- David Drury Allen
- senior previs artist
- Kori Amacker
- character effects artist: Sony Pictures Imageworks
- Barry Andres
- lighting & compositing artist: Sony Pictures Imageworks
- Jesse Andrewartha
- software engineer: Sony Pictures Imageworks
- Nathaniel Anozie
- stereo layout artist: Sony Pictures Imageworks (as Nathaniel Ogbonna Anozie)
- Guillermo Arambulo
- lighting & compositing artist: Sony Pictures Imageworks (as Guillermo Arambulo del Rio)
- Hannah Armengol
- systems engineer: Sony Pictures Imageworks
- Cortney Armitage
- senior previs artist
- Thai Bach
- lead lighting artist: Sony Pictures Imageworks
- Nicholas Bali
- systems architect: Sony Pictures Imageworks
- Ken Ball
- lighting & compositing artist: Sony Pictures Imageworks
- Jay Sung Joon Banks
- character effects artist: Sony Pictures Imageworks
- Alfredo R. Barcia
- lighting & compositing artist: Sony Pictures Imageworks (as Alfredo R Barcia)
- Brooke Beane
- lighting & compositing artist: Sony Pictures Imageworks
- Robb Beggs
- systems engineer: Sony Pictures Imageworks
- Richard A.M. Bell
- lighting & compositing artist: Sony Pictures Imageworks (as Richard Bell)
- Valerie Bernard
- software engineer: Sony Pictures Imageworks
- Greg Berridge
- training & artist development: Sony Pictures Imageworks
- Romain Besnard
- effects animator: Sony Pictures Imageworks
- John Bevelheimer
- matte painter: Sony Pictures Imageworks
- Shane Birdsill
- technology coordinator: Sony Pictures Imageworks
- Nacho Blasco
- lighting & compositing artist: Sony Pictures Imageworks
- Sergei Bolisov
- effects animator: Sony Pictures Imageworks
- Nadja Bonacina
- previs artist / proxy modeler
- Houria Bouara
- lighting & compositing artist: Sony Pictures Imageworks
- Lucy Bowden
- stereo layout coordinator: Sony Pictures Imageworks
- Adam Brown
- previsualization associate production manager
- Chantell Brown
- lighting & compositing artist: Sony Pictures Imageworks
- Samantha Brown
- artist management: Sony Pictures Imageworks
- Armin Bruderlin
- software lead: Sony Pictures Imageworks
- Nathalie Buce
- texture painter: Sony Pictures Imageworks
- Trisha Butkowski
- character effects artist: Sony Pictures Imageworks
- Mike Cacciamani
- lighting & compositing artist: Sony Pictures Imageworks
- Joshua Caez
- matte painter: Sony Pictures Imageworks
- Dan Camp
- character effects artist: Sony Pictures Imageworks (as Daniel Camp)
- Mario Capellari
- cg supervisor: Sony Pictures Imageworks
- François Chardavoine
- head of pipeline: Sony Pictures Imageworks (as Francois Chardavoine)
- Xinling Chen
- software engineer: Sony Pictures Imageworks
- Carlo Cherisier
- character pipeline td: Sony Pictures Imageworks
- Andy Kong Mei Cheung
- pst: Sony Pictures Imageworks
- Hitesh Chikate
- character effects artist: Sony Pictures Imageworks
- Gina Chuang
- software engineer: Sony Pictures Imageworks
- Joy Chung
- modeler: Sony Pictures Imageworks
- Lester Chung
- lighting & compositing artist: Sony Pictures Imageworks (as Lester James Chung)
- Kevin Coats
- software engineer: Sony Pictures Imageworks
- Michael Comly
- lighting & compositing artist: Sony Pictures Imageworks
- David Conlon
- look development artist: Sony Pictures Imageworks
