- Charles Alleneck
- animator
- Jon Allitt
- massive supervisor: weta digital
- Alp Altiner
- visual effects
- Christian Alzmann
- visual effects art director
- Andrew Anderson
- lead creature developer:ILM
- Chris Anderson
- roto/paint artist: CIS Hollywood
- Florent Andorra
- cg artist: BUF
- Stephen Aplin
- animator / modeler
- Sean Apple
- digital compositor
- Chris Armstrong
- animator: ILM (as Christopher Armstrong)
- Lori Arnold
- visual effects coordinator
- Joel Aron
- technical director
- Kenneth Bailey
- creature technical director: ILM
- Michael Bain
- matchmover: Weta Digital
- Cheryl Bainum
- executive producer: HATCH
- Justin Ball
- senior systems engineer: Zoic Studios
- Ken Banks
- visual effects
- Kevin Barnhill
- TD: ILM
- Travis Baumann
- inferno artist: Digiscope
- Joel Behrens
- compositor: ILM
- Jennifer C. Bell
- visual effects producer
- Tory Belleci
- model maker (as Tori Belleci)
- Jeffrey Benedict
- sequence supervisor: ILM
- Hugh Bengs
- digital paint/rotoscope artist
- Colin Benoit
- digital layout artist: ILM
- Wayne Billheimer
- visual effects location coordinator: ILM
- Duncan Blackman
- matchmover
- Ari Rapkin Blenkhorn
- research & development: ILM (as Ari Rapkin)
- Katherine Farrar Bluff
- production assistant (as Katherine Farrar)
- Richard Bluff
- digital matte artist: ILM
- Aron Bonar
- TD: ILM
- Jayni Borgaro
- paint and roto artist: CIS Hollywood (as Jayni Kavanaugh)
- Timothy Brakensiek
- lead creature technical director
- Kristen Branan
- head of production
- Sam Breach
- digital artist: ILM
- Brom
- creature concept designer (as Gerald Brom)
- Simon Brown
- technical director
- Tripp Brown
- digital artist
- Matt Brumit
- digital compositor
- Ken Bryan
- digital modeler
- David C. Bryant
- digital artist: Digiscope
- Andrew Buecker
- visual effects
- David Bullock
- research & development: ILM
- Carey Burens
- visual effects assistant editor
- Jeremy Burns
- digital compositor: CIS Hollywood
- Timothy Michael Cairns
- quality control supervisor: EFILM/Panavision
- Sue Campbell
- animator: ILM (as Susan Campbell)
- Mario Capellari
- digital artist
- Derrick Carlin
- animator: ILM
- Ozzie Carmona
- digital compositor
- Christine Castellano
- visual effects production assistant
- Kai Chang
- production & technical support: ILM
- Max Chen
- research & development: ILM
- Lydia Choy
- layout artist
- Pamela J. Choy
- digital modeler
- Eric D. Christensen
- digital paint/rotoscope artist
- Ian Christie
- sequence supervisor: ILM
- Marc Chu
- animator: ILM
- Patrick Clancey
- digital opticals
- Grady Cofer
- inferno supervisor: ILM
- Dylan Cole
- senior matte painter: Weta Digital
- Zachary Cole
- technical director
- Brian Connor
- lead compositor: ILM
- Caitlin Content
- sabre artist
- Shane Cooper
- visual effects software developer
- Catherine Craig
- viewpaint artist
- Christopher Cram
- visual effects post production coordinator
- Don Crawford
- digital compositor
- Jim Croasdale
- digital paint and roto artist
- Lee Croft
- digital paint and rotoscope artist: ILM
- Julie D'Antoni
- visual effects associate producer
- Scott David
- compositor
- Heather Davis Baker
- digital compositor
- Jarrod Davis
- digital artist
- Bradford deCaussin
- digital modeler: ILM
- Valerie Delahaye
- post-production supervisor
- Lindy DeQuattro
- technical director
