- Holly Acton
- 2D colourist: Weta Digital
- Richard Addison-Wood
- software development supervisor: Weta Digital
- Matt Aitken
- digital models supervisor: Weta Digital
- Greg Allen
- motion capture supervisor: Weta Digital
- Jon Allitt
- senior massive crowd technical director: Weta Digital
- Colin Alway
- compositor: Weta Digital
- John B. Anderson
- shader writer: Weta Digital (as John Anderson)
- John L. Anderson
- bidding producer: Digital Domain
- Tony Anderson
- visual effects director of photography: Digital Domain
- Malcolm Angell
- on-set survey technician: Weta Digital
- Bernd Angerer
- character animator: Digital Domain
- Elisabeth Arko
- 3D technical director: Weta Digital
- Kyle Ashley
- motion editor: Weta Digital
- Tim Baier
- additional artist: Weta Digital
- Felix Balbas
- creature technical director: Weta Digital
- Aaron Barclay
- compositor: Animal Logic
- Lloyd Lee Barnett
- additional artist: Weta Digital (as Lloyd Lee Barnette)
- Steen Bech
- visual effects supervisor: Oktobor
- Kelly Bechtle-Woods
- 3D technical director: Weta Digital
- Lyse Beck
- additional artist: Weta Digital
- Cory Bedwell
- 3D sequence lead: Weta Digital
- Darren Bedwell
- texture painter lead: Weta Digital
- Paula Bell
- rotoscope artist: Weta Digital
- Miles Bellas
- texture painter: Weta Digital
- Laurent Ben-Mimoun
- matte painter: Weta Digital
- Kyla Bendall
- digital modeller: Weta Digital
- Patrick Bergeron
- compositor: Weta Digital
- Nancy Bernstein
- visual effects executive producer: Digital Domain
- Roger Bolton
- compositor: Weta Digital
- Naomi Bowden
- sequence coordinator: Weta Digital
- Jon Bowen
- compositor: Weta Digital
- Lee Bramwell
- camera technical director: Weta Digital
- Harald Brendel
- imaging technology supervisor
- Ben Britton
- production engineer: Weta Digital
- Loren Brookes
- render wrangler: Weta Digital
- Chris Brown
- on-set survey technician: Weta Digital
- Ian Brown
- 3D animator: Animal Logic
- David Brunette
- rotoscope artist: Weta Digital
- Julian Bryant
- 2D sequence lead: Weta Digital
- James Bryson
- model technician: miniature unit
- Stephen A. Buckley
- senior animator: Weta Digital
- Joerg W. Bungert
- lead digital colorist: The PostHouse AG
- Delphine Buratti
- effects animator: Weta Digital
- Clare Burgess
- 3D coordinator: Weta Digital
- Chris Burn
- additional artist: Weta Digital (as Christopher Burn)
- Greg Butler
- 3D sequence lead: Weta Digital
- Julian R. Butler
- 3D technical director: Weta Digital (as Julian Butler)
- Andrew Calder
- senior animator: Weta Digital
- James Callahan
- effects software developer: Weta Digital (as Jim Callahan)
- Sonia Calvert
- compositor: Weta Digital
- Paul Campion
- texture painter: Weta Digital
- Aaron Caskey
- render wrangler: Weta Digital
- Paul Charisse
- massive crowd technical director: Weta Digital
- Kate Choi
- additional artist: Weta Digital
- Glen Christie
- digital modeller: Weta Digital
- Hannah Clarke
- on-set survey technician: Weta Digital
- Peter Clarke
- unit technician: miniature unit
- David Cole
- lead digital colourist: The PostHouse AG
- Tony Cole
- Inferno artist: Oktobor
- Paul Conway
- compositor: Weta Digital
- Alexandra Cook
- technical systems assistant: Weta Digital
- Randall William Cook
- animation designer: Weta Digital / animation supervisor: Weta Digital
- Shane Cooper
- 2D software developer: Weta Digital
- Melanie Cordan
- senior animator: Weta Digital
- Stephen Coren
- 3D sequence lead: Weta Digital
- Martien Coucke
- imaging technology producer
- Hillary Covey
- senior paint artist: Weta Digital
- Aaron Cowan
- visual effects coordinator
- Frank Cowlrick
- motion control prop designer: Weta Digital
- Jim Croasdale
- rotoscope artist: Weta Digital
- Tim Crosbie
- digital artist: Weta Digital
- Martyn 'Moose' Culpitt
- inferno artist: Oktobor Films
- Yvonne Cuthbert
- CG modeller: Weta Digital
- Dave Dalley
- compositor: Animal Logic (as David Dally)
- Marion Davey
- pre-visualization coordinator