- Alejandro Conty
- software engineer: Sony Pictures Imageworks
- J.C. Cornwell
- training & artist development: Sony Pictures Imageworks
- François Coulon
- software engineer: Sony Pictures Imageworks (as Francois Coulon)
- Stephanie Cushing
- lighting & compositing artist: Sony Pictures Imageworks
- Ryan Cushman
- character pipeline td: Sony Pictures Imageworks (as Ryan Sarah Cushman)
- Marc-Andre Davignon
- software engineer: Sony Pictures Imageworks
- John Davis
- lighting & compositing artist: Sony Pictures Imageworks
- Gerardo De La Cruz
- systems engineer: Sony Pictures Imageworks
- Anthony Defoe
- layout production assistant: Sony Pictures Imageworks
- Natalie DeJohn
- artist management: Sony Pictures Imageworks
- Surya Denduluri
- principal engineer: Sony Pictures Imageworks (as Suri Denduluri)
- Arundeep Dhami
- pst: Sony Pictures Imageworks (as Arundeep 'Tony' Dhami)
- Joshua DiCarlo
- character setup td: Sony Pictures Imageworks
- Danny Dimian
- visual effects supervisor
- Benjamin Dines
- digital resource apm: Sony Pictures Imageworks
- Michael Dolan
- software engineer: Sony Pictures Imageworks
- Dale Drummond
- look development artist: Sony Pictures Imageworks
- Stirling Duguid
- cg supervisor: Sony Pictures Imageworks (as R. Stirling Duguid)
- Noel Eaton
- pst: Sony Pictures Imageworks
- Filipp Elizarov
- effects animator: Sony Pictures Imageworks
- Scott Englert
- software engineer: Sony Pictures Imageworks
- Eric Ennis
- effects animator: Sony Pictures Imageworks
- Seanna Evans
- production assistant: Sony Pictures Imageworks
- Edwin Fabros
- texture paint lead: Sony Pictures Imageworks
- Kasra Faghihi
- software engineer: Sony Pictures Imageworks
- Marq Faulkner
- lighting & compositing artist: Sony Pictures Imageworks
- Eric Flores
- character pipeline td: Sony Pictures Imageworks (as Eric J Flores)
- Kaitlyn Fox
- character pipeline td: Sony Pictures Imageworks
- Alex Gabriel
- effects animator: Sony Pictures Imageworks
- Alejandro Galindro
- systems engineer: Sony Pictures Imageworks
- Nicolas Gamba
- systems engineer: Sony Pictures Imageworks
- David Gary
- effects animator: Sony Pictures Imageworks
- Frederick Gaudreau
- lighting & compositing artist: Sony Pictures Imageworks
- Denil George
- character effects artist: Sony Pictures Imageworks (as Denil George Chundangal)
- Pooya Ghobadpour
- look development artist: Sony Pictures Imageworks
- Ruth Gibson
- artist management: Sony Pictures Imageworks
- Phillip Giles
- lighting & compositing artist: Sony Pictures Imageworks
- Navjit Singh Gill
- lighting & compositing artist: Sony Pictures Imageworks
- Kiel Gnebba
- effects animator: Sony Pictures Imageworks
- Megan Goldbeck
- previs artist
- Allen Gonzales
- texture painter: Sony Pictures Imageworks
- Claudio Gonzalez
- character effects artist: Sony Pictures Imageworks
- James M. Goodman
- effects animator: Sony Pictures Imageworks (as James M Goodman)
- Anett Gough
- artist management: Sony Pictures Imageworks
- Stephanie Greco
- artist management: Sony Pictures Imageworks
- Natalie Greenhill
- lighting & compositing artist: Sony Pictures Imageworks
- Daniel Greenstein
- software engineer: Sony Pictures Imageworks
- Colin T. Grey