- Karin Derlich
- creature technical director: ILM
- Natasha Devaud
- digital artist
- Amit Dhawal
- digital artist
- Richard Ducker
- digital artist: ILM
- Nika Dunne
- digital paint & roto artist: ILM
- Syd Dutton
- matte painting supervisor
- Mark Duvall
- 3d artist
- Eric Ebling
- digital effects artist
- Sam Edwards
- digital compositor
- Raul Essig
- sequence supervisor
- Simon Eves
- technical director: ILM
- Bill Eyler
- digital compositor: ILM
- Steven Fagerquist
- digital compositor
- Brad Falk
- digital artist
- Nina Fallon
- visual effects coordinator
- Dan Feinstein
- digital paint and rotoscope artist
- Deak Ferrand
- concept artist: HATCH
- Chris Flynn
- digital compositor
- Chris Foreman
- technical support
- Tim Fortenberry
- technical director
- Christian Foucher
- digital effects artist
- Collin Fowler
- visual effects coordinator: Illusion Arts
- Aidan Fraser
- digital paint and roto artist: ILM
- Fortunato Frattasio
- digital artist: Digiscope
- Carl N. Frederick
- sequence supervisor: ILM
- Mark Freund
- visual effects supervisor: Pacific Title & Arts Studio
- Ron Friedman
- digital character animator: ILM
- Leslie Fulton
- lead animator: ILM (as Lee Fulton)
- Bradley Gabe
- creature development
- David Gainey
- animator: ILM
- Ryan Galloway
- digital artist
- Patti Gannon
- digital compositor
- Dawn Gates
- digital roto/paint artist: ILM
- Grantland Gears
- digital resource assistant: ILM
- Willi Geiger
- lead digital artist
- Richard Gentner
- digital imaging operator
- Robert Gianino
- animator
- Angela Giannoni
- digital compositor: ILM
- Ray Gilberti
- layout artist
- Rocco Gioffre
- matte artist
- Nathalie Girard
- digital compositor: ILM
- Mitch Goldstrom
- senior systems administrator
- Bridget Maria Goodman
- visual effects artist
- Kelly Granite
- visual effects compositor: ILM
- Frank Gravatt
- digital modeler: ILM / model supervisor: ILM
- Colin Green
- visual effects
- Bryant Terrell Griffin
- digital matte artist
- Cam Griffin
- digital paint and rotoscope artist
- Joseph Grossberg
- visual effects associate producer
- Branko Grujcic
- digital artist: ILM
- Jon Guidinger
- model effects
- Ben Hall
- systems administrator: Weta Digital
- Nelson Hall
- model maker
- Celia Hallquist
- visual effects coordinator
- Stephanie Hamilton
- film librarian: visual effects
- Craig Hammack
- cg supervisor: ILM
- Brian Hanable
- digital effects compositor: Pacific Title
- Tim Harrington
- animation sequence supervisor: ILM
- Matt Hartle
- digital compositor
- Trevor Hazel
- digital paint and rotoscope artist: ILM
- Kimberly Headstrom
- digital paint and rotoscope artist
- Quentin Hema
- digital paint/roto supervisor
- Hal T. Hickel
- additional animation supervisor
- David Hirschfield
- visual effects artist
- David Hisanaga
- technical director: ILM
- Sherry Hitch
- digital compositor: ILM
- Rob Hodgson
- digital artist
- Robert Hoffmeister
- sequence supervisor: ILM
- Bruce Holcomb
- digital model supervisor
- Adam Howard
- sabre artist: ILM
- Heather Hoyland
- digital compositor: ILM
- Winnie Hsieh
- cg modeler: ILM
- Robert Hubbard
- visual effects
- Jill E. Hughes
- visual effects coordinator: ILM
- Nick Ilyin
- compositor: Illusion Arts
- Grant Imahara
- modelmaker: ILM
- Gary Jackemuk
- visual effects producer / visual effects supervisor
- Jiri Jacknowitz
