- Dan Abrams
- technical director: SPI
- Holly Acton
- compositor: Weta Digital
- Cathy Adams
- human resources assistant: Weta Digital
- Richard Addison-Wood
- software development supervisor: Weta Digital
- Malcolm Aitchison
- technical support: Weta Digital
- Matt Aitken
- digital models supervisor: Weta Digital
- Robin Akin
- motion editor: Weta Digital
- Jon Allitt
- massive crowd supervisor: Weta Digital
- Colin Alway
- 2D sequence lead: Weta Digital
- Svend Andersen
- systems coder: Weta Digital
- Grant Anderson
- technical director: SPI
- Malcolm Angell
- camera technical director: Weta Digital / on-set technician: Weta Digital
- Hillary Yeo Tze Ann
- texture painter: Weta Digital
- Elisabeth Arko
- animator: Weta Digital
- Kyle Ashley
- 3D pre-visualization artist
- Mia Askew
- production runner: Mia Askew
- Felix Balbas
- creature facial lead: Weta Digital
- Richard Baneham
- animation supervisor: Weta Digital
- Jay Banks
- match mover: SPI
- Jeremy Barr
- miniatures effect technician
- Peter Baustaedter
- texture painter: Weta Digital
- Kelly Bechtle-Woods
- 3D technical director/lighter: Weta Digital
- Cory Bedwell
- 3D sequence lead technical director: Weta Digital
- Darren Bedwell
- texture painter: Weta Digital
- Paula Bell
- paint and roto artist: Weta Digital
- Laurent Ben-Mimoun
- matte painter: Weta Digital
- Kyla Bendall
- digital modeler: Weta Digital
- Jeremy Bennett
- visual effects art director
- Jill Berger
- 3D technical director/lighter: Weta Digital
- Patrick Bergeron
- 2D sequence lead: Weta Digital
- Jim Berney
- visual effects supervisor: SPI
- Brad Booker
- senior animator: Weta Digital
- Nick Booth
- scanning and recording supervisor: Weta Digital
- Alfred Borg
- visual effects artist
- Jacob Botting
- production runner: Mia Askew
- Naomi Bowden
- production sequence coordinator: Weta Digital
- Jon Bowen
- senior compositor: Weta Digital (as Jonathan Bowen)
- Lee Bramwell
- senior camera technical director: Weta Digital
- Ben Britton
- systems coder: Weta Digital
- Loren Brookes
- render wrangler: Weta Digital
- Max Bruce
- technical director: SPI
- David Brunette
- senior paint and roto artist: Weta Digital
- Julian Bryant
- 2D sequence lead: Weta Digital
- Stephen A. Buckley
- senior animator: Weta Digital
- Sam Bui
- digital modeler: Weta Digital
- Delphine Buratti
- motion editor: Weta Digital
- Chris Burn
- compositor: Weta Digital
- Greg Butler
- 3D sequence lead technical director: Weta Digital
- Hans Butler
- paint and roto artist: Weta Digital
- Julian R. Butler
- creature technical director: Weta Digital (as Julian Butler)
- Andrew Calder
- senior animator: Weta Digital
- Laura Callaghan
- production runner: Mia Askew
- Sonia Calvert
- senior compositor: Weta Digital
- Andrew Camenisch
- digital modeler: Weta Digital
- Scott Camera-Smith
- animator: Weta Digital (as Scott Smith)
- Grady Campbell
- technical director: SPI
- Marie Campbell
- paint and roto artist: Weta Digital
- Paul Campion
- texture painter: Weta Digital
- Dave Cardwell
- digital modeler: Weta Digital
- Aaron Caskey
- render wrangler: Weta Digital
- Norman Cates
- compositor: Weta Digital
- Bernard O. Ceguerra
- 3D technical director/lighter: Weta Digital (as Bernard O. Ceguerra) (as PE)
- Alan Chan
- technical director: SPI
- Paul Charisse
- animator: Weta Digital
- Glen Christie
- digital modeler: Weta Digital
- Benjamin Cinelli
- senior animator: Weta Digital
- Eduardo Cisneros
- film technician
- Brad W. Clark
- motion editor: Weta Digital
- Craig Clarke
- senior compositor: Weta Digital
- Hannah Clarke
- facilities coordinator: Weta Digital
- John Clinton
- visual effects producer: SPI
- Ann Cloet
- IT coordinator: Weta Digital
- Dan Cobbett
- compositor: Weta Digital
- Tony Cole
- digital artist: Oktobor Films
- Katherine C. Concepcion