- Chris Davison
- motion control operator: miniature unit
- Bradford deCaussin
- digital modeller: Weta Digital
- Steve Demers
- look supervisor: Weta Digital (as Steven Demers)
- Graeme Demmocks
- render wrangler: Weta Digital
- Max Dennison
- matte painting lead: Weta Digital
- Geoff Dixon
- visual effects supervisor: Oktobor
- Colin Doncaster
- 3D sequence lead: Weta Digital
- Joshua Doud
- digital artist
- Rebecca Downes
- technical support manager: Weta Digital
- Greg Duda
- technical developer: Digital Domain
- Yanick Dusseault
- senior matte painter: Weta Digital
- Campbell Taylor Fairweather
- systems administrator: Weta Digital
- Shine Fitzner
- 3D technical director: Weta Digital
- Lindsay Fleay
- 3D animator: Animal Logic
- Erina Fon
- camera technical director: Weta Digital
- Mark O. Forker
- visual effects supervisor: Digital Domain
- Keith Foston
- sequence coordinator: Weta Digital
- Richard Frances-Moore
- pre-visualisation artist (as Richard Moore)
- Kiki Francoise
- 3D sequence lead: Weta Digital (as Kiki Candela)
- Evan Fraser
- systems administrator: Weta Digital
- Paul Freeman
- Inferno artist: Oktobor
- Dimitri Frost
- model technician: miniature unit
- Alex Funke
- visual effects director of photography: miniature unit
- Nicholas Gervay
- additional artist: Weta Digital
- David Gilligan
- production engineer: Weta Digital
- Chris Godfrey
- digital effects supervisor: Animal Logic
- Randy Goux
- 3D sequence lead: Weta Digital
- Kyle Gudsell
- model technician: miniature unit
- Mike Gunn
- production assistant: Weta Digital / runner: Weta Digital
- Paul Gunn
- systems administrator: Weta Digital
- Wayne John Haag
- senior matte painter: Weta Digital (as John Haag)
- Jonathan Hairman
- compositor: Animal Logic
- John Haley
- massive crowd technical director: Weta Digital
- Jeff Hameluck
- senior software developer: Weta Digital
- David R. Hardberger
- director of photography: miniature unit (as David Hardberger) / motion control programmer: miniature unit (as David Hardberger)
- Mark Hardin
- motion control tutor: miniature unit
- Sven Harens
- physical effects technician: miniature unit
- Harry Harrison
- motion control (as J C 'Harry' Harrison)
- Geoffrey Harvey
- 3D sequence lead: Weta Digital (as Geoff Harvey)
- Emma Haughton
- animatics editor
- Libby Hazell
- visual effects production manager
- G.G. Heitmann Demers
- 2D sequence lead: Weta Digital
- Quentin Hema
- paint artist: Weta Digital
- Raymond Hetu
- effects animator: Weta Digital
- Matt 'Chief' Hightower
- 3D technical director: Weta Digital (as Matt Hightower)
- Matt Holmes
- visual effects editor: Weta Digital
- Carl Hooper
- additional artist: Weta Digital (as Carl W. Hooper)
- Steven Hornby
- senior animator: Weta Digital
- Gray Horsfield
- conceptual digital visualization: Weta Digital
- David Houghton-Williams
- compositor: Weta Digital
- Jason Howden
- visual effects artist (as Jason Lei Howden)
- Pania Howe
- unit technician: miniature unit
- Bret Hughes
- software engineer: Weta Digital
- John Hughes
- studio head: Rhythm & Hues
- Philip Hunter
- software developer: Weta Digital
- Claire Inglis
- compositor: Weta Digital
- Mel James
- texture painter: Weta Digital
- Eric Jennings
- additional artist: Weta Digital
- Verena Jonker
- model technician: miniature unit
- Lisa Josephs
- assistant to R&D visual effects producer: Weta Digital
- Sandip Kalsy
- effects animator: Weta Digital
- Jocelyn Karaitiana
- unit technician: miniature unit
- Piotr Karwas
- character animator: Digital Domain
- Mark David Katchur
- visual effects production coordinator (as Mark Katchur)
- Mike Kelly
- motion control operator: miniature unit
- Cheryl Kerr
- sequence coordinator: Weta Digital
- Jennifer Jung Kim
- texture painter: Weta Digital
- Paul Kirwan
- 2D sequence lead: Weta Digital (as Paul 'Krusty' Kirwan)
- Susie Kleis
- human resources assistant: Weta Digital
- Heather Knight
- senior animator: Weta Digital
- Jonny Kofoed
- Flame artist: Oktobor
- Jake Koroi