- lead digital paint and roto artist
- Mike Jamieson
- digital artist
- Sarahjane Javelo
- digital paint/rotoscope artist: ILM
- Daniel Jeannette
- animation supervisor
- Paul Jenness
- cg modeler: Weta Digital
- Chris John Jones
- creative director: Zoic Studios / visual effects supervisor: Zoic Studios (as Christopher Jones)
- Darren Jones
- digital imaging engineer
- Zoran Kacic-Alesic
- research & development: ILM
- Brad Kalinoski
- digital compositor
- Samson Kao
- technical director: ILM
- Ryan Kautzman
- research and development: ILM
- Maia Kayser
- animator
- Patrick Keenan
- digital compositor: Pacific Title Digital
- Pete Kelly
- animator: ILM
- Mark Kenaston
- digital artist
- Connie Kennedy
- visual effects coordinator
- Michael Kennedy
- digital compositor
- Stephen Kennedy
- digital compositor
- Woonam Kim
- visual effects artist: ILM
- Perry M. Kimura
- digital intermediate: Efilm/Panavision
- Deke Kincaid
- 2D/3D artist: CobaltFX
- Jeanie King
- visual effects associate producer (as Jeanmarie King)
- Raymond King
- digital effects (as Raymond C. King)
- Drew Klausner
- roto and paint artist
- Peter Koczera
- senior digital artist
- Michael Kory
- 3D artist: Illusion Arts
- Ed Kramer
- digital effects artist
- Marshall Richard Krasser
- compositing supervisor: ILM
- Tom Lamb
- digital compositor
- François Lambert
- lead digital compositor: ILM
- Lana Lan
- digital modeler
- Christopher Lance
- compositor
- Hayden Landis
- sequence supervisor
- David Latour
- animator: ILM
- Laurent Lavigne
- previsualization
- Jennifer Law-Stump
- digital effects artist: Pacific Title Digital
- Alison Leaf
- character animator
- Joshua LeBeau
- technical director: ILM
- Derek Ledbetter
- visual effects artist
- Jake Lee
- digital effects artist
- John Lee
- previs artist / previsualization artist
- Sunny Lee
- creature technical director
- Phillip Lefesi
- visual effects coordinator
- Dan Lemmon
- computer graphics supervisor: Weta Digital
- Joe Letteri
- visual effects supervisor: Weta Digital
- John M. Levin
- visual effects match animator
- Gretchen Libby
- visual effects producer
- Gregory D. Liegey
- visual effects supervisor: CIS Hollywood (as Greg Liegey)
- Brice Liesveld
- visual effects coordinator
- Kevin Lin
- quality control Combustion paint artist, digital intermediate: Efilm/Panavision / quality control coordinator, digital intermediate: Efilm/Panavision
- Victoria Livingstone
- senior character animator
- Wayne Lo
- creature concept designer
- Lance Lones
- pipeline engineer
- Jade Lorier
- scanning coordinator
- Jonathan Lyons
- animator
- Alex MacDonald
- cablecam operator
- Sean MacKenzie
- lead digital compositor
- Douglas R. MacMillan
- digital effects artist
- James Madigan
- production visual effects coordinator
- Andrea Maiolo
- lead creature technical director
- Mike Makara
- pre-visualization
- Greg Maloney
- compositing supervisor: ILM
- Richard Malzahn
- visual effects supervisor
- Wesley Mandell
- character animator
- Mary E. Manning
- visual effects
- Paul Maples
- motion control operator
- Mark Marcin
- production and technical assistant: ILM
- Tia L. Marshall
- sequence supervisor
- Kevin Martel
- animator
- Fumi Mashimo
- animation supervisor
- Craig Mathieson
- digital compositor
- Kevin May
- sabre artist: ILM
- Jake Maymudes
- digital artist
- Mark 'Crash' McCreery