- visual effects digital coordinator: SPI (as Katherine Cullano Concepcion)
- Paul Conway
- senior compositor: Weta Digital
- Alexandra Cook
- IT coordinator: Weta Digital
- Randall William Cook
- animation supervisor/designer: Weta Digital
- Shane Cooper
- 2D software developer: Weta Digital
- Melanie Cordan
- senior animator: Weta Digital
- Stephen Coren
- 3D lead technical director: Weta Digital
- Nicolle Cornute
- roto and paint artist: SPI (as Nicolle Lynne Cornute)
- J.C. Cornwell
- systems administration: SPI
- Aaron Cowan
- visual effects production coordinator
- Jessica Cowley
- editorial assistant: Weta Digital
- Frank Cowlrick
- mocap prop design: Weta Digital
- Doug Creel
- technical director: SPI
- Jim Croasdale
- senior paint and roto artist: Weta Digital
- Martyn 'Moose' Culpitt
- digital artist: Oktobor Films (as Martyn Moose)
- Christian Cunningham
- 3D technical director/lighter: Weta Digital
- John Curtis
- motion capture technical director: Weta Digital
- Kevin Cushing
- motion editor: Weta Digital
- Susan Cuthbert
- human resources manager: Weta Digital
- Marion Davey
- pre-visualization coordinator
- Chris Davison
- motion control: miniature unit
- Bradford deCaussin
- creature technical director: Weta Digital
- Steve Demers
- 3D lead technical director: Weta Digital
- Graeme Demmocks
- data wrangler: Weta Digital
- Max Dennison
- matte painting leader: Weta Digital
- Richard Dexter
- animator: Weta Digital
- Colin Doncaster
- 3D technical director/lighter: Weta Digital
- Adam Dotson
- animator: Weta Digital
- Rebecca Downes
- IT department technical support manager: Weta Digital
- Nika Dunne
- digital paint/roto supervisor: Weta Digital
- Yanick Dusseault
- senior matte painter: Weta Digital
- Alexandre Ethier
- 3D technical director/lighter: Weta Digital
- Paul Everitt
- production runner: Mia Askew
- Oliver Exmundo
- animator: Weta Digital
- Campbell Taylor Fairweather
- technical support team lead: Weta Digital
- Mark Fattibene
- 3D technical director/lighter: Weta Digital
- John Feather
- senior creature technical director: Weta Digital
- Eric Fernandes
- 3D technical director/lighter: Weta Digital
- Kelly Fischer
- compositor: Weta Digital
- Shine Fitzner
- 3D technical director/lighter: Weta Digital
- Erina Fon
- camera technical director: Weta Digital / on-set technician: Weta Digital
- Fiona Foster
- animation coordinator: Weta Digital
- Richard Frances-Moore
- animator
- Kiki Francoise
- 3D lead technical director: Weta Digital (as Kiki Candela)
- Evan Fraser
- system administrator: Weta Digital (as Evan John Fraser)
- Paul Freeman
- digital artist: Oktobor Films
- Dimitri Frost
- model technician: Weta Digital / model technician: miniature unit
- Quentin Frost
- technical director: SPI
- Jenny Fulle
- visual effects executive producer: SPI
- Alex Funke
- visual effects director of photography: miniature unit
- Roman Gadner
- digital imaging engineer: Weta Digital
- Eric Gambini
- camera technical director: Weta Digital / on-set technician: Weta Digital
- Chris George
- 3D technical director/lighter: Weta Digital
- David Gilligan
- systems coder: Weta Digital
- Moritz Glaesle
- compositor: Weta Digital
- Andrew Goldstein
- rotoscope/paint artist: SPI
- Avi Goodman
- animator: Weta Digital
- David Gould
- 3D technical director/lighter: Weta Digital
- Jason Greenblum
- senior compositor: Weta Digital
- Kyle Gudsell
- model technician: Weta Digital / model technician: miniature unit
- Rachel Guidera
- digital artist: Oktobor Films
- Mike Gunn
- facilities technician: Weta Digital
- Paul Gunn
- system administrator: Weta Digital
- Wayne John Haag
- senior matte painter: Weta Digital (as Wayne Haag)
- Bassim Haddad
- motion editor: Weta Digital
- Geoff Hadfield
- technical support: Weta Digital
- Mikael Hakansson
- 3D technical director/lighter: Weta Digital
