In "Doug on the Trail," The Bluffscouts are on a canoe trip. Trouble arrives when Scoutmaster Dink heads off into the forest to get a new navigational computer, leaving Roger in charge. Doug and Skeeter can't stand Roger's orders so they search for Mr. Dink who seems to have disappeared. In "Doug meets RoboBone," Doug gets The Beets to play a concert at school, but Mr. Bone cancels the deal. In a Quailman daydream, he battles RoboBone and his robotic army, which leads to a compromise with Mr. Bone.