- creature concept designer (as Crash McCreery)
- W. Regan McGee
- digital artist
- Kelvin McIlwain
- matte painting supervisor: Illusion Arts
- Jennifer McKnew
- digital artist: ILM
- Tim McLaughlin
- creature supervisor
- Phil 'Captain 3D' McNally
- character animator
- Scott Meadows
- visual effects
- Scott Mease
- technical director
- David Meny
- technical director: ILM
- Joseph Metten
- digital effects artist: ILM
- Steven Meyer
- digital effects artist
- Michael Meyers
- lead modeler/texture artist: Illusion Arts
- Richard Miller
- sculptor
- Kristen Millette
- digital compositor
- Chris Mitchell
- animator: ILM (as Christopher Mitchell)
- Saki Mitchell
- senior compositor
- Todd Mitchell
- technical support: ILM
- Curt I. Miyashiro
- computer graphics supervisor (as Curt Miyashiro)
- Chris Monks
- creature technical director
- Oliver Moore
- pre-visualization artist
- Sébastien Moreau
- inferno compositor: ILM
- Lauren Morimoto
- digital paint and rotoscope artist
- David Manos Morris
- match move artist
- Jim Morris
- senior staff: ILM
- Katie Morris
- digital paint and roto supervisor
- Kevin Moseley
- visual effects artist
- Michael Muir
- digital artist / technical director: ILM
- Patrick Paul Mullane
- compositor: Illusion Arts / matte painter: Illusion Arts
- Patrick T. Myers
- sequence supervisor: ILM
- Vijay Myneni
- creature technical director: ILM
- David Nakabayashi
- creature design supervisor
- Giovanni Nakpil
- digital modeler: ILM
- Robert Nall
- digital artist
- Marc Nanjo
- lead compositor: CIS Hollywood
- Marla Newall
- lead cg layout artist: ILM
- Steve Nichols
- animation associate supervisor
- Wolfgang Niedermeier
- camera technical director
- Shannon Noble
- digital effects artist
- Brett Northcutt
- lead digital matte artist: ILM
- Ben O'Brien
- sabre artist: ILM
- Rick O'Connor
- cg animator
- James Ogle
- digital modeler
- Michael Olague
- visual effects gaffer
- Hiromi Ono
- creature developer: ILM
- Andrew Orloff
- cg supervisor: Zoic Studios
- Julie Orosz
- visual effects producer: CIS Hollywood
- Marc Ostroff
- visual effects accountant: ILM
- Randy Ottenberg
- model maker
- Michael Owens
- visual effects plate supervisor
- Philippe Palmieri
- digital artist
- Bryan Park
- visual effects editor: Digiscope
- James Pastorius
- visual effects
- Chris Paxson
- motion control technician
- Tony Pelle
- research & development: ILM
- Philip Peterson
- research & development: ILM (as Phil Peterson)
- Cary Phillips
- research & development: ILM
- Patrick Phillips
- visual effects
- Brian Pohl
- pre-visualization artist: ILM
- Nicolas Popravka
- research & development: ILM
- Mark Powers
- animator: ILM
- Brennan Prevatt
- compositing supervisor
- Martin Pryca
- visual effects technician: ILM
- Janet Quen
- digital effects artist
- Jesse Rademacher
- matchmove artist
- Ricardo Ramos
- digital effects artist
- Troy Ramsey
- digital artist: Weta Digital
- Michael Rich
- assistant digital effects artist: ILM
- Magali Rigaudias
- digital character animator
- Dylan Robinson
- technical director
- Robin Roepstorff
- main title animation
- Dennis Rogers
- first assistant cameraman: ILM
- Drew Rosen
- render farm technician: main title sequence
- Martin Rosenberg
- visual effects director of photography
- Alan Rosenfeld
- digital effects artist
- Frank Rueter
- senior compositing artist: Weta Digital