- John Haley
- massive crowd technical director: Weta Digital
- Monica Singh Haley
- animation coordinator: Weta Digital
- Ben Hall
- technical support: Weta Digital
- Martin Hall
- compositor
- Jeff Hameluck
- senior software developer: Weta Digital
- Briana Hamilton
- creature technical director: Weta Digital
- Laura Hanigan
- compositor: Weta Digital
- Patricia A. Hannaway
- senior animator: Weta Digital
- David R. Hardberger
- director of photography: miniature unit (as David Hardberger) / motion control programmer: miniature unit (as David Hardberger)
- Sven Harens
- physical effects technician: miniature unit
- Harry Harrison
- motion control (as J.C. 'Harry' Harrison)
- Geoffrey Harvey
- 3D sequence lead technical director: Weta Digital (as Geoff Harvey)
- Todd Harvey
- 3D technical director/lighter: Weta Digital (as Todd Alan Harvey)
- Christopher Hatala
- animator: Weta Digital
- Libby Hazell
- visual effects production manager
- G.G. Heitmann Demers
- 2D sequence lead: Weta Digital
- Quentin Hema
- senior paint and roto artist: Weta Digital
- Matt 'Chief' Hightower
- 3D technical director/lighter: Weta Digital (as Matt Hightower)
- Jep Hill
- technical director: SPI
- Matt Holmes
- visual effects editor: Weta Digital (as Matt 'mad-e' Holmes)
- Scott Holmes
- animator: Weta Digital
- Mark Hopkins
- compositor: Weta
- Richard Hopkins
- camera technical director: Weta Digital / on-set technician: Weta Digital
- Steven Hornby
- senior animator: Weta Digital
- Gray Horsfield
- 3D sequence lead technical director: Weta Digital
- Kathryn Horton
- production runner: Mia Askew
- David Houghton-Williams
- 2D sequence lead: Weta Digital
- Ian House
- 3D technical director/lighter: Weta Digital
- Scott Houston
- chief technical officer: Weta Digital
- Jason Howden
- visual effects artist (as Jason Lei Howden)
- Dave R. Howe
- 3D technical director/lighter: Weta Digital
- Keith Huggins
- senior animator: Weta Digital
- Bret Hughes
- software engineer: Weta Digital
- Jennifer Hunt
- systems administration: SPI
- Gus Hunter
- Photoshop artist
- Philip Hunter
- software developer: Weta Digital
- Katherine Hurst
- technical support: Weta Digital
- Roger Huynh
- compositor: Weta Digital
- Claire Inglis
- compositor: Weta Digital
- Robyn Isaacs
- visual effects producer: Oktobor Films
- Mel James
- texture painter: Weta Digital
- Sven Jensen
- creature technical director: Weta Digital
- Jeff A. Johnson
- compositor: Weta Digital
- Linda Johnson
- animator: Weta Digital
- Kevin J. Jolly
- visual effects editor: SPI
- Penelope M. Jones
- production assistant (as Penelope Jones)
- Verena Jonker
- model technician: Weta Digital / model technician: miniature unit
- Lisa Josephs
- assistant to research and development visual effects producer: Weta Digital
- Chris Juen
- visual effects digital producer: SPI
- Sandip Kalsy
- 3D technical director/lighter: Weta Digital
- Mel Kangleon
- color timer: Weta Digital
- Matt Kelly
- compositor: Weta Digital
- Mike Kelly
- motion control: miniature unit
- Cheryl Kerr
- production sequence coordinator: Weta Digital
- Ken Keys
- animator: Weta Digital
- Jennifer Jung Kim
- texture painter: Weta Digital
- Ken Satchel King
- animator: Weta Digital (as Ken 'Satchel' King)
- Paul Kirwan
- senior compositor: Weta Digital (as Paul 'Krusty' Kirwan)
- Susie Kleis
- 3D department coordinator: Weta Digital
- Tom Kluyskens
- 3D technical director/lighter: Weta Digital
- Heather Knight
- senior animator: Weta Digital
- MacDuff Knox
- technical director: SPI
- Jonny Kofoed
- digital artist: Oktobor Films
- Sergei Koudriautsev
- paint and roto artist: Weta Digital (as Sergei Koudriavtsev)
- Alex Kramer
- camera technical director: Weta Digital (as Alexander Kramer) / on-set technician: Weta Digital (as Alexander Kramer)
- Dmitri Krasnokoutski
- texture painter: Weta Digital