- pst: Sony Pictures Imageworks (as Colin Grey)
- Larry Gritz
- software lead: Sony Pictures Imageworks
- Natalia Gubareva
- lighting & compositing artist: Sony Pictures Imageworks
- Fausto Estrada Guerrero
- stereo layout artist: Sony Pictures Imageworks
- Ole Gulbrandsen
- software engineer: Sony Pictures Imageworks
- Harry Gundersen
- lighting & compositing artist: Sony Pictures Imageworks
- Derek Haase
- software engineer: Sony Pictures Imageworks
- Alex Halstead
- effects animator: Sony Pictures Imageworks
- Thomas Hannivan
- production assistant: Sony Pictures Imageworks
- Clint Hanson
- cg supervisor: Sony Pictures Imageworks
- Daniela Hasenbring
- software engineer: Sony Pictures Imageworks
- Joseph Hayden
- lighting & compositing artist: Sony Pictures Imageworks
- Kimberly Headstrom
- texture painter: Sony Pictures Imageworks (as Kim Headstrom)
- Todd Heapy
- previsualization supervisor
- Ivy Ho
- lighting & compositing artist: Sony Pictures Imageworks
- Stewart Hoffman
- systems engineer: Sony Pictures Imageworks
- Andrew Hofman
- effects animator: Sony Pictures Imageworks
- Amir Honarmand
- lighting & compositing artist: Sony Pictures Imageworks
- Mike Hong
- modeler: Sony Pictures Imageworks (as Mike Sungjoon Hong)
- Amanda Hui
- associate production manager
- Vivien Hulbert
- lighting coordinator: Sony Pictures Imageworks
- Kyle Humphrey
- lighting & compositing artist: Sony Pictures Imageworks
- Junko Igarashi
- software engineer: Sony Pictures Imageworks (as Junko V. Igarashi)
- Shinya Ishii
- modeler: Sony Pictures Imageworks
- Katya Isichenko
- character effects artist: Sony Pictures Imageworks
- John Iskandar
- lighting & compositing artist: Sony Pictures Imageworks
- Rohit Jain
- technical production manager: Sony Pictures Imageworks
- Hanjoo Jeong
- effects animator: Sony Pictures Imageworks
- Jody Jessop
- artist management: Sony Pictures Imageworks
- Mike Jiang
- lead lighting artist: Sony Pictures Imageworks
- Thomas Roland Johnson
- matte painter: Sony Pictures Imageworks
- Alyse Joseph
- layout apm: Sony Pictures Imageworks
- Farnoosh Kaihani
- systems engineer: Sony Pictures Imageworks
- Henrik Karlsson
- character effects lead: Sony Pictures Imageworks
- David Kenley
- character pipeline td: Sony Pictures Imageworks
- Tia Ker
- lighting coordinator: Sony Pictures Imageworks
- Lee Kerley
- head of shading: Sony Pictures Imageworks
- Matthew Kiefer
- lighting & compositing artist: Sony Pictures Imageworks
- Jung Hun Kim
- character effects artist: Sony Pictures Imageworks
- Kevin Kim
- systems engineer: Sony Pictures Imageworks
- Marvin Kim
- modeling supervisor: Sony Pictures Imageworks
- Olin Kimberly
- systems engineer: Sony Pictures Imageworks
- Vadim Kiyaev
- character setup td: Sony Pictures Imageworks
- MacDuff Knox
- lighting & compositing artist: Sony Pictures Imageworks
- Scott Ko
- character effects coordinator: Sony Pictures Imageworks
- Viktor Kokoruza
- effects animator: Sony Pictures Imageworks
- Susan Kornfeld
- texture painter: Sony Pictures Imageworks
- Stephen Kowalski
- head of sdre: Sony Pictures Imageworks
- Christopher Kulla
- software lead: Sony Pictures Imageworks
- Tuomo Kälviäinen
- lead 2d compositor: Rovio Animation Ltd.