- unit technician: miniature unit
- Alex Kramer
- camera technical director: Weta Digital
- Roger Kupelian
- senior matte painter: Weta Digital
- Markus Kurtz
- 3d effects animator: Digital Domain
- Joosten Kuypers
- massive crowd technical director: Weta Digital
- Kelly L'Estrange
- visual effects producer: Digital Domain
- Jon Labrie
- chief technical officer: Weta Digital
- Suzanne Labrie
- facilities manager: Weta Digital
- Laure Lacroix
- effects animator: Weta Digital
- Zoe Lamaera
- assistant editor: Weta Digital
- François Laroche
- motion capture supervisor: Weta Digital
- Paul Lasaine
- visual effects art director
- Andre Lawton
- on-set survey technician: Weta Digital
- Jake Lee
- senior camera technical director: Weta Digital
- Alex Lemke
- 2D sequence lead: Weta Digital
- Dan Lemmon
- technical developer: Digital Domain
- Joe Letteri
- visual effects supervisor: Weta Digital
- Mark Tait Lewis
- 2D sequence lead: Weta Digital
- Sean Lewkiw
- effects animator: Weta Digital
- Kent Lidke
- additional artist: Weta Digital
- Seth Lippman
- 3D sequence lead: Weta Digital
- Xiaohong Liu
- motion control technical director: Weta Digital
- Michael Lloyd
- ghd: Rhythm & Hues
- Matt Logue
- senior animator: Weta Digital (as Matthew Logue)
- Jade Lorier
- editorial assistant: Weta Digital
- Dean Lyon
- visual effects supervisor: Oktobor
- Richard Mahon
- matte painter: Weta Digital
- Michael Manza
- effects animator: Weta Digital
- Campbell March
- systems administrator: Weta Digital
- Nic Marrison
- on-set survey technician: Weta Digital
- Florian Martin
- lead digital colourist: The PostHouse AG (as Florian 'Utsi' Martin)
- Albert Mason
- production manager, R&D: preproduction, Weta Digital
- Sean Mathiesen
- camera technical director: Weta Digital (as Sean Mathieson)
- Sharon Maxwell
- motion tree designer: Weta Digital (as Sharon James)
- Jolene McCaffrey
- additional artist: Weta Digital
- Timothy McCallum
- camera technical director: Weta Digital (as Tim McCallum)
- Charlie McClellan
- visual effects producer, R&D: preproduction, Weta Digital
- Shane McEwan
- data operations manager: Weta Digital
- Paul McInnes
- shader writer: Weta Digital
- Steven McKendry
- 2D coordinator: Weta Digital
- Nick McKenzie
- survey software developer: Weta Digital
- Sarah McLauchlan
- visual effects coordinator
- Deborah McNamara
- art director: Animal Logic (as Deborah MacNamara)
- Brandon McNaughton
- digital compositor: Digital Domain
- Alex Mein Smith
- rotoscope artist: Weta Digital
- Matthias Menz
- 3D technical director: Weta Digital
- Andrea Merlo
- digital modeller: Weta Digital
- Barry Metin
- rotoscope artist: Weta Digital
- Barbara Meyers
- additional artist: Weta Digital
- James L. Millington
- systems administrator: Weta Digital (as James Millington)
- Saki Mitchell
- 2d sequence lead: Weta Digital
- Chad Moffitt
- senior animator: Weta Digital
- Rob Mokaraka
- production assistant: Weta Digital / runner: Weta Digital
- Elizabeth Moore
- 2D sequence lead: Weta Digital (as Elizabeth 'Lisa' Moore)
- Eileen Moran
- visual effects producer: Weta Digital
- Mike Morasky
- lead massive crowd technical director: Weta Digital
- Sarah Morse
- production assistant: Weta Digital / runner: Weta Digital
- Matt Mueller
- camera technical director: Weta Digital
- Jemma Mulholland
- rotoscope artist: Weta Digital
- Hiroaki Muramoto
- environment technical director: Weta Digital
- Alfred Mürrle
- 2D sequence lead: Weta Digital
- Amber Naismith
- digital effects line producer: Animal Logic
- Sergei Nevshupov
- texture painter: Weta Digital
- Milton Ngan
- digital operations manager: Weta Digital
- Jens Normann
- motion control operator: miniature unit
- John P. Nugent
- 2D supervisor: Weta Digital (as John Nugent)
- Jane O'Callaghan
- 3D technical director: Weta Digital
- Robert O'Neill
- digital modeller: Weta Digital
- Cyndi Ochs
- Sequence Coordinator: Weta Digital
- George Oliver
- rotoscope artist: Weta Digital (as George Oliver Jr.)