- Jan Kruse
- digital colorist
- Roger Kupelian
- senior matte painter: Weta Digital
- Joosten Kuypers
- massive crowd technical director: Weta Digital
- Jon Labrie
- digital systems architect: Weta Digital
- Suzanne Labrie
- head of facilities: Weta Digital
- Laure Lacroix
- senior compositor: Weta Digital
- Lea Lambert
- paint and roto artist: SPI (as Lea C. Lambert)
- Kirsty Lancaster
- visual effects production assistant
- Paul Lasaine
- visual effects art director
- Jeanette Lask
- paint and roto artist: Weta Digital
- Karin Last
- paint and roto artist: Weta Digital
- Jacob Leaf
- 3D pre-visualization artist
- Jake Lee
- senior camera technical director: Weta Digital
- Louis Lefebvre
- creature technical director: Weta Digital
- Alex Lemke
- 2D sequence lead: Weta Digital
- Dan Lemmon
- 3D sequence lead technical director: Weta Digital
- Mike Lemmon
- 3D technical director/lighter: Weta Digital
- Joe Letteri
- visual effects supervisor: Weta Digital
- Eric Leven
- creature technical director: Weta Digital
- Letia Lewis
- paint and roto artist: Weta Digital
- Mark Tait Lewis
- 2D sequence lead: Weta Digital
- Sean Lewkiw
- 3D technical director/lighter: Weta Digital
- Shanna C. Lim
- 3D technical director/lighter: Weta Digital
- Seth Lippman
- 3D sequence lead technical director: Weta Digital
- Ross Littlejohn
- digital modeler
- Xiaohong Liu
- 3D technical director/lighter: Weta Digital
- Michael Lloyd
- additional matte paintings: Oktobor Films
- Matt Logue
- senior animator: Weta Digital
- Jade Lorier
- scanning coordinator: Weta Digital
- Jacob Luamanuvae-Su'a
- paint and roto artist: Weta Digital (as Jacob Luamanuvae)
- Stephen Lunn
- technical director: SPI (as Stephen R. Lunn)
- Darren Lurie
- technical director: SPI
- Dean Lyon
- visual effects supervisor: Oktobor Films
- Keith MacGowan
- senior compositor: Weta Digital
- Alastair Macleod
- motion editor: Weta Digital
- Tibor Madjar
- digital modeler: Weta Digital
- Alastair Maher
- model technician: Weta Digital / model technician: miniature unit
- Matt Majers
- animator: Weta Digital
- Michael Manza
- 3D technical director/lighter: Weta Digital
- Campbell March
- IT coordinator: Weta Digital (as Campbell 'Sasquatch' March)
- Nic Marrison
- camera technical director: Weta Digital / on-set technician: Weta Digital
- Florian Martin
- lead digital colourist (as Florian 'Utsi' Martin)
- Jeffrey Martin
- creature technical director: Weta Digital (as Jeff Martin)
- Albert Mason
- production manager: research & development, preproduction, Weta Digital
- Sean Mathiesen
- senior camera technical director: Weta Digital
- Sharon Maxwell
- mocap combat choreographer: Weta Digital (as Sharon James)
- Jolene McCaffrey
- compositor: Weta Digital
- Timothy McCallum
- senior camera technical director: Weta Digital (as Tim McCallum)
- Charlie McClellan
- visual effects producer: research & development, preproduction, Weta Digital
- Damian McDonnell
- assistant colourist
- Shane McEwan
- systems manager: Weta Digital
- Ken McGaugh
- 3D sequence lead technical director: Weta Digital
- Samantha McGovern
- compositor: Weta Digital (as Samantha McGee)
- Steven McKendry
- 2D department coordinator: Weta Digital
- Nick McKenzie
- 3D technical director/lighter: Weta Digital
- Jim 'Big Dog' McLean
- technical director: SPI
- Genevieve McMahon
- schedule coordinator: Weta Digital
- Tristan McMahon
- render wrangler: Weta Digital
- Brian McMillin
- camera technical director: Weta Digital / on-set technician: Weta Digital
- Michelle Meeker
- animator: Weta Digital
- Alex Mein Smith
- senior paint and roto artist: Weta Digital
- Matthias Menz
- 3D technical director/lighter: Weta Digital
- Andrea Merlo
- creature technical director: Weta Digital
- Barry Metin
- senior paint and roto artist: Weta Digital
- Justin Mettam
