
- Jian Wu
- fx technical director: DNEG
- Julia Wunsch
- visual effects lighting artist: Pixomondo
- Yuke Xie
- cloth hair creature: Scanline VFX
- Jiacheng Xu
- lead compositor: DNEG
- Heungmo Yang
- matchmove: Scanline VFX
- Momo Yang
- matchmove artist
- Sidney Yang
- rigger: Scanline VFX
- Konstantin Yarosh
- lead generalist: Scanline VFX
- Kristen Yee
- production assistant: Scanline VFX
- Tiffany Yee
- previs artist: The Third Floor
- Liu Yijie
- compositor: Scanline VFX
- Clement Yip
- head of animation: Scanline VFX
- Kin Yiu
- department manager: Scanline VFX
- Natalie Narin Yoo
- roto/paint artist: Scanline VFX
- Gabrielle Garam You
- roto/paint artist: Scanline VFX
- Glen Young
- visualization producer: DNEG
- Sophia Yu
- postvis artist: The Third Floor
- Fuat Yueksel
- head of fx: Rise Visual Effects Studios
- Farhad Yusufi
- pipeline td: Rise Visual Effects Studios
- Mareike Zeidler
- human resources manager: Rise Visual Effects Studios
- Laura Zentil
- visual effects head of talent: The Third Floor
- Jade Zhan
- lighting artist
- Regina Zhang
- production management: DNEG
- Tong Zhou
- lead generalist: Scanline VFX
- Adam Zienowicz
- animator: Pixomondo
- Sascha Zimmermann
- visual effects systems administrator: Rise Visual Effects Studios (as Sascha Zimmerman)
- Daniel Zinner
- modeling artist: Rise Visual Effects Studios
- Robert Zjawinski
- postvis animator: Pixomondo
- Kelly Zoldak
- visual effects coordinator
- Scott Zugnoni
- visualization editor: The Third Floor
- Pawan Kumar Anga
- matchmove artist (uncredited)
- Pip Ashton
- visual effects department manager: Weta FX (uncredited)
- Will Chang
- senior paint artist (uncredited)
- Fred Chapman
- head of creature: DNEG Vancouver (uncredited)
- Priyank Chauhan
- sr. paint artist: Method Studio (uncredited)
- Robin Dutta
- Compositing Technical Supervisor (uncredited)
- Viviane Feltrin
- build trainee (uncredited)
- Manuel Feria
- digital compositor (uncredited)
- Cranston Fernandes
- camera tracking td: DNEG (uncredited)
- Gabrielle Flynn
- visual effects (uncredited)
- Jorge Silva Fortes
- visual effect artist: Clear Angle Studios (uncredited)
- Vance Hadley
- compositor (uncredited)
- Annurup Kumaar
- vfx senior layout td: DNEG (uncredited)
- Bomin Lee
- visual effects artist (uncredited)
- Paige A. Manuge
- visual effects coordinator: Weta FX (uncredited)
- Conan McKegg
- wrangler manager (uncredited)
- Oscar Michell
- rotoscope artist (uncredited)
- Neil Roy Moss
- senior software development manager : Weta FX (uncredited)
- Johnathan Nixon
- head of effects: Weta FX (uncredited)
- Yash S. Pathak
- body tracking artist (uncredited)
- Luis Placid
- Lead of Unreal Development (uncredited)
- Sanju S
- camera track td: DNEG (uncredited)
- Graham Saxby
- senior roto artist: Weta FX (uncredited)
- Abhishek Soni
- digital artist: Method Studios (uncredited)
- Ihimu Ukpo
- pipeline developer: Scanline VFX (uncredited)
- Vanessa Velasquez
- technology: DNEG (uncredited)
- Valentin Vervondel
- pipeline developer: Scanline VFX (uncredited)
- Camden Wright
- Effects Technical Director (uncredited)
- Hannah Hyuna Yi
- roto/paint artist: Scanline VFX (uncredited)