- Helen Paul
- paint artist: Weta Digital
- Patricia Pawlak
- creature technical director: Weta Digital
- Mike Perry
- effects animator lead: Weta Digital
- Dana Peters
- creature technical director: Weta Digital
- Tomek Piatek
- production engineer: Weta Digital
- Gerard Benjamin Pierre
- on-set digital effects supervisor: Weta Digital
- Jamie Pilgrim
- 3D technical director: Weta Digital
- Alan Pilkington
- model technician: miniature unit
- Fred Place
- compositor: Weta Digital
- Emrys Plaisted
- rotoscope artist: Weta Digital
- Ed Plant
- additional artist: Weta Digital
- Darren Poe
- compositing supervisor: Digital Domain
- Ema Pomare
- assistant to visual effects producer: Weta Digital
- Erik Pope
- visual effects coordinator: Digital Domain
- Murray Pope
- visual effects executive producer: Animal Logic
- Kelly Port
- digital effects supervisor: Digital Domain
- Niklas Preston
- technical assistant: Weta Digital
- Brennan Prevatt
- digital compositor: Digital Domain
- Wesley Priest
- unit technician: miniature unit
- Henk Prins
- motion control operator: miniature unit
- Thomas Proctor
- compositor: Weta Digital (as Tom Proctor)
- Jacqui Pryor
- production assistant: Weta Digital / runner: Weta Digital
- Dale Pugh
- on-set survey technician: Weta Digital
- Lucas Putnam
- assistant editor: Weta Digital
- Bay Raitt
- creature technical director: Weta Digital
- Mohan Ramachandran
- scanning and recording technician: Weta Digital
- Ollie Rankin
- massive crowd technical director: Weta Digital
- Donny Rausch
- paint artist: Weta Digital
- Stephen Regelous
- crowd software developer and supervisor: Weta Digital
- Stephan Remstedt
- camera technical director: Weta Digital
- Katherine Remus
- imaging technology production assistant
- Nick Richardson
- imaging technology producer
- Missy Rika
- unit technician: miniature unit
- Lauren Ritchie
- executive in charge of visual effects
- Ramon Rivero
- lead performance animator: Weta Digital
- Christian Rivers
- visual effects art director: Weta Digital
- Carlos M. Rosas
- senior animator: Weta Digital (as Carlos Rosas)
- Mark Ross
- unit technician: miniature unit
- Patrick Runyon
- motion editor: Weta Digital
- Jim Rygiel
- production visual effects supervisor
- Theresa Ellis Rygiel
- compositor: Weta Digital
- Eric Saindon
- creatures supervisor: Weta Digital
- Adrian Samuels
- digital resource manager: Weta Digital
- Brian Samuels
- 3D sequence lead: Weta Digital
- Robert Schajer
- line producer: Weta Digital
- Iwan Peter Scheer
- motion editor: Weta Digital (as Iwan Scheer)
- Katie Scheid
- 2D sequence lead: Weta Digital (as Katie Hecker)
- Jason Schleifer
- creature technical director: Weta Digital
- David Scott
- creature technical director: Weta Digital
- Sue Scott
- rotoscope artist: Weta Digital
- Rasha Shalaby
- additional artist: Weta Digital
- John Sheils
- digital effects supervisor: preproduction, Weta Digital
- Doug Sheppeck
- senior animator: Weta Digital
- Gregory Shimp
- rotoscope supervisor: Weta Digital (as Greg Shimp)
- Roger Shortt
- 3D technical director: Weta Digital
- Robert Shrider
- shader writer: Weta Digital
- Chuck Shuman
- director of photography: miniatures unit (as Chuck Schuman)
- Martin Simcock
- editorial assistant: Weta Digital
- Jens-Peter Sjøberg
- Inferno artist: Oktobor
- Hugh Smith
- motion control operator: miniature unit
- Kevin Andrew Smith
- shader writer: Weta Digital (as Kevin Smith)
- Andy South