- animator: Weta Digital
- Michael Miller
- compositor: Weta Digital (as Michael F. Miller)
- James L. Millington
- systems administrator: Weta Digital (as James Millington)
- Saki Mitchell
- 2d sequence lead: Weta Digital
- David Miya
- systems administration: SPI
- Chad Moffitt
- senior animator: Weta Digital
- Elizabeth Moore
- 2D sequence lead: Weta Digital (as Lisa 'Elizabeth' Moore)
- Richard Moore
- animator: Weta Digital
- Sarah Moore
- technical director: SPI
- Eileen Moran
- visual effects producer: Weta Digital
- Sébastien Moreau
- inferno artist: Weta Digital
- Lauren Morimoto
- paint and roto artist: Weta Digital
- Jake Morrison
- lead compositor: SPI
- Matt Mueller
- senior camera technical director: Weta Digital
- Hiroaki Muramoto
- lead environment technical director: Weta Digital
- Mike L. Murphy
- senior animator: Weta Digital (as Mike Murphy)
- Alfred Mürrle
- 2D sequence lead: Weta Digital
- Sergei Nevshupov
- texture painter: Weta Digital
- Milton Ngan
- IT department digital operations manager: Weta
- Betsy Nofsinger
- 3D technical director/lighter: Weta Digital (as Betsy McClung)
- Jens Normann
- motion control: miniature unit
- John P. Nugent
- 2D supervisor: Weta Digital
- Murray Nuttall
- data wrangler: Weta Digital
- Jane O'Callaghan
- 3D technical director/lighter: Weta Digital (as Jane S. O'Callaghan)
- Mike O'Neill
- render wrangler: Weta Digital (as Michael O'Neill)
- Robert O'Neill
- digital modeler: Weta Digital
- Cyndi Ochs
- Sequence Coordinator: Weta Digital
- James Ogle
- digital modeler: Weta Digital
- George Oliver
- senior paint and roto artist: Weta Digital (as George Edwin Oliver Jr.)
- Leslie Oliver
- recruiter
- Torbjörn Olsson
- compositor: Weta Digital
- Andrea Lackey Pace
- systems administrator: SPI
- Annabel Page
- animator: Weta Digital
- Helen Paul
- senior paint and roto artist: Weta Digital
- Patricia Pawlak
- creature technical director: Weta Digital
- Michael Pecchia
- compositor: Weta Digital
- Bob Peitzman
- technical director: SPI
- Mike Perry
- 3D technical director: Weta Digital
- Todd Sheridan Perry
- 3D technical director/lighter: Weta Digital (as Todd Perry)
- Dana Peters
- creatures department head: Weta Digital
- Alan Pilkington
- model technician: Weta Digital / model technician: miniature unit
- Fred Place
- senior compositor: Weta Digital
- Emrys Plaisted
- senior paint and roto artist: Weta Digital
- Ema Pomare
- assistant to producer: Mia Askew
- Lance Powell
- texture painter: Weta Digital
- Steve Preeg
- creature technical director: Weta Digital
- Martin Preston
- software developer: Weta Digital
- Niklas Preston
- systems administrator: Weta Digital
- James E. Price
- visual effects plate supervisor: Isengard sequence, Weta Digital
- Jo Priest
- visual effects editor (as Joanna Priest)
- Shane Prigmore
- animator: Weta Digital
- Henk Prins
- motion control: miniature unit
- Thomas Proctor
- senior compositor: Weta Digital (as Tom Proctor)
- Jean-Colas Prunier
- 3D technical director/lighter: Weta Digital
- Dale Pugh
- camera technical director: Weta Digital / on-set technician: Weta Digital
- Lucas Putnam
- first assistant editor: Weta Digital
- Bay Raitt
- creature facial lead: Weta Digital
- Mohan Ramachandran
- scanning and recording technician: Weta Digital
- Troy Ramsey
- assistant to producer: Weta Digital
- Ollie Rankin
- massive crowd technical director: Weta Digital
- Donny Rausch
- compositor: Weta Digital
- Sarah Rausch
- paint and roto artist: Weta Digital
- Mathieu Raynault
- matte painter: Weta Digital
- Stephen Regelous
- massive crowd software developer
- Stephan Remstedt
- senior camera technical director: Weta Digital
- Kim Rickard
- facility manager: Weta Digital
- Marc D. Rienzo
- compositor: Weta Digital (as Marc Dominic Rienzo)
- Lauren Ritchie
- executive in charge of visual effects