- Penny Runge
- visual effects plate coordinator: second unit
- Chris Ryan
- lead cgi artist: CIS Hollywood
- Barry Safley
- digital compositor: ILM
- Helga Salmena
- digital intermediate coordinator
- Gregory Salter
- digital artist: compositing: ILM
- Jeff Saltzman
- technical layout lead
- Juan-Luis Sanchez
- digital simulation artist: ILM
- Mike Sanders
- motion capture lead engineer
- Hamish Schumacher
- digital paint artist: Weta Digital Ltd
- Steven J. Scott
- digital color timer / digital intermediate colorist: EFilm
- Nelson Sepulveda
- compositor
- Amy Shepard
- digital paint & rotoscope artist
- M. Zachary Sherman
- digital effects artist
- Mark Siegel
- digital modeler
- Laura Siewert
- digital effects artist
- Ken Sjogren
- digital compositor
- Brian Smallwood
- digital compositor
- Jason Smith
- creature td: ILM
- Douglas Smythe
- cg supervisor: ILM
- Ben Snow
- visual effects supervisor: ILM
- Sharmishtha Sohoni
- compositor: ILM
- Jim Soukup
- matchmove artist: ILM (as James Soukup)
- Scott Squires
- senior visual effects supervisor
- Tom St. Amand
- animator: ILM
- Christopher Stack
- data manager: Digiscope
- Adam Stark
- digital imaging supervisor
- Albrecht Steinmetz
- camera technical director: Weta Digital
- Oliver Streuli
- matchmove assistant: ILM
- Mary Stuart
- visual effects producer: Digiscope (as Mary Stuart-Welch)
- Russ Sueyoshi
- digital compositor
- Hong Suh
- creature modeler (as Hong Suck Suh)
- Nigel Sumner
- lead technical director
- Roxanne Sutherland-Valentine
- receptionist: Weta Digital
- Rpin Suwannath
- previsualization supervisor
- Charles Tait
- 2D sequence lead: Weta Digital
- Patrick Tatopoulos
- creature concept designer
- Chad Taylor
- sabre artist
- Renita Taylor
- creature technical director: ILM
- Eric Texier
- digital artist
- Meghan Thornton
- digital effects artist
- Kyle Toucher
- digital artist
- Barbara Townsend
- digital artist / visual effects
- Delio Tramontozzi
- character animator
- Alan Travis
- digital artist
- Marjolaine Tremblay
- animator: ILM
- Emerito Trevino
- research & development: ILM
- Alex Tropiec Jr.
- sabre artist: ILM
- Guerdon Trueblood
- digital compositor: ILM
- Chi Chung Tse
- digital character animator
- Pat Turner
- digital layout artist
- Lee Uren
- lead creature technical director
- Michael Vaglienty
- flame artist
- Todd Vaziri
- lead compositor: ILM
- Alexander Vegh
- previsualization supervisor
- Omz Velasco
- digital modeler: ILM
- Jamie Venable
- visual effects producer: Svengali Visual Effects
- Carlos A. Vidal
- digital matte artist: ILM
- Danny Wagner
- character design group: ILM
- John Walker
- digital artist
- Talmage Watson
- layout artist
- Robert Weaver
- technical director
- Patrice Wechsler
- visual effects coordinator: BUF
- Gregory Weiner
- creature technical director: ILM
- David Weinstein
- animator: ILM
- Matt Welford
- senior digital compositor: Weta Digital
- Chris Wells
- previs animator
- Jeff White
- creature td: ILM
- Bob Wiatr
- digital compositor
- Johnny Wilson
- visual effects
- Gordon T. Wittmann
- visual effects coordinator: ILM
- Eric Wong
- lead creature technical director: ILM
- Kevin Wooley
- motion capture engineer
- Annette Wullems
- visual effects producer
- Keiji Yamaguchi
- creature development
- David Yee
- visual effects conceptual artist
- Roland Yepez