- Pat Lun Lam
- lighting & compositing artist: Sony Pictures Imageworks
- Cam Langs
- cg supervisor: Sony Pictures Imageworks
- Mike Lasker
- look development artist: Sony Pictures Imageworks (as Michael Lasker)
- Nicola Lavender
- cg supervisor: Sony Pictures Imageworks
- Umberto Lazzari
- software engineer: Sony Pictures Imageworks
- Michelle Ledesma
- training & artist development: Sony Pictures Imageworks
- Jiyoung Lee
- texture painter: Sony Pictures Imageworks
- Justin Lee
- systems engineer: Sony Pictures Imageworks
- Shun Sing Edward Lee
- look development artist: Sony Pictures Imageworks (as Shun Sing Edward Lee)
- Suki Lee
- matte paint lead: Sony Pictures Imageworks
- Yeaji Jessie Lee
- modeler: Sony Pictures Imageworks (as Yeaji Lee)
- Yongmin Luke Lee
- lighting & compositing artist: Sony Pictures Imageworks (as Luke Yongmin Lee)
- Cottalango Leon
- software lead: Sony Pictures Imageworks
- Tatchapon Lertwirojkul
- lighting & compositing artist: Sony Pictures Imageworks
- Simon Lewis
- effects animator: Sony Pictures Imageworks
- Lilia Qiang Liao
- lighting & compositing artist: Sony Pictures Imageworks
- Christo Libraridian
- character effects artist: Sony Pictures Imageworks (as Christo Sandro Libaridian)
- Kimberley Liptrap
- lead lighting artist: Sony Pictures Imageworks
- Nadia Lohan
- effects animation coordinator: Sony Pictures Imageworks
- Kevin Lu
- lighting & compositing artist: Sony Pictures Imageworks (as Kevin Luan Lu)
- Lukas Lundberg
- effects animator: Sony Pictures Imageworks
- Amber Stewart Lunderville
- lighting & compositing artist: Sony Pictures Imageworks
- Mike Lyons
- software engineer: Sony Pictures Imageworks
- Jonathan J. McCallum
- character effects artist: Sony Pictures Imageworks (as Jonathan James McCallum)
- Will McCrate
- lighting & compositing artist: Sony Pictures Imageworks
- Kevin McDonald
- lighting & compositing artist: Sony Pictures Imageworks
- Taryn McDonnell
- systems engineer: Sony Pictures Imageworks
- Nakia McGlynn
- lighting & compositing artist: Sony Pictures Imageworks
- Jordan McMillan
- systems engineer: Sony Pictures Imageworks
- Chris McNish
- lighting & compositing artist: Sony Pictures Imageworks (as Christopher McNish)
- Andrew McPhillips
- lighting & compositing artist: Sony Pictures Imageworks
- Miriam Melzi
- lighting & compositing artist: Sony Pictures Imageworks
- Lucas Miller
- software engineer: Sony Pictures Imageworks
- Terence Mills
- systems engineer: Sony Pictures Imageworks
- Sosh Mirsepassi
- software lead: Sony Pictures Imageworks
- David Miya
- head of network operations: Sony Pictures Imageworks (as David Kohei Miya)
- Renee Mondor
- matte paint coordinator: Sony Pictures Imageworks
- Adrien Montero
- modeler: Sony Pictures Imageworks
- Oliver Moore
- senior previs artist
- Frank Müller
- character setup td: Sony Pictures Imageworks
- Hee-Chel Nam
- texture painter: Sony Pictures Imageworks
- Todd Napier
- 3d stereoscopic supervisor
- Eric Neill
- lead character modeler: Sony Pictures Imageworks
- Devdatta Nerurkar
- character effects artist: Sony Pictures Imageworks (as Devdatta H Nerurkar)
- Kenneth Nicol
- software engineer: Sony Pictures Imageworks
- Irfa Nisar
- software engineer: Sony Pictures Imageworks
- Ryan North
- lighting & compositing artist: Sony Pictures Imageworks
- Samantha Ofole-Prince
- artist management: Sony Pictures Imageworks
- Mark Orme
- matte painter: Sony Pictures Imageworks (as Mark Antony Orme)
- Hector Ornelas
- head of compliance: Sony Pictures Imageworks
- Siegfried Ostertag
- effects animator: Sony Pictures Imageworks
- Andrea Lackey Pace
- resource management manager: Sony Pictures Imageworks
- Athanasios Papadimitriou
- 2d pipeline & tools developer: Rovio Animation Ltd.