- Frank Ritlop
- 3D technical director/lighter: Weta Digital
- Christian Rivers
- pre-visualization supervisor
- Carlos M. Rosas
- senior animator: Weta Digital (as Carlos Rosas)
- Campbell Rose
- compositor: Weta Digital
- Tim Rowlandson
- animator: weta digital
- Luaan Ruaine
- production runner: Mia Askew
- Patrick Runyon
- motion editor: Weta Digital
- Jim Rygiel
- production visual effects supervisor
- Theresa Ellis Rygiel
- 3D lead technical director: Weta Digital (as Theresa Rygiel)
- Karim Sahai
- compositor: Weta Digital
- Eric Saindon
- creatures supervisor: Weta Digital
- Rosendo Salazar
- technical director: SPI
- Nicole Samarron
- paint and roto artist: Weta Digital
- Adrian Samuels
- digital resource manager: Weta Digital
- Brian Samuels
- 3D lead technical director: Weta Digital
- Mahria Sangster
- mocap/massive coordinator: Weta Digital
- Atsushi Sato
- senior animator: Weta Digital
- Robin Saxen
- visual effects production manager: Weta Digital
- Mark Schaefer
- motion capture technical director: Weta Digital
- Iwan Peter Scheer
- motion editor: Weta Digital
- Katie Scheid
- 2D sequence lead: Weta Digital (as Katie Hecker)
- Jason Schleifer
- senior animator: Weta Digital
- Sean Schur
- 3D technical director/lighter: Weta Digital
- Lopsie Schwartz
- texture painter: Weta Digital
- David Scott
- creature technical director: Weta Digital
- Remington Scott
- motion capture supervisor: Weta Digital
- Shaun Scott
- camera technical director: Weta Digital / on-set technician: Weta Digital
- Brad Selkirk
- scanning and recording technician: Weta Digital
- Glen Sharah
- systems administrator: Weta Digital
- John Sheils
- digital effects supervisor research and development: preproduction, Weta Digital
- Kevin L. Sherwood
- post-production coordinator: Weta Digital / research & development coordinator: Weta Digital
- Tomoko Shin
- compositor: Weta Digital
- Roger Shortt
- 3D technical director/lighter: Weta Digital
- Chuck Shuman
- director of photography: miniature unit (as Chuck Schuman)
- Martin Simcock
- second assistant editor: Weta Digital
- Dan Smiczek
- animator: Weta Digital
- Hugh Smith
- motion control: miniature unit
- Kevin Andrew Smith
- 3D sequence lead technical director: Weta Digital (as Kevin Smith)
- Craig Speakman
- digital artist: Oktobor Films
- Holger Spill
- I/O supervisor
- Wayne Stables
- 3D sequence lead technical director: Weta Digital (as Wayne 'Taz' Stables)
- Brett Stapleton-French
- senior paint and roto artist: Weta Digital (as Brett Dix)
- Albrecht Steinmetz
- camera technical director: Weta Digital / on-set technician: Weta Digital
- David Stephens
- technical director: SPI (as David J. Stephens)
- Mark Stetson
- visual effects consultant (as Mark A. Stetson)
- Mike Stevens
- senior animator: Weta Digital
- Daniel Story
- camera technical director: Weta Digital / on-set technician: Weta Digital
- Paul Story
- senior animator: Weta Digital
- Baudouin Struye
- technical director: SPI
- Lee F. Sullivan
- 3D technical director/lighter: Weta Digital
- David Swift
- senior paint and roto artist: Weta Digital
- Eric Tablada
- 3D technical director/lighter: Weta Digital
- Charles Tait
- 2D sequence lead: Weta Digital
- Mark Tait
- 3D sequence lead technical director: Weta Digital
- Chu Tang
- 3D lead technical director: Weta Digital
- Jon Tanimoto
- digital compositor: SPI
- Anne Taunga
- matte painting coordinator: Weta Digital (as Annie Taunga)
- Sandy Taylor
- sequence manager: Weta Digital (as Sandy 'Coco' Taylor)
- Rod Tervoort
- production runner: Mia Askew (as Rodney Tervoort)
- Carrie Thiel
- mocap combat choreographer: Weta Digital
- Lisa Thomas
- visual effects production assistant
- Gerald Thompson
- motion control: miniature unit
- Rachel Thompson
- human resources manager: Weta Digital
- Geoff Tobin