- unit technician: miniature unit
- Wayne Stables
- 3D supervisor: Weta Digital (as Wayne 'Taz' Stables)
- Mark Stetson
- visual effects consultant
- Mike Stevens
- senior animator: Weta Digital
- Rainer Stolle
- texture painter: Weta Digital
- Daniel Story
- production assistant: Weta Digital / runner: Weta Digital
- Paul Story
- creature technical director: Weta Digital
- Charles Tait
- 2D sequence lead: Weta Digital
- Mark Tait
- 3D sequence lead: Weta Digital
- Dion Tamihana
- unit technician: miniature unit
- Chu Tang
- shader writer: Weta Digital
- Jon Tanimoto
- additional artist: Weta Digital
- Anne Taunga
- matte painting coordinator: Weta Digital
- Richard Taylor
- supervisor: special makeup, creatures, armour and miniatures
- Sandy Taylor
- sequence coordinator: Weta Digital
- Tim Teramoto
- additional artist: Weta Digital
- Carrie Thiel
- motion tree designer: Weta Digital
- Gerald Thompson
- motion control operator: miniature unit
- Rachel Thompson
- facilities manager: Weta Digital
- Geoff Tobin
- massive crowd technical director: Weta Digital
- Rob Townshend
- model technician: miniature unit
- Neville Turner
- unit technician: miniature unit
- Alastair Tye Samson
- production assistant: Weta Digital / runner: Weta Digital
- Stephen Unterfranz
- creature technical director: Weta Digital
- Adam Valdez
- animation supervisor: Weta Digital
- James Van Der Reyden
- motion capture technician: Weta Digital
- Phil Van Der Reyden
- paint artist: Weta Digital
- Paul Van Ommen
- model technician: miniature unit
- Brian Van't Hul
- visual effects cinematographer: Weta Digital
- Kara Vandeleur
- rotoscope artist: Weta Digital
- Kosta Vatselias
- unit technician: miniature unit
- Lila Vesely
- additional artist: Weta Digital / massive crowd technical director: Weta Digital
- Jenny Vial
- editorial visual effects coordinator
- Mary Victoria
- senior animator: Weta Digital
- Marco Vidaurre
- render wrangler: Weta Digital
- Mike Wallis
- production assistant: Weta Digital (as Michael Wallis) / runner: Weta Digital (as Michael Wallis)
- Sandra Warren
- motion editor lead: Weta Digital
- Morris Wassman
- motion control camera engineer: miniature unit
- Christine Watkins
- rotoscope artist: Weta Digital
- Imery Watson
- 3D pre-visualization artist
- Matt Welford
- additional artist: Weta Digital
- Jessica Dara Westbrook
- digital effects coordinator: Digital Domain
- Wayne 'Red' Wickman
- unit technician: miniature unit
- Lisa Wild
- massive crowd technical director: Weta Digital
- Guy Williams
- pre-pro shading supervisor: Weta Digital
- Pete Williams
- head of digital imaging: Weta Digital
- Katy Williamson
- rotoscope artist: Weta Digital
- Joseph Winiata
- unit technician: miniature unit
- David Woodland
- art director: Animal Logic
- Tracy Woolley
- unit technician: miniature unit
- Annette Wullems
- production manager: Weta Digital / visual effects production manager
- Cathy Adams
- human resources assistant: Weta Digital (uncredited)
- Nancy Adams
- 3D integration lead: Digital Domain (uncredited)
- Erik Akutagawa
- scan/record manager (uncredited)
- James G. Anka
- model maker (uncredited)
- Charlie Armstrong
- digital compositor (uncredited)
- Andra Bard
- digital production manager: Weta Digital (uncredited)
- Richard Bluck
- visual effects director of photography (uncredited)
- Nick Booth
- on-set survey coordinator (uncredited) / senior preproduction coordinator (uncredited)
- Dan Breckwoldt