- CG layout artist: Industrial Light & Magic
- Marvyn Young
- sequence manager
- Scott Younkin
- digital compositor: ILM
- Garson Yu
- visual effects producer
- PeiPei Alena Yuan
- visual effects: previz (as Peipei Yuan)
- Heidi Zabit
- visual effects
- Wei Zheng
- digital matte artist: ILM
- Tom Zils
- lead digital artist: ILM
- Daniel Zizmor
- character animator
- Chris Allen
- research & development supervisor: CIS Hollywood (uncredited)
- Svend Andersen
- systems coder (uncredited)
- Matt Ashton
- senior systems engineer: CIS Hollywood (uncredited)
- John Cassella
- cg artist: CIS Hollywood (uncredited)
- Vanessa Cheung
- digital matte artist (uncredited)
- Andrew Cochrane
- motion tracking (uncredited)
- Andrew Doucette
- character animator: ILM (uncredited)
- John R. Ellis
- digital cleanup artist (uncredited)
- Michael Fellows
- data coordinator (uncredited)
- Jesse Fernley
- compositor: CIS Hollywood (uncredited)
- Donald Fly
- general manager: CIS Hollywood (uncredited)
- Alexandre Frazao
- motion capture engineer (uncredited)
- Mathias Frodin
- compositor: CIS Hollywood (uncredited)
- Amy Garback
- cg artist: CIS Hollywood (uncredited)
- Corey Garnett
- systems: CIS Hollywood (uncredited)
- Steve Gawley
- model maker (uncredited)
- Larry Gaynor
- senior roto/paint artist: CIS Hollywood (uncredited)
- Camille Geier
- visual effects producer (uncredited)
- John Goodson
- concept modeler (uncredited)
- Antony Graf
- compositor (uncredited)
- Aram Granger
- digital compositor (uncredited)
- Phil Greig
- digital intermediate technologist (uncredited)
- Lloyd Hess
- technical support (uncredited)
- Patrick Jarvis
- digital painter: ILM (uncredited)
- Patrick Kavanaugh
- compositor: CIS Hollywood (uncredited)
- Erin King
- rotoscope artist: ILM (uncredited)
- Luis Labrador
- 3D character scanning (uncredited)
- Mark Larranaga
- digital compositor (uncredited)
- Toan-Vinh Le
- digital artist (uncredited)
- Noll Linsangan
- 2D/3D artist: CobaltFX (uncredited)
- Randy Little
- junior compositor (uncredited)
- Stuart Lowder
- manager (uncredited)
- Thomas Mathai
- data manager (uncredited)
- Vicky McCann
- digital simulations artist: ILM (uncredited)
- Angela Menz
- rotoscoping artist: Weta Digital (uncredited)
- Tory Mercer
- digital compositor (uncredited)
- Diana Miao
- lead texture artist: CIS Hollywood (uncredited)
- Kenneth Nakada
- digital matte painter: ILM (uncredited)
- Julia Neighly
- visual effects coordinator: CIS Hollywood (uncredited)
- Mayur Patel
- digital effects artist (uncredited)
- Evan Pontoriero
- pre-visualisation artist: ILM (uncredited)
- Tony Preciado
- model maker: ILM (uncredited)
- Heather MacPhee Ryan
- paint and rotoscope artist: CIS Hollywood (uncredited)
- George Sakellariou
- production engineering: ILM (uncredited)
- Adam Shand
- senior systems administrator: Weta Digital (uncredited)
- Tom Stanton
- motion tracking (uncredited)
- Sam Stewart
- digital paint and rotoscope artist: ILM (uncredited)
- Lee Stringer
- digital artist (uncredited)
- Stephanie Taubert
- rotoscoping artist (uncredited)
- Paul Theren
- digital effects artist (uncredited)
- Johan Thorngren
- digital matte artist: ILM (uncredited)
- Olivier Van Zeveren
- lighting technical director: Zoic (uncredited)
- Kyle Yamamoto
- research and development programmer: CIS Hollywood (uncredited)