- massive crowd technical director: Weta Digital
- Remy Torre
- pipeline engineer: Weta Digital
- Rob Townshend
- model technician: Weta Digital / model technician: miniature unit
- Peter G. Travers
- computer graphics supervisor: SPI
- Guerdon Trueblood
- compositor: Weta Digital
- Zachary Tucker
- 3D technical director/lighter: Weta Digital
- Edward Twiss
- massive technical director
- Stephen Unterfranz
- creature technical director: Weta Digital (as Steve Unterfranz)
- Adam Valdez
- animation department head: Weta Digital
- James Van Der Reyden
- mocap technician: Weta Digital
- Phil Van Der Reyden
- senior paint and roto artist: Weta Digital
- Paul Van Ommen
- model technician: Weta Digital / model technician: miniature unit
- Brian Van't Hul
- visual effects cinematographer: Weta Digital
- Kara Vandeleur
- senior paint and roto artist: Weta Digital
- Lila Vesely
- massive crowd technical director: Weta Digital (as Lila Vesele)
- Jenny Vial
- visual effects editor
- Mary Victoria
- senior animator: Weta Digital
- Marco Vidaurre
- wrangler lead: Weta Digital
- Deborah Wagner
- compositor: Weta Digital
- Mike Wallis
- production runner (as Michael Wallis)
- Tim Ward
- technical support: Weta Digital
- Sandra Warren
- mocap editorial lead: Weta Digital
- Morris Wassman
- motion control camera engineer: miniature unit (as a different name)
- Christine Watkins
- senior paint and roto artist: Weta Digital
- Imery Watson
- lead environments technical director: Weta Digital
- Roland Watson
- digital resource wrangler: Weta Digital
- Barry Weiss
- senior staff: SPI
- Matt Welford
- senior compositor: Weta Digital
- Craig Wentworth
- 3D technical director/lighter: Weta Digital
- Lisa Wild
- massive crowd technical director: Weta Digital
- Ed Wilkie
- data wrangler: Weta Digital
- Guy Williams
- 3D sequence lead technical director: Weta Digital
- Pete Williams
- head of digital imaging: Weta Digital
- Erik Winquist
- compositor: Weta Digital
- Robert Winter
- technical director: SPI
- Jedrzej Wojtowicz
- digital artist: Oktobor Films
- David Worman
- match mover: SPI
- Dean Wright
- visual effects producer
- Doug Wright
- senior paint and roto artist: Weta Digital
- Klaus Wuchta
- senior compositor: Weta Digital
- Annette Wullems
- visual effects production manager
- Billy Wychgel
- digital colorist
- Joyce Young
- paint and roto artist: Weta Digital
- Marvyn Young
- production sequence coordinator: Weta Digital
- John B. Anderson
- senior shader writer (uncredited)
- Cheryl Bainum
- executive producer: HATCH (uncredited)
- Miles Bellas
- digital artist (uncredited)
- Rob Blue
- digital artist (uncredited)
- Aimee Campbell
- senior matchmover: SPI (uncredited)
- Yvonne Cuthbert
- CG modeler (uncredited)
- Greg Ellis
- motion capture performer (uncredited)
- Deak Ferrand
- matte painter: HATCH (uncredited)
- Keith Foston
- visual effects production coordinator: Weta Digital (uncredited)
- Phil Greig
- digital intermediate technologist (uncredited)
- Erica Hornung
- senior matchmover: SPI (uncredited)
- Adrian Iler
- digital artist (uncredited)
- Arnon Manor
- 3D technical director/lighter: SPI (uncredited)
- Tanya Marriott
- visual effects artist (uncredited)
- Rob Marsh
- camera operator (uncredited)
- Mike Morasky
- senior massive technical director (uncredited)
- David Parrish
- digital artist (uncredited)
- Gerard Benjamin Pierre
- on-set digital effects supervisor: Weta Digital (uncredited)
- Jamie Pilgrim
- visual effects (uncredited)
- Don Schmeichel
- managing director: The Posthouse (uncredited)
- David Scott
- previs artist (uncredited)
- Joe Stevano
- system administrator: Sony Pictures Imageworks (uncredited)
- Rainer Stolle
- texture artist (uncredited)
- Imery Watson
- pre-visualisation artist (uncredited)
- Jeremie Winslow
- visual effects production assistant: SPI (uncredited)