- Scott Parker
- head of engineering: Sony Pictures Imageworks
- Stephen Paschke
- effects animator: Sony Pictures Imageworks
- Bob Peitzman
- technology producer: Sony Pictures Imageworks
- Scott Penningroth
- lighting & compositing artist: Sony Pictures Imageworks
- Oscar E. Peralta
- artist management: Sony Pictures Imageworks (as Oscar Peralta)
- Joshua Perez
- systems engineer: Sony Pictures Imageworks
- Marshall Petersen
- effects animator: Sony Pictures Imageworks
- Aaron Pfau
- head of character technology: Sony Pictures Imageworks
- Nandan Phansalkar
- character effects artist: Sony Pictures Imageworks (as Nandan Avinash Phansalkar)
- Jordon Phillips
- pst: Sony Pictures Imageworks
- Mark M. Pinder
- systems engineer: Sony Pictures Imageworks
- Brad Pitre
- character setup td: Sony Pictures Imageworks (as Brad Arthur Pitre)
- Nick Pitt-Owen
- lead lighting artist: Sony Pictures Imageworks
- Mairin Platt
- lighting apm: Sony Pictures Imageworks
- Holly Price
- lighting apm: Sony Pictures Imageworks
- Alexander Prigarin
- systems engineer: Sony Pictures Imageworks
- David Pritchard
- senior previs artist
- Amy R. Racius
- modeling apm: Sony Pictures Imageworks
- Gunnar Radeloff
- effects animator: Sony Pictures Imageworks
- Michaela Ragoonath
- pst: Sony Pictures Imageworks
- J. Robert Ray
- software lead: Sony Pictures Imageworks
- Leigh H. Rens
- previs artist (as Leigh Rens)
- Antti Ripatti
- senior previs artist
- Roman Robbins
- lighting & compositing artist: Sony Pictures Imageworks
- Janina Rogacki
- effects animator: Sony Pictures Imageworks
- Justin R. Rotolo
- character setup td: Sony Pictures Imageworks (as Justin Rotolo)
- Yuriy Rudakov
- effects animator: Sony Pictures Imageworks (as Yuri Rudakov)
- Frank Sabia Jr.
- lighting & compositing artist: Sony Pictures Imageworks (as Frank Anthony Sabia Jr.)
- Erika Salatiello
- effects animator: Sony Pictures Imageworks
- Hayyim Sanchez
- texture painter: Sony Pictures Imageworks
- Richard Sandoval
- lighting & compositing artist: Sony Pictures Imageworks
- Ryan Saper
- modeler: Sony Pictures Imageworks
- Barbaros Sarisozen
- modeler: Sony Pictures Imageworks
- Andrea Schimpl
- lighting apm: Sony Pictures Imageworks
- Will Seaborn
- senior previs artist
- Kristin Sedore
- lighting & compositing artist: Sony Pictures Imageworks
- John Selby Spence VII
- lead pst: Sony Pictures Imageworks
- Diego Sernande
- lighting & compositing artist: Sony Pictures Imageworks (as Diego Sernande Cancela)
- Rohit Sharma
- lighting & compositing artist: Sony Pictures Imageworks
- Dan Sheerin
- software engineer: Sony Pictures Imageworks (as Daniel Paul Sheerin)
- Hannah Sherman
- lighting & compositing artist: Sony Pictures Imageworks
- Marcos Shih
- matte painter: Sony Pictures Imageworks
- Daveed Shwartz
- matte painter: Sony Pictures Imageworks
- Ed Siomacco Jr.
- character effects supervisor: Sony Pictures Imageworks
- Geri Smith
- lighting & compositing artist: Sony Pictures Imageworks
- Rambo Snyder
- lighting & compositing artist: Sony Pictures Imageworks
- Javier Solsona
- character setup td: Sony Pictures Imageworks
- Bret St. Clair
- look development artist: Sony Pictures Imageworks (as Bret St Clair)
- Diane St.Clair
- artist management: Sony Pictures Imageworks (as Diane St. Clair)
- Clifford Stein
- software engineer: Sony Pictures Imageworks
- Erik Strauss
- Head of Software Development / head of software development: Sony Pictures Imageworks
- Pauli Suuraho
- 2d pipeline & tools developer: Rovio Animation Ltd.
- Leonardo Szew
- software engineer: Sony Pictures Imageworks
- Emi Tahira
- final layout lead: Sony Pictures Imageworks
- Suan Ching Tan
- texture painter: Sony Pictures Imageworks
- Kaz Tanaka
- color scientist: Sony Pictures Imageworks
- Taisuke Tanimura
- software engineer: Sony Pictures Imageworks
- Harinder Preez Tehara
- software engineer: Sony Pictures Imageworks
- Jani Teräväinen
- 2d compositor: Rovio Animation Ltd.
