- Aaron C. Adams
- Visual Effects Animator
- Mir Z. Ali
- fx artist: Dreamworks Animation
- Daniel Arata
- Character FX Artist
- Jose Astacio
- motion capture engineer
- Amaury Aubel
- visual effects artist
- Steve Avoujageli
- senior effects artist
- Oscar A. Ayala
- modeler
- Stephen Bailey
- Additional Lighting
- Michael Baula
- Image Finaling Lead (as Michael James Baula)
- Rachele Bellini
- technical director
- Nomish Bhardwaj
- technical director
- Evan Boucher
- character rigging lead
- Terran Boylan
- character technology lead
- Kara Lynn Bressler
- lighting technical director
- Daniel J. Brick
- digital matte painter
- Jeff Budsberg
- visual effects
- Iveth Bueno
- Lead Lighting Artist
- David Bui
- digital matte painter
- Garen Calac
- stereoscopic supervisor
- Katy Callaway
- cfx artist
- Stephen Candell
- character technical director lead
- Austin Casale
- lighting technical director
- Min-Yu Chang
- cg modeler: DreamWorks
- Xinling Chen
- Software Engineer
- Derek Cheung
- fx artist
- Wes Chilton
- visual effects
- David Chow
- effects artist
- Jonathan Ciscon
- lead lighting artist
- Ronnie Cleland
- surfacing lead
- Matias Codesal
- technical director
- Charles H. Cohen
- Image Finaling Artist
- Shaun Collaco
- CG supervisor: lighting and compositing
- Damon Crowe
- head of locations
- Owen Demers
- surfacer
- Bill Derrington
- Surfacer
- Christopher Lynn Edwards
- lighting technical director
- Avedis Ekmekjian
- CG Supervisor: lighting and compositing
- Csaba László Eröss
- visual effects
- Kent Estep
- Effects Artist
- Shuo Feng
- layout production coordinator
- Dawn Gates
- Image Finaling Artist
- Felege Gebru
- Character Effects Artist
- Mikael Genachte-Lebail
- matte painter: Dreamworks Animation
- Francesco Giroldini
- visual effects artist
- Shane Glading
- lead lighting artist
- Dan Golembeski
- production executive
- Elias Gonzalez
- matte painter
- Jessica Grimshaw
- Image Finaling Artist
- Jose Guinea Montalvo
- lighting artist
- Betsy Asher Hall
- surfacing artist
- Emily Harris
- visual effects artist
- Matt Head
- visual effects artist
- Ian Henckel
- production technology development
- Chris Henderson
- visual effects artist
- Greg Hettinger
- surface/texture artist
- Pamela Hobbs
- matte painter
- Lok Ming Hwa
- lighting artist
- David Illes
- software engineer
- C. Jin Im
- CG Supervisor: lighting and compositing
- Danny Janevski
- digimatte supervisor
- Gyedo Jeon
- technical director
- Chethna Kabeerdoss
- Software Engineer: R&D
- Lauren Kaczor
- lighting artist
- Jeff Kasunic
- Senior Lighter: DreamWorks
- Kelly Koay
- lighting artist
- Tsuyoshi Kobayashi
- lighting artist
- Brent Le Blanc
- surfacer
- Aiden Kyungik Lee
- visual effects
- Domin Lee
- effects supervisor
- Li-Ming 'Lawrence' Lee
- head of effects
- Matthew Leishman
- character effects artist
- Lyndon Li
- Lead Lighter
- Benjamin Lippert
- surfacer
- Ilia Lyons
- pipeline software engineer
- Marc Machuca
- lighting artist
- Stephen Mallia
- image finaling supervisor
- Samuel Maniscalco
- lead lighting artist
- Paul McGhee
- finishing colorist
- Anthony Meschi
- image finaling artist
- Christopher Michael
- character effects supervisor
- Cliff B. Mitchell
- character technical director
- Ashwin Nagavelli
- Software Engineer
- Mark Newport
- FX Artist
- Betsy Nofsinger
- visual effects supervisor
- Rob O'Neill
- head of character technologies
- Kevin Ochs
- character rigging supervisor
- Haengsook Oh
- modeler
- Tyler Old
- image finaling artist / lighting and compositing artist
- Chadwick Orr
- Lead Lighter
- Graham Oyoung
- modeler
- Rupali Parekh
- Lead Lighter
- Hongseo Park
- character technical director
- Jason Pethtel
- matte painter
- Adán Peña
- character developer
- Kurt Phillips
- character effects technical lead
- Kaitlin Pollock
- technical director
- Bert Poole
- cg supervisor: preproduction
- Robyne Powell
- animator
- Barathy Rangarajan
- rigging/animation software engineer
- Paul Rivera
- matte artist (as Paul Anthony Rivera)
- Eli Rod
- lighter
- Nathaniel Rodriguez
- Image Finaling Artist
- Toby Rosen
- fx artist
- Mark Sandell
- supervising technical director
- Lisa Curtis Saunders
- technical director
- Soumitra Saxena
- technical director
- Tim Schneider
- lead technical director
- Sarah Scialli
- motion capture engineer
- Priyes Shah
- cg supervisor
- Richard Shiba
- final layout supervisor
- Andrew Silvestri
- character effects artist: Andy Silvestri
- Bryan Smith
- animation & rigging engineer
- William Sokoloski
- Character Effects Artist
- Osamu Takehiro
- Lead Lighter
- Jason Tenandar
- Production Coordinator: Image Finaling
- Estefania Thomas
- fx artist
- Erik Tillmans
- 2d compositing supervisor
- Alex Timchenko
- visual effects artist
- Baptiste Van Opstal
- visual effects lead
- Jennifer T. VanMeter
- Character Effects Artist
- Sakshi Verma
- technical director
- Brent Villalobos
- software development manager
- Megan Walker
- surfacing artist
- Sean Wallitsch
- lead developer
- Brent Watkins
- lead character technical director
- Andrew Wheeler
- visual effects lead
- Eerin Williams
- digital color coordinator / effects production assistant
- Youxi Woo
- fx lead
- Joanna Wu
- head of lighting
- Gentaro Yamamoto
- senior surfacing artist
- Nate Yellig
- character effects lead
- Masahito Yoshioka
- visual effects artist
- Todd Zullo
- crowds supervisor
- Adán Peña
- character rigger (uncredited)