- data I/O operator (uncredited)
- Norman Cates
- digital artist (uncredited)
- Scott Chambers
- projectionist: WETA Digital (uncredited)
- Jeffrey Cilley
- senior film scanning and laser film recording technician (uncredited)
- Chad E. Collier
- scanning and recording operator: Digital Domain (uncredited)
- Daniel Aristoteles Collins
- systems/operations: Rhythm & Hues (uncredited)
- James Douglas Cooper
- visual effects runner: garner maclennan design (uncredited)
- Brandon Craig
- render supervisor (uncredited)
- James Cunningham
- 3D technical director: Weta Digital (uncredited)
- Todd Daugherty
- render support (uncredited)
- Lisa de la Garza
- visual effects senior staff: Digital Domain (uncredited)
- Ben De Luca
- systems administrator (uncredited)
- Rebecca Downes
- systems administrator (uncredited)
- Damon Duncan
- cg artist (uncredited)
- Malcolm Eager
- animation coordinator (uncredited)
- Deak Ferrand
- matte painter: HATCH (uncredited)
- Peter Fisher
- visual effects executive producer: GMD (uncredited)
- Morgane Furio
- Inferno artist: Animal Logic (uncredited)
- Matthew Gidney
- senior 3D animator (uncredited)
- Taigne Hammock
- resource administrator (uncredited)
- Phil Holland
- scanning & recording operator (uncredited)
- Graham Hopkins
- production engineer: Animal Logic (uncredited)
- Scott Hunter
- 3D animator (uncredited)
- Jimmy Jewell
- digital compositor (uncredited)
- Sarah Jo
- roto artist (uncredited)
- Darren Jones
- digital imaging supervisor (uncredited)
- Penelope M. Jones
- visual effects art department assistant (uncredited)
- Richard Karnes
- assitant visual effects editor: Digital Domain (uncredited)
- David Krause
- technical coordinator (uncredited)
- Stefan Litterini
- digital artist: Animal Logic (uncredited)
- Richard Mahon
- digital matte painter (uncredited)
- Daniel Maskit
- software developer: digital domain (uncredited)
- Todd Maugh
- technical services (uncredited)
- Genevieve McMahon
- schedule coordinator: Weta Digital (uncredited)
- Evangeline Monroy
- assistant to visual effects executive producer (uncredited)
- Ivan Moran
- digital compositor (uncredited)
- Heather J. Morrison
- visual effects editor: Digital Domain (uncredited)
- James Ogle
- render wrangler (uncredited)
- Alfie Olivier
- effects animator (uncredited)
- Paul George Palop
- technical director: Digital Domain (uncredited)
- Dan Patterson
- data I/O operator: Digital Domain (uncredited)
- Adrian Paul
- production engineer: Animal Logic (uncredited)
- Chris Paxson
- motion control technician (uncredited)
- Dane Rapaport
- systems administrator (uncredited)
- Dean Rasmussen
- digital artist (uncredited)
- Jeff Renton
- 3D animator (uncredited)
- Sandra Roach
- compositor (uncredited)
- Campbell Rose
- digital compositor (uncredited)
- Robert Rowles
- video I/O (uncredited)
- Marian Rudnyk
- digital artist: Digital Domain (uncredited)
- Mahria Sangster
- animation department coordinator (uncredited)
- Todd Sarsfield
- digital artist (uncredited)
- David Scott
- previs artist (uncredited)
- Hugh Seville
- visual effects artist (uncredited)
- Glen Sharah
- systems administrator (uncredited)
- David Short
- senior 3D animator: Animal Logic (uncredited)
- Fred Simon
- systems support: Rhythm & Hues (uncredited)
- Tess Spaulding
- system administrator (uncredited)
- Mark Sullivan
- matte artist (uncredited)
- Nick Swartz
- tape operator (uncredited)
- Kevin Tengan
- systems administrator (uncredited)