- Brian Thompson
- software engineer: Sony Pictures Imageworks (as Brian H. Thompson)
- Gregory Torrn
- character pipeline td: Sony Pictures Imageworks (as Gregory Tornn)
- Angel Trujillo
- systems engineer: Sony Pictures Imageworks
- Michael Trujillo
- head of systems operations: Sony Pictures Imageworks
- Ryan Tulloch
- lighting & compositing artist: Sony Pictures Imageworks
- Shreya Uchil
- character effects artist: Sony Pictures Imageworks (as Shreya Dinesh Uchil)
- Sourabh Uppal
- character effects artist: Sony Pictures Imageworks
- Jimmy Valladao
- lighting & compositing artist: Sony Pictures Imageworks
- Alex van Nieuwkuyk
- pst: Sony Pictures Imageworks
- Theo Vandernoot
- effects animation supervisor: Sony Pictures Imageworks (as Theodor Harris Vandernoot)
- Steven Vargas
- training & artist development: Sony Pictures Imageworks
- Alfonso Villar
- matte painter: Sony Pictures Imageworks
- Dan Villarreal
- systems engineer: Sony Pictures Imageworks
- Wendy Mashburn Vizard
- artist management: Sony Pictures Imageworks (as Wendy Mashburn)
- Nick von Tagen
- previs technical director
- Oleksandr Vozniuk
- lighting & compositing artist: Sony Pictures Imageworks
- Chris Waegner
- additional cg supervisor: Sony Pictures Imageworks (as Christopher Waegner)
- Alex Wallace
- systems engineer: Sony Pictures Imageworks
- Ross Wallis
- lighting & compositing artist: Sony Pictures Imageworks
- Brian Walters
- layout artist: Sony Pictures Imageworks
- Andrew Watkins
- systems engineer: Sony Pictures Imageworks
- Larry Weiss
- lead lighting artist: Sony Pictures Imageworks
- John Welborn
- software lead: Sony Pictures Imageworks (as John Bradley Welborn)
- Gregory M. White
- lighting & compositing artist: Sony Pictures Imageworks (as Gregory White)
- Mariatta Wijaya
- software engineer: Sony Pictures Imageworks
- Ryan Williams
- previs artist (as Ryan Neil Williams)
- Mark A. Wilson
- lighting & compositing artist: Sony Pictures Imageworks
- Stephen Winters
- project manager: Sony Pictures Imageworks
- Kyung Hoon Woo
- lighting & compositing artist: Sony Pictures Imageworks (as Ian Kh Woo)
- Yudi Xue
- software engineer: Sony Pictures Imageworks
- Yukiko Yamanaka
- systems engineer: Sony Pictures Imageworks (as Yuki Yamanaka)
- Doug Yoshida
- lighting & compositing artist: Sony Pictures Imageworks (as Douglas Yoshida)
- Masahito Yoshioka
- effects animator: Sony Pictures Imageworks
- Michael Zhang
- lighting & compositing artist: Sony Pictures Imageworks
- Dan Ziegler
- character pipeline td: Sony Pictures Imageworks
- Chris Bolwyn
- visual effects artist (uncredited)
- Ankur Chaudhary
- pipeline technical director (uncredited)
- Christopherl-Wright
- senior modeler (uncredited)
- Sean Cooper
- color scientist (uncredited)
- Michelle Gao
- visual effects: lighting technical director (uncredited)
- Ketki Gokhale
- character rigger (uncredited)
- Nori Kaneko
- texture artist (uncredited)
- Dilip Lalwani
- senior cfx td: Sony Pictures Imageworks (uncredited)
- Kenny Lam
- sr technical director: Sony Pictures Imageworks (uncredited)
- Christopher J. Logan
- senior lighting/compositing technical director (uncredited)
- Buthaina Mahmoud
- tools developer (uncredited)
- Chiaki Matsubayashi
- visual effects (uncredited)
- Kurian Os
- pipeline technical director (uncredited)
- Addison Pauli
- studio operations coordinator: Sony Pictures Imageworks (uncredited)
- Sherri Rogers
- senior texture artist (uncredited)
- James Sathre
- lighting technical director (uncredited)
- Brian Schumacher
- stereoscopic compositor (uncredited)
- Anik Seguin
- visual effects editor (uncredited)
- Dongjin Seo
- texture artist (uncredited)
- Robert Spaniolo
- visual effects artist (uncredited)
- Curtis Tsai
- associate production manager: Sony Pictures Imageworks (uncredited)
- Aude Vitrant
- senior animation coordinator (uncredited)
- Tyquane Wright
- look development artist (uncredited)